jensandClaude Sonnet 5 953e0615fa Add manifests for duke and dn3d (Duke Nukem 3D)
Sourced from real played installs at MiscOS\MSDos\games\duke\ and
\dn3d\ on the share (found while comparing that directory against
Games\), not the pre-existing Games\ zips - these only existed as raw
folders, so they were downloaded, re-zipped with the usual <name>/
top-level convention, and re-uploaded alongside their source folders
(zip_path points there, manifests still live in the usual Games\dosbox\
catalog).

Skipped a third variant, duke3d_w32_bin.zip - turned out to be a native
Windows binary, not DOS, per explicit direction not to add Wine for it.

Verified end-to-end with actual screenshots (xwd/xdotool/imagemagick,
installed temporarily in the running container for testing only): both
games genuinely launch and render real gameplay, not just a menu.
Audio doesn't play for either - traced to their carried-over
duke3d.cfg (required; deleting it breaks the game outright) likely
having a stale sound-hardware selection mismatched with DOSBox's
emulated SB16, not a bug in the audio pipeline itself. Documented as a
known gap.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NiNnj78HGx1KWyCCo39HSz
2026-07-28 21:06:33 +02:00
2024-05-31 19:13:10 +02:00
2024-05-31 19:13:10 +02:00
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