- refactored
git-svn-id: http://moon:8086/svn/software/trunk/projects/Rbm@815 b431acfa-c32f-4a4a-93f1-934dc6c82436
This commit is contained in:
@@ -5,13 +5,13 @@ BUILD_DIR := ./build/${CONFIG}
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JUCE_ROOT := juce/JUCE-3.1.1
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JUCE_LIB := juce/build/${CONFIG}/libjuce.a
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GUI_CXX_SRCS := gui.cpp Rbm.cpp Layer.cpp Stack.cpp MainComponent.cpp RbmComponent.cpp DrawComponent.cpp
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GUI_CXX_SRCS := gui.cpp Rbm.cpp Layer.cpp AStack.cpp DeepStack.cpp MainComponent.cpp RbmComponent.cpp DrawComponent.cpp
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GUI_GCC_SRCS :=
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TEST_CXX_SRCS := main.cpp Rbm.cpp Layer.cpp Stack.cpp
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TEST_CXX_SRCS := main.cpp Rbm.cpp Layer.cpp AStack.cpp DeepStack.cpp
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TEST_GCC_SRCS :=
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POET_CXX_SRCS := poet.cpp Rbm.cpp Layer.cpp Stack.cpp
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POET_CXX_SRCS := poet.cpp Rbm.cpp Layer.cpp AStack.cpp DeepStack.cpp
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POET_GCC_SRCS :=
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CXX_OBJS := $(addprefix ${BUILD_DIR}/, $(subst .cpp,.o,$(${PRJ}_CXX_SRCS)))
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@@ -0,0 +1,163 @@
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/*
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* To change this license header, choose License Headers in Project Properties.
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* To change this template file, choose Tools | Templates
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* and open the template in the editor.
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*/
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/*
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* File: DeepStack.cpp
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* Author: jens
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*
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* Created on 25. Oktober 2019, 18:26
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*/
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#include <cassert>
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#include "DeepStack.hpp"
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using namespace std;
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DeepStack::DeepStack(const std::string &dir, const std::string &name, StackType type)
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: AStack(dir, type, name)
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{
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}
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DeepStack::DeepStack(const DeepStack& orig)
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: AStack(orig)
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{
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}
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DeepStack::~DeepStack()
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{
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}
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void DeepStack::weightsInit(double stddev)
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{
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Layer *pLayer = m_pLayers;
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while(pLayer)
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{
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pLayer->weightsInit(stddev);
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pLayer = pLayer->next;
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}
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}
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bool DeepStack::loadWeights()
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{
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Layer *pLayer = m_pLayers;
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while(pLayer)
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{
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if (!pLayer->weightsLoad(m_dir, m_name))
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{
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return false;
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}
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pLayer = pLayer->next;
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}
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return true;
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}
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bool DeepStack::saveWeights()
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{
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Layer *pLayer = m_pLayers;
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while(pLayer)
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{
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if (!pLayer->weightsSave(m_dir, m_name))
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{
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return false;
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}
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pLayer = pLayer->next;
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}
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return true;
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}
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void DeepStack::train(Rbm::IListener* pListener)
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{
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Layer *pLayer = m_pLayers;
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while(pLayer)
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{
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std::cout << m_name << ": " << " Training of layer " << std::to_string(pLayer->id()) << std::endl;
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pLayer->calcContextBatch(m_trainingBatch);
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pLayer->train(m_trainingBatch, pListener);
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pLayer = pLayer->next;
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}
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}
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arma::mat& DeepStack::trainingBatch()
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{
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return m_trainingBatch;
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}
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arma::mat DeepStack::trainingBatch(Layer* pThatLayer)
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{
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arma::mat thisBatch = m_trainingBatch;
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Layer *pLayer = m_pLayers;
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while (pLayer)
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{
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if (pLayer->id() == pThatLayer->id())
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{
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break;
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}
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thisBatch = pLayer->toHiddenProbs(thisBatch);
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pLayer = pLayer->next;
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}
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return thisBatch;
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}
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size_t DeepStack::loadTrainingBatch(bool doNormalize)
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{
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std::string filename = m_dir + "/" + m_name + ".training.dat";
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std::string path = m_dir + "/" + m_name + ".training.dat";
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bool success = m_trainingBatch.load(filename, arma::arma_ascii);
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if (success)
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{
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if (doNormalize)
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{
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m_trainingBatch = Rbm::normalize(m_trainingBatch);
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}
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std::cout << "Loaded " << m_trainingBatch.n_rows << " training samples\n";
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}
