- refactored

git-svn-id: http://moon:8086/svn/software/trunk/projects/Rbm@815 b431acfa-c32f-4a4a-93f1-934dc6c82436
This commit is contained in:
2022-01-16 13:35:57 +00:00
parent 59d3df12fe
commit 084c4902d8
9 changed files with 224 additions and 375 deletions
+3 -3
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@@ -5,13 +5,13 @@ BUILD_DIR := ./build/${CONFIG}
JUCE_ROOT := juce/JUCE-3.1.1
JUCE_LIB := juce/build/${CONFIG}/libjuce.a
GUI_CXX_SRCS := gui.cpp Rbm.cpp Layer.cpp Stack.cpp MainComponent.cpp RbmComponent.cpp DrawComponent.cpp
GUI_CXX_SRCS := gui.cpp Rbm.cpp Layer.cpp AStack.cpp DeepStack.cpp MainComponent.cpp RbmComponent.cpp DrawComponent.cpp
GUI_GCC_SRCS :=
TEST_CXX_SRCS := main.cpp Rbm.cpp Layer.cpp Stack.cpp
TEST_CXX_SRCS := main.cpp Rbm.cpp Layer.cpp AStack.cpp DeepStack.cpp
TEST_GCC_SRCS :=
POET_CXX_SRCS := poet.cpp Rbm.cpp Layer.cpp Stack.cpp
POET_CXX_SRCS := poet.cpp Rbm.cpp Layer.cpp AStack.cpp DeepStack.cpp
POET_GCC_SRCS :=
CXX_OBJS := $(addprefix ${BUILD_DIR}/, $(subst .cpp,.o,$(${PRJ}_CXX_SRCS)))
+163
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@@ -0,0 +1,163 @@
/*
* To change this license header, choose License Headers in Project Properties.
* To change this template file, choose Tools | Templates
* and open the template in the editor.
*/
/*
* File: DeepStack.cpp
* Author: jens
*
* Created on 25. Oktober 2019, 18:26
*/
#include <cassert>
#include "DeepStack.hpp"
using namespace std;
DeepStack::DeepStack(const std::string &dir, const std::string &name, StackType type)
: AStack(dir, type, name)
{
}
DeepStack::DeepStack(const DeepStack& orig)
: AStack(orig)
{
}
DeepStack::~DeepStack()
{
}
void DeepStack::weightsInit(double stddev)
{
Layer *pLayer = m_pLayers;
while(pLayer)
{
pLayer->weightsInit(stddev);
pLayer = pLayer->next;
}
}
bool DeepStack::loadWeights()
{
Layer *pLayer = m_pLayers;
while(pLayer)
{
if (!pLayer->weightsLoad(m_dir, m_name))
{
return false;
}
pLayer = pLayer->next;
}
return true;
}
bool DeepStack::saveWeights()
{
Layer *pLayer = m_pLayers;
while(pLayer)
{
if (!pLayer->weightsSave(m_dir, m_name))
{
return false;
}
pLayer = pLayer->next;
}
return true;
}
void DeepStack::train(Rbm::IListener* pListener)
{
Layer *pLayer = m_pLayers;
while(pLayer)
{
std::cout << m_name << ": " << " Training of layer " << std::to_string(pLayer->id()) << std::endl;
pLayer->calcContextBatch(m_trainingBatch);
pLayer->train(m_trainingBatch, pListener);
pLayer = pLayer->next;
}
}
arma::mat& DeepStack::trainingBatch()
{
return m_trainingBatch;
}
arma::mat DeepStack::trainingBatch(Layer* pThatLayer)
{
arma::mat thisBatch = m_trainingBatch;
Layer *pLayer = m_pLayers;
while (pLayer)
{
if (pLayer->id() == pThatLayer->id())
{
break;
}
thisBatch = pLayer->toHiddenProbs(thisBatch);
pLayer = pLayer->next;
}
return thisBatch;
}
size_t DeepStack::loadTrainingBatch(bool doNormalize)
{
std::string filename = m_dir + "/" + m_name + ".training.dat";
std::string path = m_dir + "/" + m_name + ".training.dat";
bool success = m_trainingBatch.load(filename, arma::arma_ascii);
if (success)
{
if (doNormalize)
{
m_trainingBatch = Rbm::normalize(m_trainingBatch);
}
std::cout << "Loaded " << m_trainingBatch.n_rows << " training samples\n";
}
// Migrate context part to training data
size_t numTraining = m_trainingBatch.n_rows;
size_t numVisible = getLayer(0)->numVisible();
if (m_trainingBatch.n_cols < numVisible)
{
size_t diff = numVisible - m_trainingBatch.n_cols;
arma::mat training_with_ctx = arma::join_rows(m_trainingBatch, arma::zeros(numTraining, diff));
m_trainingBatch = training_with_ctx;
}
else if (m_trainingBatch.n_cols > numVisible)
{
m_trainingBatch = m_trainingBatch.submat(0, 0, numTraining-1, numVisible-1);
}
return m_trainingBatch.n_rows;
}
size_t DeepStack::saveTrainingBatch()
{
std::string filename = m_dir + "/" + m_name + ".training.dat";
bool success = m_trainingBatch.save(filename, arma::arma_ascii);
if (success)
{
std::cout << "Saved " << m_trainingBatch.n_rows << " training samples\n";
}
return m_trainingBatch.n_rows;
}
size_t DeepStack::numTraining()
{
return m_trainingBatch.n_rows;
}
void DeepStack::addTraining(const arma::mat &toAdd)
{
m_trainingBatch.insert_rows(m_trainingBatch.n_rows, toAdd);
}
void DeepStack::delTraining(int index)
{
m_trainingBatch.shed_row(index);
}
+50
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@@ -0,0 +1,50 @@
/*
* To change this license header, choose License Headers in Project Properties.
