Root cause of "forecast vanishes right after loading, before Start": Sud.elapsed resets to 0 on every fresh Load too, not just on an actual run start (components/sud.py's _reset_run_state()), and that reset broadcasts unconditionally. The GUI's Elapsed handler applied it unconditionally too, flipping sud_elapsed_seconds from None to 0.0 purely from loading a schedule - which made on_plot_timer() think a run had started, hijacking the plot into show_dynamic() (empty history, visible progress line, "(est.)" title) instead of the static forecast preview. Fixed by only applying an incoming Elapsed value once the State-transition logic has already put the client into dynamic-view mode, so a mere Load while idle can't masquerade as a run starting. Separately, eliminates the naive abs(delta)/rate forecast entirely, as instructed - both the immediate static placeholder shown the instant a schedule loaded (show_schedule()/_estimate_course()) and the dynamic per-tick fallback used until the server's simulated RemainingForecast arrived after a step change. The static preview now always waits for and shows only the simulation-based forecast (show_computing() while it's pending, then show_precomputed_course()); the dynamic dashed projection simply holds its last value during that brief gap instead of guessing. _remaining_schedule() and SUD_HOLDING_STATE, now unused, removed too. Also fixes the axes-scaling bug found along the way: relim()+ autoscale_view() leaves autoscaling switched on, so a later, unrelated redraw (e.g. set_current_temp()'s continuous updates, which keep that indicator live regardless of whether a forecast is even showing) could silently re-autoscale and stretch the view out to fit it - e.g. leftover heat from a previous, different run sitting well outside a newly loaded schedule's own range. show_precomputed_course() now computes and locks explicit xlim/ylim from the forecast data alone via the new _set_fixed_limits(). Verified live: a fresh load shows only the simulated forecast, correctly scaled, with no premature dynamic-mode hijacking; loading a schedule after a much hotter previous run no longer distorts the axes to fit the leftover actual temperature. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01LhiQe64F74uHV8jzuoSa5K
BrewPi
A Python-based controller for automating the mash/brewing process of beer: it holds a pot of liquid at target temperatures (or ramps it at a target heating rate) according to a configurable mash schedule, drives a heater and stirrer, and exposes live control/telemetry over a WebSocket so a desktop GUI (or any other client) can monitor and steer the brew.
The project began as a simulation/control-theory playground (Smith-predictor
temperature control, pot transport-delay model, see
docs/NonLinMPC.pdf) and has grown real-hardware
backends for an induction hob and an RTD temperature probe.
Architecture
server/brewpi.py Server entry point: wires sensor, pot/plant,
heater, temperature controller and stirrer
together, runs them as asyncio tasks, and
serves state/commands over a WebSocket.
client/brewpi_gui.py PyQt5 desktop client (brewpi.ui) that connects
to the server's WebSocket, displays live
temperature/power/state, and lets the user set
target temperature, heat rate, stirrer speed,
ambient temperature, and switch the heater/
stirrer/temperature controller on or off (plus
a "reset Pot to ambient" button, shown only
when the server's plant is simulated) - plus
Sud control (New/Load/Save/Start/Pause/Stop)
and its forecast plot on the Automatic tab.
client/user_config.py Small JSON-backed key/value store
(~/.config/brewpi/gui.json) for GUI preferences
that should survive restarts (last Sud file
dialog directory, last ambient temperature) -
distinct from the server's config.json and
from sude/*.json schedules.
components/ Pluggable building blocks behind factories:
pid/ temperature controllers: plain PID
("Normal") or PID + Smith predictor
("Smith", runs two internal pot models —
one with the plant's transport delay, one
without — to compensate for the dead time).