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// Migrate context part to training data
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size_t numTraining = m_trainingBatch.n_rows;
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size_t numVisible = getLayer(0)->numVisible();
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if (m_trainingBatch.n_cols < numVisible)
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{
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size_t diff = numVisible - m_trainingBatch.n_cols;
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arma::mat training_with_ctx = arma::join_rows(m_trainingBatch, arma::zeros(numTraining, diff));
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m_trainingBatch = training_with_ctx;
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}
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else if (m_trainingBatch.n_cols > numVisible)
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{
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m_trainingBatch = m_trainingBatch.submat(0, 0, numTraining-1, numVisible-1);
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}
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return m_trainingBatch.n_rows;
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}
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size_t DeepStack::saveTrainingBatch()
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{
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std::string filename = m_dir + "/" + m_name + ".training.dat";
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bool success = m_trainingBatch.save(filename, arma::arma_ascii);
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if (success)
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{
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std::cout << "Saved " << m_trainingBatch.n_rows << " training samples\n";
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}
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return m_trainingBatch.n_rows;
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}
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size_t DeepStack::numTraining()
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{
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return m_trainingBatch.n_rows;
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}
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void DeepStack::addTraining(const arma::mat &toAdd)
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{
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m_trainingBatch.insert_rows(m_trainingBatch.n_rows, toAdd);
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}
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void DeepStack::delTraining(int index)
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{
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m_trainingBatch.shed_row(index);
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}
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@@ -0,0 +1,50 @@
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/*
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* To change this license header, choose License Headers in Project Properties.
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* To change this template file, choose Tools | Templates
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* and open the template in the editor.
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*/
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/*
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* File: DeepStack.hpp
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* Author: jens
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*
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* Created on 25. Oktober 2019, 18:26
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*/
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#ifndef DEEPSTACK_HPP
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#define DEEPSTACK_HPP
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#include <string>
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#include <vector>
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#include <armadillo>
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#include <jsoncpp/json/json.h>
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#include "Layer.hpp"
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#include "AStack.hpp"
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class DeepStack : public AStack
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{
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public:
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DeepStack(const std::string &dir, const std::string &name, StackType type=StackType::None);
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DeepStack(const DeepStack& orig);
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virtual ~DeepStack();
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void train(Rbm::IListener* pListener);
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void weightsInit(double stddev);
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bool loadWeights();
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bool saveWeights();
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size_t numTraining();
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void addTraining(const arma::mat &toAdd);
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void delTraining(int index);
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size_t loadTrainingBatch(bool doNormalize=false);
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size_t saveTrainingBatch();
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arma::mat& trainingBatch();
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arma::mat trainingBatch(Layer *pLayer);
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private:
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arma::mat m_trainingBatch;
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};
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#endif /* DEEPSTACK_HPP */
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@@ -557,7 +557,7 @@ void MainComponent::buttonClicked (Button* buttonThatWasClicked)
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if (!m_stack)
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{
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m_stack = new Stack(m_file.getParentDirectory().getFullPathName().toStdString(), std::string(projectNameLabel->getText().getCharPointer()));
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m_stack = new DeepStack(m_file.getParentDirectory().getFullPathName().toStdString(), std::string(projectNameLabel->getText().getCharPointer()));
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}
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Layer *pPrev = m_stack->getLayer(next_index-1);
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if (pPrev)
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@@ -583,7 +583,7 @@ void MainComponent::buttonClicked (Button* buttonThatWasClicked)
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{
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m_file = fc->getResult();
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projectNameLabel->setText(m_file.getFileNameWithoutExtension(), NotificationType::dontSendNotification);
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m_stack = new Stack(m_file.getParentDirectory().getFullPathName().toStdString(), std::string(projectNameLabel->getText().getCharPointer()));
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m_stack = new DeepStack(m_file.getParentDirectory().getFullPathName().toStdString(), std::string(projectNameLabel->getText().getCharPointer()));
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m_stack->load(this);
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m_stack->loadWeights();
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m_rbmSelect->clear(dontSendNotification);
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@@ -23,7 +23,7 @@
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//[Headers] -- You can add your own extra header files here --
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#include <armadillo>
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#include "JuceHeader.h"
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#include "Stack.hpp"
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#include "DeepStack.hpp"
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#include "RbmComponent.hpp"
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//[/Headers]
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@@ -83,7 +83,7 @@ public:
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private:
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//[UserVariables] -- You can add your own custom variables in this section.
