953e0615fa882afe869675f9832dd550fe1ee9ca
Sourced from real played installs at MiscOS\MSDos\games\duke\ and \dn3d\ on the share (found while comparing that directory against Games\), not the pre-existing Games\ zips - these only existed as raw folders, so they were downloaded, re-zipped with the usual <name>/ top-level convention, and re-uploaded alongside their source folders (zip_path points there, manifests still live in the usual Games\dosbox\ catalog). Skipped a third variant, duke3d_w32_bin.zip - turned out to be a native Windows binary, not DOS, per explicit direction not to add Wine for it. Verified end-to-end with actual screenshots (xwd/xdotool/imagemagick, installed temporarily in the running container for testing only): both games genuinely launch and render real gameplay, not just a menu. Audio doesn't play for either - traced to their carried-over duke3d.cfg (required; deleting it breaks the game outright) likely having a stale sound-hardware selection mismatched with DOSBox's emulated SB16, not a bug in the audio pipeline itself. Documented as a known gap. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01NiNnj78HGx1KWyCCo39HSz
The file is empty.
Languages
Python
79.6%
JavaScript
7.4%
Dockerfile
6.8%
Shell
6.2%