Files
we_monitor/network.py
T
jensandClaude Sonnet 4.6 3ab7795248 Push last snapshot immediately to newly connected clients
The server keeps the most recent snapshot in memory (under the same
lock as the client list). When a client connects it receives that
snapshot right away, then continues to receive live updates on each
collection cycle.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-25 19:57:36 +02:00

64 lines
1.9 KiB
Python

import json
import logging
import socket
import threading
log = logging.getLogger(__name__)
def _accept_loop(
server_sock: socket.socket,
clients: list,
lock: threading.Lock,
last_snapshot: dict,
) -> None:
while True:
try:
conn, addr = server_sock.accept()
log.info("Push client connected from %s", addr)
with lock:
if last_snapshot["data"] is not None:
try:
line = (json.dumps(last_snapshot["data"], default=str) + "\n").encode()
conn.sendall(line)
except OSError:
log.debug("Failed to send initial snapshot to %s", addr)
conn.close()
continue
clients.append(conn)
except OSError:
break
def broadcast(snapshot: dict, clients: list, lock: threading.Lock, last_snapshot: dict) -> None:
line = (json.dumps(snapshot, default=str) + "\n").encode()
with lock:
last_snapshot["data"] = snapshot
dead = []
for conn in clients:
try:
conn.sendall(line)
except OSError:
dead.append(conn)
for conn in dead:
clients.remove(conn)
conn.close()
log.info("Push client disconnected")
def start_push_server(host: str, port: int) -> tuple:
server_sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
server_sock.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)
server_sock.bind((host, port))
server_sock.listen()
clients: list = []
lock = threading.Lock()
last_snapshot: dict = {"data": None}
t = threading.Thread(
target=_accept_loop,
args=(server_sock, clients, lock, last_snapshot),
daemon=True,
)
t.start()
log.info("Push server listening on %s:%d", host, port)
return clients, lock, last_snapshot