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static const size_t DBN_SIZE = 4;
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ScopedPointer<Stack> m_stack;
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ScopedPointer<DeepStack> m_stack;
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RbmComponent *m_pLayer;
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int m_weightIndex;
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int m_trainingIndex;
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@@ -1,292 +0,0 @@
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/*
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* To change this license header, choose License Headers in Project Properties.
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||||
* To change this template file, choose Tools | Templates
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||||
* and open the template in the editor.
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||||
*/
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/*
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* File: Stack.cpp
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* Author: jens
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*
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* Created on 25. Oktober 2019, 18:26
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*/
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#include <cassert>
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#include "Stack.hpp"
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using namespace std;
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Stack::Stack(const std::string &dir, const std::string &name)
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: m_dir(dir)
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, m_name(name)
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, m_pLayers(nullptr)
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{
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}
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Stack::Stack(const Stack& orig)
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: m_dir(orig.m_dir)
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, m_name(orig.m_name)
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, m_pLayers(orig.m_pLayers)
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{
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}
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Stack::~Stack()
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{
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Layer *pLayer = m_pLayers;
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while(pLayer)
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{
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Layer *pNextLayer = pLayer->next;
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delete pLayer;
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pLayer = pNextLayer;
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}
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}
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void Stack::setName(const std::string& name)
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{
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m_name = name;
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}
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size_t Stack::numLayers()
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{
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size_t count = 0;
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Layer *pLayer = m_pLayers;
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while(pLayer)
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{
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count++;
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pLayer = pLayer->next;
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}
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return count;
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}
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void Stack::addLayer(Layer *pOtherLayer)
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{
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if (!m_pLayers)
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{
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m_pLayers = pOtherLayer;
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pOtherLayer->prev = nullptr;
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}
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else
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{
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Layer *pLayer = m_pLayers;
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while(pLayer->next)
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{
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pLayer = pLayer->next;
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}
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pLayer->next = pOtherLayer;
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pOtherLayer->prev = pLayer;
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}
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}
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void Stack::delLayer(Layer* pLayer)
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{
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assert(!"Stack::delLayer: Not implemented!");
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}
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Layer* Stack::getLayer(size_t layerId) const
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{
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Layer *pLayer = m_pLayers;
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while(pLayer)
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{
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if (pLayer->id() == layerId)
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{
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return pLayer;
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}
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pLayer = pLayer->next;
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}
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return nullptr;
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}
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bool Stack::load(LayerConstructor *pLayerConstructor)
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{
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std::cout << "Importing Project " << m_name << std::endl;
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ifstream ifs(m_dir + "/" + m_name + string(".prj"));
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Json::Value project;
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ifs >> project;
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const string &name = project["stack"]["name"].asString();
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Json::Value &layers = project["stack"]["layers"];
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for (int i=0; i < layers.size(); i++)
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{
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Json::Value &layer = layers[i];
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string layername = layer["name"].asString();
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int numVisibleX = layer["numVisibleX"].asInt();
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int numVisibleY = layer["numVisibleY"].asInt();
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int numHidden = layer["numHidden"].asInt();