Both are a 4-state FSM (IDLE/HEAT/HOLD/COOL)
with a master enabled switch - IDLE means
disabled (output forced to 0); COOL handles
a target below the current temperature with
its own gains, output forced to 0 only by
the actuator that can't act on it (e.g. a
heat-only heater), not by the controller
assuming it can't cool
plant/ pot thermal model (transport-delay line)
used in simulation
sensor/ temperature sensors: simulated, or a real
MAX31865 RTD amplifier over SPI
actor/ heater and stirrer drivers: simulated, a
Hendi induction hob (serial protocol), or a
Pololu 1376 stirrer motor controller
sud.py mash-schedule sequencer; starts out empty,
a client loads one of several sude/*.json
schedules onto it and it drives the
temperature controller from it
sud_forecast.py predicts how long a loaded schedule will
actually take by simulating it with the
same kind of plant/controller (and params)
as the real server - see "Forecast vs.
actual duration" below
tasks/ Async tasks (one per component) that poll
hardware/sim state at a fixed interval and
publish changes through the message dispatcher.
ws/ Minimal WebSocket pub/sub layer: server
(single- and multi-user), client, and a
keyed message dispatcher (e.g. "Sensor",
"Heater", "TempCtrl", "Stirrer", "Pot", "Sud").
tracer.py Logs traced variables to .mat files (for
offline analysis/tuning in MATLAB/Octave,
see results.m / results_tc.m).
scripts/demos/ Standalone, eyeballed-plot demos (matplotlib)
exercising components/* in isolation — pid/,
plant/, and a full mash-schedule run in sud/.
Not used at runtime; run directly, e.g.
`python -m scripts.demos.sud.demo_sud`.
sude/ Mash schedules ("Sud" = brew/wort), each a
JSON list of "ramp"/"hold" steps with target
temperature/heat rate or hold duration,
per-step stirrer timing, and optional pause
for user confirmation.
config.json.templ Configuration template (real hardware).
config.json.sim Configuration template for simulation mode.
Data flow
The server (server/brewpi.py) loads config.json, builds the configured
sensor/heater/stirrer/controller via factories (*Factory.create(name, ...))
based on the Controller section (sensor_name, heater_name,
stirrer_name, pid_type, or "sim" for any of them), and connects their
outputs to each other's inputs via set_on_changed callbacks, e.g.:
- sensor temperature → temperature controller's
theta_ist - temperature controller output
y→ heater power - heater effective power → pot model power (simulation only)
Each component runs inside its own ATask at a configurable interval
(Controller.dt, scaled by sim_warp_factor) and pushes state changes onto a
keyed WebSocket channel that any connected client can subscribe to and send
commands back on (e.g. {"TempCtrl": {"Soll": {"Temp": 65}}}).
State replay on connect
A fundamental assumption baked into this protocol: a client never knows what it's connecting to. The GUI might be the first thing to ever talk to a freshly started server, or it might connect to one that's been running unattended for hours, mid-brew, with a schedule already loaded and paused partway through step 4. A client can also disconnect (network hiccup, the user closing and reopening the GUI) and reconnect later, at any server state, with no special "resume" handshake. In every one of these cases, the client must end up with the same full picture of current state as one that's been connected the whole time - not just whatever changes happen after it joins.
This is what WsServerMultiUser.global_state (ws/server/ws_server_multi_user.py)
exists for: every message ever broadcast over the dispatcher is merged into
it (ws/user.py's update()), keyed exactly like the live channels are.
Subscribing to a channel ({"+": "Sud"}, sent automatically for every
channel on connect - see MessageDispatcherSync(auto_subscribe=True))
doesn't just start a future stream of changes; the server immediately
replays the entire currently-known state for that channel in one message,
via User.send()'s dpath search over global_state. A reconnecting
client gets exactly the same replay a brand-new one would, because the
server doesn't distinguish between the two cases at all - there's no
"first connect" special-casing anywhere in this path.
The corollary, easy to miss: this mechanism has no concept of "transient" -
anything sent through it is implicitly durable state that will be replayed
to whoever connects next, even long after the fact. A one-shot event
(something that happened, rather than something that's currently true) has
to be modeled as a value that gets explicitly cleared back to neutral right
after sending, or it will linger in global_state and get handed to some
unrelated future client as if it just happened to them. tasks/sud.py's
SudTask.recv() hit this directly: a Load rejected because a run is in
progress sends {"Sud": {"Error": "..."}} to explain why, immediately
followed by {"Sud": {"Error": None}} to clear it - without that second
send, every client connecting afterwards, no matter how much later or how
unrelated to the rejected Load, would immediately see that same stale
error on connect. The client mirrors this by treating a falsy Error as a
no-op rather than an empty dialog.
