Files
mips/src/jman/patches2.c
T
jens 26291bca3d - initial import
git-svn-id: http://moon:8086/svn/mips@1 a8ebac50-d88d-4704-bea3-6648445a41b3
2014-07-20 15:01:37 +00:00

56 lines
1.8 KiB
C

/* Copyrighted Pixar 1989 */
/* From the RenderMan Companion p. 81 */
/* Listing 5.3 Bowling pin with normals assigned to vertices, defined using RiPointsPolygons */
#include "ri.h"
#include "patches.h"
#define MAXNPTS 100
#define BEZIERWIDTH 12
#define F .5522847
/* Copyrighted Pixar 1989 */
/* From the RenderMan Companion p. 102 */
/* Listing 6.4 Defining a surface of revolution using a wrapped patch mesh */
RtPoint mesh[MAXNPTS][BEZIERWIDTH];
float coeff[BEZIERWIDTH][2] = {
{ 1, 0 }, { 1, F }, { F, 1 }, { 0, 1 }, {-F, 1 }, {-1, F },
{-1, 0 }, {-1,-F }, {-F,-1 }, { 0,-1 }, { F,-1 }, { 1,-F } };
void BezierSurfOR(Point2D points[], int npoints, RtPoint mesh[][BEZIERWIDTH])
{
int u, v;
/*
* coeff holds a matrix of coefficients for sweeping a point on the XZ
* plane circularly around the Z axis, with the circle approximated by
* 4 Bezier curves.
*/
for (v = 0; v < npoints; v++) {
/*
* Start at the upper left of the mesh.
* For each control point on the circle being swept out,
* rotate every point on the XZ curve into position.
*/
for (u = 0; u < BEZIERWIDTH; u++) {
/* Here comes each point on the XZ curve */
mesh[v][u][0] = points[v].x * coeff[u][0];
mesh[v][u][1] = points[v].x * coeff[u][1];
mesh[v][u][2] = points[v].y;
}
}
}
void SurfOR(Point2D points[], int npoints)
{
BezierSurfOR(points, npoints, mesh);
RiBasis(RiBezierBasis, RI_BEZIERSTEP,
RiBezierBasis, RI_BEZIERSTEP);
RiPatchMesh(RI_BICUBIC,
(RtInt) BEZIERWIDTH, RI_PERIODIC,
(RtInt) npoints, RI_NONPERIODIC,
RI_P, (RtPointer) mesh, RI_NULL);
}