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int numContext = layer["numContext"].asInt();
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Layer *pLayer = nullptr;
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if (!pLayerConstructor)
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{
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pLayer = new Layer(layername, i, numVisibleX, numVisibleY, numHidden, numContext);
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}
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else
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{
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pLayer = pLayerConstructor->onConstruct(layername, i, numVisibleX, numVisibleY, numHidden, numContext);
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}
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assert(pLayer != nullptr);
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pLayer->fromJson(layer["rbm"]);
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addLayer(pLayer);
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}
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return true;
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}
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bool Stack::save()
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{
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std::cout << "Exporting Project " << m_name << std::endl;
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ofstream ofs(m_dir + "/" + m_name + string(".prj"));
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Json::Value project;
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project["stack"]["name"] = m_name;
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Json::Value layers(Json::arrayValue);
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Layer *pLayer = m_pLayers;
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while(pLayer)
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{
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layers.append(pLayer->toJson());
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pLayer = pLayer->next;
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}
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project["stack"]["layers"] = layers;
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ofs << project;
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return true;
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}
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void Stack::weightsInit(double stddev)
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{
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Layer *pLayer = m_pLayers;
|
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while(pLayer)
|
||||
{
|
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pLayer->weightsInit(stddev);
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pLayer = pLayer->next;
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}
|
||||
}
|
||||
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bool Stack::loadWeights()
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||||
{
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Layer *pLayer = m_pLayers;
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while(pLayer)
|
||||
{
|
||||
if (!pLayer->weightsLoad(m_dir, m_name))
|
||||
{
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||||
return false;
|
||||
}
|
||||
pLayer = pLayer->next;
|
||||
}
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||||
return true;
|
||||
}
|
||||
|
||||
bool Stack::saveWeights()
|
||||
{
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Layer *pLayer = m_pLayers;
|
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while(pLayer)
|
||||
{
|
||||
if (!pLayer->weightsSave(m_dir, m_name))
|
||||
{
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return false;
|
||||
}
|
||||
pLayer = pLayer->next;
|
||||
}
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||||
return true;
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||||
}
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void Stack::train(Rbm::IListener* pListener)
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{
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Layer *pLayer = m_pLayers;
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while(pLayer)
|
||||
{
|
||||
std::cout << m_name << ": " << " Training of layer " << std::to_string(pLayer->id()) << std::endl;
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pLayer->calcContextBatch(m_trainingBatch);
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pLayer->train(m_trainingBatch, pListener);
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pLayer = pLayer->next;
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||||
}
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||||
}
|
||||
|
||||
arma::mat& Stack::trainingBatch()
|
||||
{
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return m_trainingBatch;
|
||||
}
|
||||
|
||||
arma::mat Stack::trainingBatch(Layer* pThatLayer)
|
||||
{
|
||||
arma::mat thisBatch = m_trainingBatch;
|
||||
Layer *pLayer = m_pLayers;
|
||||
while (pLayer)
|
||||
{
|
||||
if (pLayer->id() == pThatLayer->id())
|
||||
{
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break;
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||||
}
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thisBatch = pLayer->toHiddenProbs(thisBatch);
|
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pLayer = pLayer->next;
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}
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return thisBatch;
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||||
}
|
||||
|
||||
size_t Stack::loadTrainingBatch(bool doNormalize)
|
||||
{
|
||||
std::string filename = m_dir + "/" + m_name + ".training.dat";
|
||||
std::string path = m_dir + "/" + m_name + ".training.dat";
|
||||
bool success = m_trainingBatch.load(filename, arma::arma_ascii);
|
||||
|
||||
if (success)
|
||||
{
|
||||
if (doNormalize)
|
||||
{
|
||||
m_trainingBatch = Rbm::normalize(m_trainingBatch);
|
||||
}
|
||||
std::cout << "Loaded " << m_trainingBatch.n_rows << " training samples\n";
|
||||
}
|
||||
|
||||
// Migrate context part to training data
|
||||
size_t numTraining = m_trainingBatch.n_rows;
|
||||
size_t numVisible = getLayer(0)->numVisible();
|
||||
|
||||
if (m_trainingBatch.n_cols < numVisible)
|
||||
{
|
||||
size_t diff = numVisible - m_trainingBatch.n_cols;
|
||||
arma::mat training_with_ctx = arma::join_rows(m_trainingBatch, arma::zeros(numTraining, diff));
|
||||
m_trainingBatch = training_with_ctx;
|
||||
}
|
||||
else if (m_trainingBatch.n_cols > numVisible)
|
||||
{
|
||||
m_trainingBatch = m_trainingBatch.submat(0, 0, numTraining-1, numVisible-1);
|
||||
}
|
||||
|
||||
return m_trainingBatch.n_rows;
|
||||
}
|
||||
|
||||
size_t Stack::saveTrainingBatch()
|
||||
{
|
||||
std::string filename = m_dir + "/" + m_name + ".training.dat";
|
||||
bool success = m_trainingBatch.save(filename, arma::arma_ascii);
|
||||
|
||||
if (success)
|
||||
{
|
||||
std::cout << "Saved " << m_trainingBatch.n_rows << " training samples\n";
|
||||
}
|
||||
|
||||
return m_trainingBatch.n_rows;
|
||||
}
|
||||
|
||||
size_t Stack::numTraining()
|
||||
{
|
||||
return m_trainingBatch.n_rows;
|
||||
}
|
||||
|
||||
void Stack::addTraining(const arma::mat &toAdd)
|
||||
{
|
||||
m_trainingBatch.insert_rows(m_trainingBatch.n_rows, toAdd);
|
||||
}
|
||||
|
||||
void Stack::delTraining(int index)
|
||||
{
|
||||
m_trainingBatch.shed_row(index);
|
||||
}
|
||||
|
||||
@@ -1,72 +0,0 @@
|
||||
/*
|
||||
* To change this license header, choose License Headers in Project Properties.
