git-svn-id: http://moon:8086/svn/software/trunk/projects/RBM@16 b431acfa-c32f-4a4a-93f1-934dc6c82436
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2014-09-26 05:33:17 +00:00
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/*
==============================================================================
This is an automatically generated GUI class created by the Introjucer!
Be careful when adding custom code to these files, as only the code within
the "//[xyz]" and "//[/xyz]" sections will be retained when the file is loaded
and re-saved.
Created with Introjucer version: 3.1.0
------------------------------------------------------------------------------
The Introjucer is part of the JUCE library - "Jules' Utility Class Extensions"
Copyright 2004-13 by Raw Material Software Ltd.
==============================================================================
*/
//[Headers] You can add your own extra header files here...
#include <cstdio>
#include "noise.h"
//[/Headers]
#include "DrawComponent.h"
//[MiscUserDefs] You can add your own user definitions and misc code here...
//[/MiscUserDefs]
//==============================================================================
DrawComponent::DrawComponent (int width, int height, int scale)
{
//[UserPreSize]
noise_gen_t noise;
m_width = width;
m_height = height;
m_scale = scale;
//[/UserPreSize]
setSize (80, 80);
//[Constructor] You can add your own custom stuff here..
m_pImage = new Image(Image::RGB , scale*width, scale*height, true);
m_pG = new Graphics(*m_pImage);
setSize (scale*width, scale*height);
m_pData = new double[width*height];
Noise_Init(&noise, 0x3231);
double *pData = m_pData;
for (int i=0; i < width; i++)
{
for (int j=0; j < height; j++)
{
*(pData++) = Noise_Gaussian(&noise, 0.5, 0.3);
}
}
m_pG->setImageResamplingQuality(Graphics::lowResamplingQuality);
//[/Constructor]
}
DrawComponent::~DrawComponent()
{
//[Destructor_pre]. You can add your own custom destruction code here..
//[/Destructor_pre]
//[Destructor]. You can add your own custom destruction code here..
m_pImage = nullptr;
m_pG = nullptr;
m_pData = nullptr;
//[/Destructor]
}
//==============================================================================
void DrawComponent::paint (Graphics& g)
{
//[UserPrePaint] Add your own custom painting code here..
AffineTransform t;
g.drawImage(*m_pImage, 0, 0, getWidth(), getHeight(), 0, 0, getWidth(), getHeight(), false);
// g.drawImageTransformed(*m_pImage, t.rotated(8), false);
return;
//[/UserPrePaint]
g.fillAll (Colours::grey);
//[UserPaint] Add your own custom painting code here..
//[/UserPaint]
}
void DrawComponent::resized()
{
//[UserResized] Add your own custom resize handling here..
printf("%s (%d,%d)\n", __func__, getWidth(), getHeight());
repaint();
//[/UserResized]
}
void DrawComponent::mouseMove (const MouseEvent& e)
{
//[UserCode_mouseMove] -- Add your code here...
printf("%s\n", __func__);
//[/UserCode_mouseMove]
}
void DrawComponent::mouseEnter (const MouseEvent& e)
{
//[UserCode_mouseEnter] -- Add your code here...
printf("%s\n", __func__);
//[/UserCode_mouseEnter]
}
void DrawComponent::mouseExit (const MouseEvent& e)
{
//[UserCode_mouseExit] -- Add your code here...
printf("%s\n", __func__);
//[/UserCode_mouseExit]
}
void DrawComponent::mouseDown (const MouseEvent& e)
{
//[UserCode_mouseDown] -- Add your code here...
printf("%s\n", __func__);
m_pG->setColour (Colours::black);
m_pG->fillAll();
repaint();
//[/UserCode_mouseDown]
}
void DrawComponent::mouseDrag (const MouseEvent& e)
{
//[UserCode_mouseDrag] -- Add your code here...
int x, y;
x = e.x;
y = e.y;
printf("%s x:%d, y:%d\n", __func__, x, y);
m_pG->setColour (Colours::white);
m_pG->fillRect(x, y, 5, 5);
repaint();
//[/UserCode_mouseDrag]
}
void DrawComponent::mouseUp (const MouseEvent& e)
{
//[UserCode_mouseUp] -- Add your code here...
printf("%s\n", __func__);
//[/UserCode_mouseUp]
}
void DrawComponent::mouseDoubleClick (const MouseEvent& e)
{
//[UserCode_mouseDoubleClick] -- Add your code here...
printf("%s\n", __func__);
//[/UserCode_mouseDoubleClick]
}
void DrawComponent::mouseWheelMove (const MouseEvent& e, const MouseWheelDetails& wheel)
{
//[UserCode_mouseWheelMove] -- Add your code here...
