568c284a8a8ff415a87b5399aa331d8b5c74e096
Audio note: rules out the obvious compressed-stream + <audio> tag approach up front, since codec/element buffering can't realistically hit the tens-of-ms target - raw PCM over WebSocket into an AudioWorkletNode is the concrete plan instead. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01NiNnj78HGx1KWyCCo39HSz
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