|
||||
* To change this template file, choose Tools | Templates
|
||||
* and open the template in the editor.
|
||||
*/
|
||||
|
||||
/*
|
||||
* File: Stack.hpp
|
||||
* Author: jens
|
||||
*
|
||||
* Created on 25. Oktober 2019, 18:26
|
||||
*/
|
||||
|
||||
#ifndef STACK_HPP
|
||||
#define STACK_HPP
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include <armadillo>
|
||||
#include <jsoncpp/json/json.h>
|
||||
#include "Layer.hpp"
|
||||
|
||||
class LayerConstructor
|
||||
{
|
||||
public:
|
||||
LayerConstructor() {}
|
||||
virtual ~LayerConstructor() {}
|
||||
|
||||
virtual Layer* onConstruct(const std::string &name, size_t id, size_t numVisibleX, size_t numVisibleY, size_t numHidden, size_t numContext)
|
||||
{
|
||||
return nullptr;
|
||||
}
|
||||
};
|
||||
|
||||
class Stack
|
||||
{
|
||||
public:
|
||||
Stack(const std::string &dir, const std::string &name);
|
||||
Stack(const Stack& orig);
|
||||
virtual ~Stack();
|
||||
|
||||
void setName(const std::string &name);
|
||||
size_t numLayers();
|
||||
void addLayer(Layer *pLayer);
|
||||
void delLayer(Layer *pLayer);
|
||||
Layer* getLayer(size_t layerId) const;
|
||||
|
||||
void train(Rbm::IListener* pListener);
|
||||
bool load(LayerConstructor *pLayerConstructor=nullptr);
|
||||
bool save();
|
||||
void weightsInit(double stddev);
|
||||
bool loadWeights();
|
||||
bool saveWeights();
|
||||
|
||||
size_t numTraining();
|
||||
void addTraining(const arma::mat &toAdd);
|
||||
void delTraining(int index);
|
||||
size_t loadTrainingBatch(bool doNormalize=false);
|
||||
size_t saveTrainingBatch();
|
||||
arma::mat& trainingBatch();
|
||||
arma::mat trainingBatch(Layer *pLayer);
|
||||
|
||||
private:
|
||||
std::string m_dir;
|
||||
std::string m_name;
|
||||
Layer *m_pLayers;
|
||||
arma::mat m_trainingBatch;
|
||||
};
|
||||
|
||||
|
||||
#endif /* STACK_HPP */
|
||||
|
||||
+2
-2
@@ -8,7 +8,7 @@
|
||||
#include <jsoncpp/json/json.h>
|
||||
#include "Rbm.hpp"
|
||||
#include "Layer.hpp"
|
||||
#include "Stack.hpp"
|
||||
#include "DeepStack.hpp"
|
||||
|
||||
using namespace std;
|
||||
class RbmListener : public Rbm::IListener
|
||||
@@ -35,7 +35,7 @@ int main()
|
||||
|
||||
const string project("context99");
|
||||
|
||||
Stack stack(".", project);
|
||||
DeepStack stack(".", project);
|
||||
|
||||
#if CREATE_TEST
|
||||
stack.addTraining(stack.trainingBatch().row(1));
|
||||
|
||||
+2
-2
@@ -9,7 +9,7 @@
|
||||
#include <jsoncpp/json/json.h>
|
||||
#include "Rbm.hpp"
|
||||
#include "Layer.hpp"
|
||||
#include "Stack.hpp"
|
||||
#include "DeepStack.hpp"
|
||||
|
||||
using namespace std;
|
||||
using namespace arma;
|
||||
@@ -199,7 +199,7 @@ int main()
|
||||
return 0;
|
||||
#endif
|
||||
|
||||
Stack stack(".", "poet5");
|
||||
DeepStack stack(".", "poet5");
|
||||
|
||||
// Load project
|
||||
stack.load();
|
||||
|
||||
Reference in New Issue
Block a user