Files
Rbm/source/DrawComponent.hpp
T
2024-01-22 13:55:51 +01:00

103 lines
3.2 KiB
C++

/*
==============================================================================
This is an automatically generated GUI class created by the Introjucer!
Be careful when adding custom code to these files, as only the code within
the "//[xyz]" and "//[/xyz]" sections will be retained when the file is loaded
and re-saved.
Created with Introjucer version: 3.1.0
------------------------------------------------------------------------------
The Introjucer is part of the JUCE library - "Jules' Utility Class Extensions"
Copyright 2004-13 by Raw Material Software Ltd.
==============================================================================
*/
#ifndef __JUCE_HEADER_7594B61AA9F7A49E__
#define __JUCE_HEADER_7594B61AA9F7A49E__
//[Headers] -- You can add your own extra header files here --
#include <armadillo>
#include <juce/JuceHeader.h>
class DrawComponent;
class DrawListener
{
public:
DrawListener() {}
virtual ~DrawListener() {}
virtual void onDraw(DrawComponent &obj) = 0;
};
//[/Headers]
//==============================================================================
/**
//[Comments]
An auto-generated component, created by the Introjucer.
Describe your class and how it works here!
//[/Comments]
*/
class DrawComponent : public Component, public SettableTooltipClient
{
public:
//==============================================================================
DrawComponent (int width, int height, float offset=0.0, float scale=1.0);
~DrawComponent();
//==============================================================================
//[UserMethods] -- You can add your own custom methods in this section.
void setListener(DrawListener *pListener);
void drawAt(int x, int y, bool setColor);
arma::mat& getData();
void clear();
void DrawData();
//[/UserMethods]
void paint (Graphics& g);
void resized();
void mouseMove (const MouseEvent& e);
void mouseEnter (const MouseEvent& e);
void mouseExit (const MouseEvent& e);
void mouseDown (const MouseEvent& e);
void mouseDrag (const MouseEvent& e);
void mouseUp (const MouseEvent& e);
void mouseDoubleClick (const MouseEvent& e);
void mouseWheelMove (const MouseEvent& e, const MouseWheelDetails& wheel);
private:
//[UserVariables] -- You can add your own custom variables in this section.
DrawListener *m_pListener;
int m_width;
int m_height;
float m_offset;
float m_scale;
float m_scaleX;
float m_scaleY;
ScopedPointer<Graphics>m_pG;
arma::mat m_data;
Image m_image;
double m_currData;
Colour m_currColor;
//[/UserVariables]
//==============================================================================
//==============================================================================
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (DrawComponent)
};
//[EndFile] You can add extra defines here...
//[/EndFile]
#endif // __JUCE_HEADER_7594B61AA9F7A49E__