Requirements
- Python 3.8+
- Server (
server/requirements.txt):numpy,scipy,matplotlib(only forscripts/demos/*, not the running server itself),websockets,dpath, andpyserial/spidevif using real hardware backends. - Client (
client/requirements.txt):PyQt5.
Install with:
pip install -r server/requirements.txt
pip install -r client/requirements.txt
Running
-
Copy a config template to
config.jsonnext tobrewpi.pyand adjust it. Useconfig.json.simto run entirely in simulation (no hardware needed), orconfig.json.templas a starting point for real hardware (set the heater/stirrer serial ports and sensor type). -
Start the server:
cd server ./brewpi.pyThis serves the WebSocket on
ws://0.0.0.0:8765. -
Start the GUI client and connect to the server's URI:
cd client ./brewpi_gui.py
server/brewpi.sh shows how this is wired up to run under a virtualenvwrapper
environment ($WORKON_HOME/$BREWPI_HOME) on a Raspberry Pi-style deployment.
Mash schedules
Files under sude/ describe a brew's mash schedule ("Sud"): pot_mass,
pot_material (fixed for the whole brew), and a steps list. Every step
ramps toward its temperature, then optionally holds:
- ramping toward
temperatureat"ramp": {"rate": ...}(°C/min) is not opt-in - it happens for every step, for as long as the temperature controller's own gap-tracking FSM (components/pid/temp_controller_base.py) says the gap actually warrants it; a step omittingtemperaturesimply has no new target of its own and keeps whatever the previous step left running, so the ramp resolves immediately.ramp.rateitself still comes fromdefault.step.rampunless a step overrides it. - a hold —
"hold": {"duration": ...}— hold the current target fordurationminutes (omit/0for an immediate step) - this part stays opt-in: only a step that specifiesholdgets a hold-duration phase after the ramp.
A step with both ramps to temperature and then holds there for duration
- useful for a mash rest ("ramp to 63°C, then hold 40 min") without needing
two separate schedule entries.
user_wait_for_continue/user_message(below) apply once the whole step is done, i.e. after the hold phase if there is one.
Both ramp and hold carry a stirrer block (speed, interval_time,
on_ratio): interval_time: 0 runs the stirrer continuously at speed;
interval_time > 0 pulses it on a period of interval_time seconds, on for
on_ratio * interval_time of it. A step may also set
user_wait_for_continue: true (with an optional user_message to prompt
the user with) to pause for confirmation once the step completes, e.g. to
add malt or check gravity, instead of advancing immediately.
Each step also has its own grain_mass/water_mass (defaulted like
everything else from default.step), since both change over the course of
a brew — e.g. malt going in partway through, or water boiling off. Pass a
step's grain_mass/water_mass to Sud.derive_plant_params() (together
with the brew-wide pot_mass/pot_material) to get that step's lumped
Pot M/C; scripts/demos/sud/demo_sud.py recomputes and re-applies
these (via Pot.set_thermal_params()/TempController.set_model_params(),
on both the real plant and the controller's Smith-predictor model) every
time the current step changes, instead of deriving them once at startup.
The top-level default.step object gives every field above (including the
nested ramp/hold/stirrer blocks) a default value; a step in steps
only needs to specify the fields it overrides — anything it omits is filled
in from default.step, recursively. ramp is always defaulted in this way
(every step ramps); hold stays opt-in - only present if the step specifies
it. temperature is the one exception: it's never defaulted from
default.step (that's just inert template filler in every sude/*.json) -
a step either specifies its own, or has none and doesn't change the target.