* To change this template file, choose Tools | Templates
* and open the template in the editor.
*/
/*
* File: DeepStack.hpp
* Author: jens
*
* Created on 25. Oktober 2019, 18:26
*/
#ifndef DEEPSTACK_HPP
#define DEEPSTACK_HPP
#include <string>
#include <vector>
#include <armadillo>
#include <jsoncpp/json/json.h>
#include "Layer.hpp"
#include "AStack.hpp"
class DeepStack : public AStack
{
public:
DeepStack(const std::string &dir, const std::string &name, StackType type=StackType::None);
DeepStack(const DeepStack& orig);
virtual ~DeepStack();
void train(Rbm::IListener* pListener);
void weightsInit(double stddev);
bool loadWeights();
bool saveWeights();
size_t numTraining();
void addTraining(const arma::mat &toAdd);
void delTraining(int index);
size_t loadTrainingBatch(bool doNormalize=false);
size_t saveTrainingBatch();
arma::mat& trainingBatch();
arma::mat trainingBatch(Layer *pLayer);
private:
arma::mat m_trainingBatch;
};
#endif /* DEEPSTACK_HPP */
+2 -2
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@@ -557,7 +557,7 @@ void MainComponent::buttonClicked (Button* buttonThatWasClicked)
if (!m_stack)
{
m_stack = new Stack(m_file.getParentDirectory().getFullPathName().toStdString(), std::string(projectNameLabel->getText().getCharPointer()));
m_stack = new DeepStack(m_file.getParentDirectory().getFullPathName().toStdString(), std::string(projectNameLabel->getText().getCharPointer()));
}
Layer *pPrev = m_stack->getLayer(next_index-1);
if (pPrev)
@@ -583,7 +583,7 @@ void MainComponent::buttonClicked (Button* buttonThatWasClicked)
{
m_file = fc->getResult();
projectNameLabel->setText(m_file.getFileNameWithoutExtension(), NotificationType::dontSendNotification);
m_stack = new Stack(m_file.getParentDirectory().getFullPathName().toStdString(), std::string(projectNameLabel->getText().getCharPointer()));
m_stack = new DeepStack(m_file.getParentDirectory().getFullPathName().toStdString(), std::string(projectNameLabel->getText().getCharPointer()));
m_stack->load(this);
m_stack->loadWeights();
m_rbmSelect->clear(dontSendNotification);
+2 -2
View File
@@ -23,7 +23,7 @@
//[Headers] -- You can add your own extra header files here --
#include <armadillo>
#include "JuceHeader.h"
#include "Stack.hpp"
#include "DeepStack.hpp"
#include "RbmComponent.hpp"
//[/Headers]
@@ -83,7 +83,7 @@ public:
private:
//[UserVariables] -- You can add your own custom variables in this section.
static const size_t DBN_SIZE = 4;
ScopedPointer<Stack> m_stack;
ScopedPointer<DeepStack> m_stack;
RbmComponent *m_pLayer;
int m_weightIndex;
int m_trainingIndex;
-292
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@@ -1,292 +0,0 @@
/*
* To change this license header, choose License Headers in Project Properties.
* To change this template file, choose Tools | Templates
* and open the template in the editor.
