- fixed JUCE includes

This commit is contained in:
2024-01-22 13:55:51 +01:00
parent 26ab5ccbdb
commit 44445d3fd2
7 changed files with 22 additions and 21 deletions
+1 -1
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@@ -32,7 +32,7 @@ LFLAGS_release :=
LFLAGS_debug :=
LFLAGS := ${LFLAGS_common} ${LFLAGS_${CONFIG}} -g
INCLUDES := -I${JUCE_ROOT} -Ijuce
INCLUDES := -I${JUCE_ROOT} -I.
LIBS := -lstdc++ -lm -larmadillo -ljsoncpp -ljuce -lfreetype -lpthread -ldl -lrt -lX11 -lGL -lXinerama -lXext
DEFINES := -DARMA_OPENMP_THREADS=1
+9 -8
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@@ -14,14 +14,15 @@
#define __APPHEADERFILE_J0FH5E__
#include "AppConfig.h"
#include "modules/juce_core/juce_core.h"
#include "modules/juce_data_structures/juce_data_structures.h"
#include "modules/juce_events/juce_events.h"
#include "modules/juce_graphics/juce_graphics.h"
#include "modules/juce_gui_basics/juce_gui_basics.h"
#include "modules/juce_gui_extra/juce_gui_extra.h"
#include "modules/juce_opengl/juce_opengl.h"
#include "modules/juce_video/juce_video.h"
#include <modules/juce_core/juce_core.h>
#include <modules/juce_data_structures/juce_data_structures.h>
#include <modules/juce_events/juce_events.h>
#include <modules/juce_graphics/juce_graphics.h>
#include <modules/juce_gui_basics/juce_gui_basics.h>
#include <modules/juce_gui_extra/juce_gui_extra.h>
#include <modules/juce_opengl/juce_opengl.h>
#include <modules/juce_video/juce_video.h>
#if ! DONT_SET_USING_JUCE_NAMESPACE
// If your code uses a lot of JUCE classes, then this will obviously save you
+8 -8
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@@ -14,14 +14,14 @@
#define __APPHEADERFILE_FGWBAQ__
#include "AppConfig.h"
#include "juce_core/juce_core.h"
#include "juce_data_structures/juce_data_structures.h"
#include "juce_events/juce_events.h"
#include "juce_graphics/juce_graphics.h"
#include "juce_gui_basics/juce_gui_basics.h"
#include "juce_gui_extra/juce_gui_extra.h"
#include "juce_opengl/juce_opengl.h"
#include "juce_video/juce_video.h"
#include <juce_core/juce_core.h>
#include <juce_data_structures/juce_data_structures.h>
#include <juce_events/juce_events.h>
#include <juce_graphics/juce_graphics.h>
#include <juce_gui_basics/juce_gui_basics.h>
#include <juce_gui_extra/juce_gui_extra.h>
#include <juce_opengl/juce_opengl.h>
#include <juce_video/juce_video.h>
#if ! DONT_SET_USING_JUCE_NAMESPACE
// If your code uses a lot of JUCE classes, then this will obviously save you
+1 -1
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@@ -22,7 +22,7 @@
//[Headers] -- You can add your own extra header files here --
#include <armadillo>
#include "JuceHeader.h"
#include <juce/JuceHeader.h>
class DrawComponent;
class DrawListener
{
+1 -1
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@@ -22,7 +22,7 @@
//[Headers] -- You can add your own extra header files here --
#include <armadillo>
#include "JuceHeader.h"
#include <juce/JuceHeader.h>
#include "DeepStack.hpp"
#include "RbmComponent.hpp"
+1 -1
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@@ -21,7 +21,7 @@
#define __RBM_COMPONENT__
//[Headers] -- You can add your own extra header files here --
#include "JuceHeader.h"
#include <juce/JuceHeader.h>
#include "DrawComponent.hpp"
#include "Layer.hpp"
#include "DeepStack.hpp"
+1 -1
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@@ -21,7 +21,7 @@
#define __RNN_COMPONENT_LAYER__
//[Headers] -- You can add your own extra header files here --
#include "JuceHeader.h"
#include <juce/JuceHeader.h>
#include "DrawComponent.hpp"
#include "Layer.hpp"
#include "DeepStack.hpp"