The server always runs a Sud (components/sud.py), starting out empty (no
schedule) - sude/ can hold several schedule files, and a client loads one
of them onto the running Sud ({"Sud": {"Load": <sud.json contents>}}),
kept purely in memory until replaced by another Load or the server
restarts; nothing is ever read from or written to sude/*.json by the
server itself, that's on the client (e.g. the GUI's File menu). Sud
resolves each raw step against default.step and tracks the current
(resolved) step, while tasks/sud.py's SudTask drives the temperature
controller's theta_soll/heatrate_soll toward each step's target
(advancing once the controller's own FSM reports the gap closed -
TempControllerBase.is_holding() - rather than a separate ad hoc
tolerance), counts down hold steps' duration, and applies each step's
stirrer block (interval_time/
on_ratio map directly onto the stirrer's cycle time/duty cycle). It
exposes progress (current step, remaining hold time, elapsed run time -
tick-counted, not derived from wall-clock time times the warp factor, since
the latter is only nominal and drifts under real scheduling load - state,
any user_message) on the "Sud" WebSocket channel and accepts
{"Sud": {"Start": true}} to begin the schedule (also restarts one that's
already finished), {"Sud": {"Pause": true}} to freeze progress without
losing it, {"Sud": {"Confirm": true}} to acknowledge a pause and move to
the next step, and {"Sud": {"Load": <sud.json contents>}} to replace the
running schedule - refused (with an explicit, one-shot Error reply - see
"State replay on connect" above) while a run is already in progress, rather
than the client trying to guess that from its own view of the state.
The temperature controller has a master enabled switch (off by default -
see components/pid/temp_controller_base.py): SudTask enables it for as
long as a run is in progress (any state other than idle/finished) and
disables it again - forcing the heater output to 0 - the moment it stops or
finishes, handing control back to manual mode. The GUI's Manual tab has an
"Enabled" checkbox for driving this directly outside of a Sud run; while
disabled, its temperature/heat-rate setpoint controls are inactive.
Forecast vs. actual duration
The GUI's Automatic tab shows up to three time estimates for a schedule:
- Immediately on load, a quick naive preview: walk the schedule assuming
every ramp instantly achieves and holds its declared
rate(abs(delta)/rate) and every hold lasts exactly its declaredduration. Deliberately approximate - it's just a placeholder until the next one arrives a moment later. - A simulated estimate, computed server-side (
components/sud_forecast.py'sSudForecastEstimator) by actually running the schedule through a throwawaySud/Pot/temperature-controller trio built from the same params (pid_type,TempCtrlgains, plant params, ambient, heater max power) the real server uses - a multi-hour brew simulates in well under a second since it's pure CPU-bound iteration, no real time/IO involved. This replaces the naive preview a moment after a schedule is loaded. - Once running, a dynamic one: the already-elapsed part is the actual
measured trace, plotted against
Sud.elapsed(see "State replay on connect" above) rather than wall-clock time, and only the remaining steps are re-projected from the live temperature/step/hold_remainingeach tick.
The naive estimate is structurally optimistic - it assumes the plant
instantly tracks the declared rate and that "reached" is instant once the
math says so, when the real PID cascade (theta_err -> pid_hold -> heatrate_soll -> pid_heat -> heater power -> actual heat rate) needs real
time to spin up and settle into the controller's own HOLD state
(TempControllerBase.is_holding(), gated by the HoldHeat/HoldCool
thresholds). The simulated estimate accounts for that (it's driven by the
real controller dynamics), so it's normally
within a few percent of how the dynamic one settles once a run actually
finishes - if the two diverge by far more than that, suspect a real control
issue rather than a forecasting one (see the HoldCool threshold note in
components/pid/temp_controller_base.py - too tight a threshold there once
caused exactly this kind of large, otherwise-unexplained gap, by making the
controller chatter in and out of COOL and never actually converge). Rule
out a display artifact first, though: the dynamic trace used to position
itself using wall-clock time times the configured sim_warp_factor, but
that factor is only nominal - real asyncio/Python scheduling overhead means
the actually-achieved speedup runs measurably below it (confirmed: ~80x
instead of a configured 100x), which alone produced a divergence large
enough to look like a control problem. Sud.elapsed (tick-counted, immune
to wall-clock pacing) replaced that reconstruction for exactly this reason.
Logging & analysis
tracer.py (and tasks/tracer.py) periodically dump traced signals
(temperatures, heat rates, heater power) to logs/*.mat files, which can be
loaded in MATLAB/Octave — see results.m and results_tc.m — to evaluate
and tune the controller.
server/brewpi.py also mirrors everything it prints (every component's
print()-based status/debug output) to a plain text log,
logs/brewpi.<timestamp>.log, alongside the .mat traces - useful for
post-mortems without needing to have been watching the console live.