*/
/*
* File: Stack.cpp
* Author: jens
*
* Created on 25. Oktober 2019, 18:26
*/
#include <cassert>
#include "Stack.hpp"
using namespace std;
Stack::Stack(const std::string &dir, const std::string &name)
: m_dir(dir)
, m_name(name)
, m_pLayers(nullptr)
{
}
Stack::Stack(const Stack& orig)
: m_dir(orig.m_dir)
, m_name(orig.m_name)
, m_pLayers(orig.m_pLayers)
{
}
Stack::~Stack()
{
Layer *pLayer = m_pLayers;
while(pLayer)
{
Layer *pNextLayer = pLayer->next;
delete pLayer;
pLayer = pNextLayer;
}
}
void Stack::setName(const std::string& name)
{
m_name = name;
}
size_t Stack::numLayers()
{
size_t count = 0;
Layer *pLayer = m_pLayers;
while(pLayer)
{
count++;
pLayer = pLayer->next;
}
return count;
}
void Stack::addLayer(Layer *pOtherLayer)
{
if (!m_pLayers)
{
m_pLayers = pOtherLayer;
pOtherLayer->prev = nullptr;
}
else
{
Layer *pLayer = m_pLayers;
while(pLayer->next)
{
pLayer = pLayer->next;
}
pLayer->next = pOtherLayer;
pOtherLayer->prev = pLayer;
}
}
void Stack::delLayer(Layer* pLayer)
{
assert(!"Stack::delLayer: Not implemented!");
}
Layer* Stack::getLayer(size_t layerId) const
{
Layer *pLayer = m_pLayers;
while(pLayer)
{
if (pLayer->id() == layerId)
{
return pLayer;
}
pLayer = pLayer->next;
}
return nullptr;
}
bool Stack::load(LayerConstructor *pLayerConstructor)
{
std::cout << "Importing Project " << m_name << std::endl;
ifstream ifs(m_dir + "/" + m_name + string(".prj"));
Json::Value project;
ifs >> project;
const string &name = project["stack"]["name"].asString();
Json::Value &layers = project["stack"]["layers"];
for (int i=0; i < layers.size(); i++)
{
Json::Value &layer = layers[i];
string layername = layer["name"].asString();
int numVisibleX = layer["numVisibleX"].asInt();
int numVisibleY = layer["numVisibleY"].asInt();
int numHidden = layer["numHidden"].asInt();
int numContext = layer["numContext"].asInt();
Layer *pLayer = nullptr;
if (!pLayerConstructor)
{
pLayer = new Layer(layername, i, numVisibleX, numVisibleY, numHidden, numContext);
}
else
{
pLayer = pLayerConstructor->onConstruct(layername, i, numVisibleX, numVisibleY, numHidden, numContext);
}
assert(pLayer != nullptr);
pLayer->fromJson(layer["rbm"]);
addLayer(pLayer);
}
return true;
}
bool Stack::save()
{
std::cout << "Exporting Project " << m_name << std::endl;
ofstream ofs(m_dir + "/" + m_name + string(".prj"));
Json::Value project;
project["stack"]["name"] = m_name;
Json::Value layers(Json::arrayValue);
Layer *pLayer = m_pLayers;
while(pLayer)
{
layers.append(pLayer->toJson());
pLayer = pLayer->next;
}
project["stack"]["layers"] = layers;
ofs << project;
return true;
}
void Stack::weightsInit(double stddev)
{
Layer *pLayer = m_pLayers;
while(pLayer)
{
pLayer->weightsInit(stddev);
pLayer = pLayer->next;
}
}
bool Stack::loadWeights()
{
Layer *pLayer = m_pLayers;
while(pLayer)
{
if (!pLayer->weightsLoad(m_dir, m_name))
{
return false;
}
pLayer = pLayer->next;
}
return true;
}
bool Stack::saveWeights()
{
Layer *pLayer = m_pLayers;
while(pLayer)
{
if (!pLayer->weightsSave(m_dir, m_name))
{
return false;
}
pLayer = pLayer->next;
}
return true;
}
void Stack::train(Rbm::IListener* pListener)
{
Layer *pLayer = m_pLayers;
while(pLayer)
{
std::cout << m_name << ": " << " Training of layer " << std::to_string(pLayer->id()) << std::endl;
pLayer->calcContextBatch(m_trainingBatch);
pLayer->train(m_trainingBatch, pListener);
pLayer = pLayer->next;
}
}
arma::mat& Stack::trainingBatch()
{
return m_trainingBatch;
}
arma::mat Stack::trainingBatch(Layer* pThatLayer)
{
arma::mat thisBatch = m_trainingBatch;
Layer *pLayer = m_pLayers;
while (pLayer)
{
if (pLayer->id() == pThatLayer->id())
{
break;
}
thisBatch = pLayer->toHiddenProbs(thisBatch);
pLayer = pLayer->next;
}
return thisBatch;
}
size_t Stack::loadTrainingBatch(bool doNormalize)
{
