Manifests gain release_date/publisher fields (static historical facts). Install size deliberately isn't a manifest field - get_zip_sizes() looks it up live via a batched smbclient ls (one call per game, single connection, split on each command's trailer line) so it can't go stale if a zip is replaced. Add an "Open noVNC Screen" link at the top of the page. Its href is set by a few lines of client-side JS reading window.location.hostname at render time, since the noVNC port (NOVNC_PORT, now passed into setup_server.py by server.sh alongside SETUP_PORT) differs from the setup port and the container may be reached via different hostnames/IPs - a fixed server-rendered URL would be wrong. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01NiNnj78HGx1KWyCCo39HSz
14 lines
493 B
Bash
Executable File
14 lines
493 B
Bash
Executable File
#!/usr/bin/env bash
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set -x
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RFB_PORT=59${DISPLAY_NUM}
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NOVNC_PORT=80${DISPLAY_NUM}
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SETUP_PORT=70${DISPLAY_NUM}
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SETUP_PORT=${SETUP_PORT} NOVNC_PORT=${NOVNC_PORT} ${SCRIPTS_HOME}/setup_server.py &
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echo Display at ${DISPLAY} with ${SCREEN_W}x${SCREEN_H}x24
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Xvnc ${DISPLAY} -geometry ${SCREEN_W}x${SCREEN_H} -depth 24 +xinerama -securitytypes none >/var/log/xvfb.log &
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fluxbox &
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websockify -D --web=/usr/share/novnc/ --cert=/tmp/novnc.pem --key=/tmp/novnc.key ${NOVNC_PORT} localhost:${RFB_PORT}
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