Add CLAUDE.md with build commands and architecture overview
Documents the PRJ/CONFIG-based Makefile build, external deps (Armadillo, JsonCpp, JUCE), and the Rbm/Layer/AStack (DeepStack/RnnStack) core architecture plus the three entry points (main.cpp, poet.cpp, gui.cpp). Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_019113s2pJdTtsUqsBdFgQAk
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# CLAUDE.md
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This file provides guidance to Claude Code (claude.ai/code) when working with code in this repository.
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## Overview
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C++11 library and set of executables implementing Restricted Boltzmann Machines (RBMs), stacked into
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deep belief networks (`DeepStack`) or recurrent structures (`RnnStack`) for character-level text generation
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("poet"). There are three build targets sharing the same core sources: a JUCE-based desktop GUI (`GUI`), a
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console test harness (`TEST`), and a text-generation CLI (`POET`).
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## Build
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Build system is a hand-written `Makefile` (no CMake). Select the target with `PRJ` and the build flavor with
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`CONFIG`:
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```sh
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make PRJ=POET CONFIG=release # builds build/release/poet.elf (default PRJ=POET, CONFIG=release)
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make PRJ=TEST CONFIG=debug # builds build/debug/test.elf
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make PRJ=GUI # builds build/release/rbm.elf, also builds the JUCE static lib first
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make clean # removes build/${CONFIG}
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```
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The `GUI` target additionally depends on `juce/build/${CONFIG}/libjuce.a`, built via `make -C juce` (uses
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`juce/Makefile`, `juce/pkg.mk`, `juce/JUCE-3.1.1.mk` against the vendored `juce/JUCE-3.1.1` source tree).
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`install` copies `build/release/rbm.elf` to `${HOME}/bin`.
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Object/dependency files land in `build/${CONFIG}/`; `.d` files are auto-included for header dependency
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tracking. There is no separate lint or test-runner command — `TEST_CXX_SRCS` builds `main.cpp` into
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`test.elf`, which is a manual smoke-test program (load a project, train, print matrices), not a unit test
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suite. Run it directly to sanity-check core behavior:
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```sh
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make PRJ=TEST CONFIG=debug && ./build/debug/test.elf
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```
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### External dependencies (system-installed, not vendored)
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- **Armadillo** (`<armadillo>`, linked `-larmadillo`) — all matrix/vector math goes through `arma::mat`.
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- **JsonCpp** (`<jsoncpp/json/json.h>`, linked `-ljsoncpp`) — project files (`*.prj`) and layer weight
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metadata serialize to/from `Json::Value`.
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- JUCE (vendored under `juce/`, only needed for the `GUI` target) plus its Linux deps: freetype, X11,
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Xinerama, Xext, GL, pthread, dl, rt.
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## Architecture
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### Core RBM hierarchy
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- **`Rbm`** (`Rbm.hpp/cpp`) — a single restricted Boltzmann machine: visible/hidden units, weights (`m_whv`),
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biases (`m_bh`, `m_bv`), `Params` (learning rate, momentum, Gibbs sampling options, etc.), and the
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contrastive-divergence training step (`cd`, `cd_hinton`, `cd_jens`, ...). Params and trained state
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round-trip through `toJson()`/`fromJson()`.
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- **`Layer`** (`Layer.hpp/cpp`) — wraps an `Rbm` with 2D visible geometry (`numVisibleX/Y`, for image-like
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data) plus an optional context block (`numContext`, used by the RNN stack to feed in previous state).
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Layers form an intrusive doubly-linked list via raw `next`/`prev` pointers (not `std::vector`); `root()`
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walks to the first layer. Per-layer weights persist as separate `<prj>.Layer.<id>.{w,bh,bv}.dat` files
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(`weightsLoad`/`weightsSave`), independent from the JSON project file.
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- **`AStack`** (`AStack.hpp/cpp`) — abstract base owning the `Layer` linked list for a named project
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("stack"). Handles layer add/remove, weight init/load/save for the whole stack, and the training-batch
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matrix (`m_trainingBatch`, loaded from `*.training.dat`). Declares `train()` as pure virtual — subclasses
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decide how data flows between layers.
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- **`DeepStack`** — classic layer-wise DBN: `upPass`/`downPass`/`upDownPass` propagate a sample through
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the full stack; `train()` greedily trains each layer on the representation produced by the layers below.
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- **`RnnStack`** — treats the stack as a recurrent cell operating on one-hot character codes
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(`NUM_CODES = 37`: space + a-z + 0-9). `step_forward` advances the recurrent state one timestep;
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`v_to_vc`/`vc_to_v` pack/unpack the visible+context vector. Used by `poet.cpp` for text generation.
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- **`StackCreator`** (`StackCreator.hpp/cpp`) — serializes/deserializes an `AStack` (and its `Layer`s) to/from
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a `<name>.prj` JSON file. Reads `stack.type` to decide whether to instantiate a `DeepStack` or `RnnStack`.
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Accepts an optional `LayerConstructor` callback so callers (e.g. the GUI) can substitute their own
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`Layer` subclass (see `RbmComponent`) when building layers from JSON.
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- **`RnnTextHelper`** / **`Matutils`** (`matutils.hpp`) — character <-> one-hot vector encoding
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(`char2vec`/`vec2char`, `ch2idx`/`idx2ch`), training-batch construction from text files, and small
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Armadillo helpers (`sample`, `prob`, `normalize`, `uniform`) used by the CD training routines.
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### Entry points
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- **`source/main.cpp`** — `TEST` target; exercises `DeepStack` directly (build/train/save a small DBN,
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or load an existing one, depending on `CREATE_TEST`/`TRAIN_TEST` compile-time flags).
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- **`source/poet.cpp`** — `POET` target; loads an `RnnStack` project (default `poet_2v_5s`) and dispatches
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on `argv[1]`: `c`(reate)/`r`(eset weights)/`t`(rain, optionally with a training-text path in `argv[2]`)/
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`f`(orward-generate text, optional seed string in `argv[2]`). Training periodically calls back into
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`forward()` to sample generated text as a progress check.
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- **`source/gui.cpp`** + **`MainComponent`** — JUCE app entry point; `MainComponent` implements
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`LayerConstructor` to build `RbmComponent` layers (interactive `Layer` subclass with sliders/toggles bound
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to `Rbm::Params`) and drives training via the `Rbm::IListener` progress callback, mirroring what
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`RbmListener` does in the CLI tools.
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### Project files on disk
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Each named project `<name>` (e.g. `mnist`, `poet_2v_5s`, `context99` — see the many `*.prj` files at repo
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root, mostly saved experiment artifacts) consists of:
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- `<name>.prj` — JSON describing the stack type and layer geometry (via `StackCreator`).
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- `<name>.training.dat` — the training batch matrix.
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- `<name>.Layer.<id>.w.dat` / `.bh.dat` / `.bv.dat` — per-layer weights/biases (Armadillo binary/text format).
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These root-level `.dat`/`.prj`/`.txt` files are experiment data and generated artifacts, not something to
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edit by hand; treat them as fixtures unless a task specifically concerns training data or saved models.
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