std::string filename = m_dir + "/" + m_name + ".training.dat";
std::string path = m_dir + "/" + m_name + ".training.dat";
bool success = m_trainingBatch.load(filename, arma::arma_ascii);
if (success)
{
if (doNormalize)
{
m_trainingBatch = Rbm::normalize(m_trainingBatch);
}
std::cout << "Loaded " << m_trainingBatch.n_rows << " training samples\n";
}
// Migrate context part to training data
size_t numTraining = m_trainingBatch.n_rows;
size_t numVisible = getLayer(0)->numVisible();
if (m_trainingBatch.n_cols < numVisible)
{
size_t diff = numVisible - m_trainingBatch.n_cols;
arma::mat training_with_ctx = arma::join_rows(m_trainingBatch, arma::zeros(numTraining, diff));
m_trainingBatch = training_with_ctx;
}
else if (m_trainingBatch.n_cols > numVisible)
{
m_trainingBatch = m_trainingBatch.submat(0, 0, numTraining-1, numVisible-1);
}
return m_trainingBatch.n_rows;
}
size_t Stack::saveTrainingBatch()
{
std::string filename = m_dir + "/" + m_name + ".training.dat";
bool success = m_trainingBatch.save(filename, arma::arma_ascii);
if (success)
{
std::cout << "Saved " << m_trainingBatch.n_rows << " training samples\n";
}
return m_trainingBatch.n_rows;
}
size_t Stack::numTraining()
{
return m_trainingBatch.n_rows;
}
void Stack::addTraining(const arma::mat &toAdd)
{
m_trainingBatch.insert_rows(m_trainingBatch.n_rows, toAdd);
}
void Stack::delTraining(int index)
{
m_trainingBatch.shed_row(index);
}
-72
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@@ -1,72 +0,0 @@
/*
* To change this license header, choose License Headers in Project Properties.
* To change this template file, choose Tools | Templates
* and open the template in the editor.
*/
/*
* File: Stack.hpp
* Author: jens
*
* Created on 25. Oktober 2019, 18:26
*/
#ifndef STACK_HPP
#define STACK_HPP
#include <string>
#include <vector>
#include <armadillo>
#include <jsoncpp/json/json.h>
#include "Layer.hpp"
class LayerConstructor
{
public:
LayerConstructor() {}
virtual ~LayerConstructor() {}
virtual Layer* onConstruct(const std::string &name, size_t id, size_t numVisibleX, size_t numVisibleY, size_t numHidden, size_t numContext)
{
return nullptr;
}
};
class Stack
{
public:
Stack(const std::string &dir, const std::string &name);
Stack(const Stack& orig);
virtual ~Stack();
void setName(const std::string &name);
size_t numLayers();
void addLayer(Layer *pLayer);
void delLayer(Layer *pLayer);
Layer* getLayer(size_t layerId) const;
void train(Rbm::IListener* pListener);
bool load(LayerConstructor *pLayerConstructor=nullptr);
bool save();
void weightsInit(double stddev);
bool loadWeights();
bool saveWeights();
size_t numTraining();
void addTraining(const arma::mat &toAdd);
void delTraining(int index);
size_t loadTrainingBatch(bool doNormalize=false);
size_t saveTrainingBatch();
arma::mat& trainingBatch();
arma::mat trainingBatch(Layer *pLayer);
private:
std::string m_dir;
std::string m_name;
Layer *m_pLayers;
arma::mat m_trainingBatch;
};
#endif /* STACK_HPP */
+2 -2
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@@ -8,7 +8,7 @@
#include <jsoncpp/json/json.h>
#include "Rbm.hpp"
#include "Layer.hpp"
#include "Stack.hpp"
#include "DeepStack.hpp"
using namespace std;
class RbmListener : public Rbm::IListener
@@ -35,7 +35,7 @@ int main()
const string project("context99");
Stack stack(".", project);
DeepStack stack(".", project);
#if CREATE_TEST
stack.addTraining(stack.trainingBatch().row(1));
+2 -2
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@@ -9,7 +9,7 @@
#include <jsoncpp/json/json.h>
#include "Rbm.hpp"
#include "Layer.hpp"
#include "Stack.hpp"
#include "DeepStack.hpp"
using namespace std;
using namespace arma;
@@ -199,7 +199,7 @@ int main()
return 0;
#endif
Stack stack(".", "poet5");
DeepStack stack(".", "poet5");
// Load project
stack.load();