printf("%s\n", __func__);
//[/UserCode_mouseWheelMove]
}
//[MiscUserCode] You can add your own definitions of your custom methods or any other code here...
void DrawComponent::drawGray (const double *pData)
{
double a;
double min = +1E12;
double max = -1E12;
for (int i=0; i < m_width*m_height; i++)
{
m_pData[i] = pData[i];
min = std::min<double>(min, pData[i]);
max = std::max<double>(max, pData[i]);
}
for (int i=0; i < m_width*m_height; i++)
{
m_pData[i] -= min;
}
for (int i=0; i < m_width*m_height; i++)
{
m_pData[i] /= (max-min);
}
pData = m_pData;
for (int i=0; i < m_width; i++)
{
for (int j=0; j < m_height; j++)
{
a = std::min<double>(std::max<double>(*pData, 0), 1);
m_pG->setColour(Colour(Colours::white).greyLevel(a));
m_pG->fillRect(m_scale*i, m_scale*j, m_scale, m_scale);
pData++;
}
}
repaint();
}
//[/MiscUserCode]
//==============================================================================
#if 0
/* -- Introjucer information section --
This is where the Introjucer stores the metadata that describe this GUI layout, so
make changes in here at your peril!
BEGIN_JUCER_METADATA
<JUCER_COMPONENT documentType="Component" className="DrawComponent" componentName=""
parentClasses="public Component" constructorParams="int width, int height, int scale"
variableInitialisers="" snapPixels="8" snapActive="1" snapShown="1"
overlayOpacity="0.330" fixedSize="0" initialWidth="80" initialHeight="80">
<METHODS>
<METHOD name="mouseUp (const MouseEvent&amp; e)"/>
<METHOD name="mouseMove (const MouseEvent&amp; e)"/>
<METHOD name="mouseEnter (const MouseEvent&amp; e)"/>
<METHOD name="mouseExit (const MouseEvent&amp; e)"/>
<METHOD name="mouseDown (const MouseEvent&amp; e)"/>
<METHOD name="mouseDrag (const MouseEvent&amp; e)"/>
<METHOD name="mouseDoubleClick (const MouseEvent&amp; e)"/>
<METHOD name="mouseWheelMove (const MouseEvent&amp; e, const MouseWheelDetails&amp; wheel)"/>
</METHODS>
<BACKGROUND backgroundColour="ff808080"/>
</JUCER_COMPONENT>
END_JUCER_METADATA
*/
#endif
//[EndFile] You can add extra defines here...
//[/EndFile]
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/*
==============================================================================
This is an automatically generated GUI class created by the Introjucer!
Be careful when adding custom code to these files, as only the code within
the "//[xyz]" and "//[/xyz]" sections will be retained when the file is loaded
and re-saved.
Created with Introjucer version: 3.1.0
------------------------------------------------------------------------------
The Introjucer is part of the JUCE library - "Jules' Utility Class Extensions"
Copyright 2004-13 by Raw Material Software Ltd.
==============================================================================
*/
#ifndef __JUCE_HEADER_7594B61AA9F7A49E__
#define __JUCE_HEADER_7594B61AA9F7A49E__
//[Headers] -- You can add your own extra header files here --
#include "JuceHeader.h"
//[/Headers]
//==============================================================================
/**
//[Comments]
An auto-generated component, created by the Introjucer.
Describe your class and how it works here!
//[/Comments]
*/
class DrawComponent : public Component
{
public:
//==============================================================================
DrawComponent (int width, int height, int scale);
~DrawComponent();
//==============================================================================
//[UserMethods] -- You can add your own custom methods in this section.
void drawGray(const double *pData);
//[/UserMethods]
void paint (Graphics& g);
void resized();
void mouseMove (const MouseEvent& e);
void mouseEnter (const MouseEvent& e);
void mouseExit (const MouseEvent& e);
void mouseDown (const MouseEvent& e);
void mouseDrag (const MouseEvent& e);
void mouseUp (const MouseEvent& e);
void mouseDoubleClick (const MouseEvent& e);
void mouseWheelMove (const MouseEvent& e, const MouseWheelDetails& wheel);
private:
//[UserVariables] -- You can add your own custom variables in this section.
int m_width;
int m_height;
int m_scale;
ScopedPointer<Image>m_pImage;
ScopedPointer<Graphics>m_pG;
ScopedPointer<double>m_pData;
//[/UserVariables]
//==============================================================================
//==============================================================================
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (DrawComponent)
};
//[EndFile] You can add extra defines here...
//[/EndFile]
#endif // __JUCE_HEADER_7594B61AA9F7A49E__