Added probability paramter for exploration
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+23
-12
@@ -27,8 +27,7 @@ def sample(values: np.array, with_debug=False):
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index = sorted_indices[idx]
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break
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is_exploration = probs[index] < np.max(probs)
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return index, is_exploration
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return index
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def test_sample(data):
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@@ -36,7 +35,7 @@ def test_sample(data):
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c = np.array([0]*len(data))
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for i in range(0, 1000):
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index, _ = sample(p, with_debug=False)
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index = sample(p, with_debug=False)
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c[index] += 1
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print(c)
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@@ -75,6 +74,7 @@ class APlayer(object):
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def __init__(self, mark):
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self.mark = mark
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self.state = None
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self.state_opp = None
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self.state_last = None
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def move(self, state):
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@@ -121,6 +121,8 @@ class APlayer(object):
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class MachinePlayer(APlayer):
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def __init__(self, mark='X', with_debug=False, values=None):
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APlayer.__init__(self, mark)
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self.p_exp = 0.2
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self.alpha = 0.2
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self.with_debug = with_debug
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if values is None:
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self.values = {}
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@@ -135,9 +137,11 @@ class MachinePlayer(APlayer):
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return result
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def set_value(self, value):
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if self.state_last is not None:
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self.values[self.state_last] = value
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def set_value(self, state, value):
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self.values[state] = value
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def reward(self, value):
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self.set_value(self.state_last, value)
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@staticmethod
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def get_potential_moves(state) -> np.array:
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@@ -149,7 +153,7 @@ class MachinePlayer(APlayer):
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# get possible move
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moves = self.get_potential_moves(state)
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can_move = moves.size > 0
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self.state_opp = state
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if can_move:
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for move in moves:
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# create hypothetical next state
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@@ -158,7 +162,13 @@ class MachinePlayer(APlayer):
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value = self.get_value(state_next)
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values = np.append(values, value)
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index, is_exp = sample(values)
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is_exp = False
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if uniform() < self.p_exp:
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is_exp = True
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index = np.random.randint(len(moves))
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else:
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index = sample(values)
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move = moves[index]
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if self.with_debug:
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print(f"{self.mark}: Values = {values}")
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@@ -174,7 +184,7 @@ class MachinePlayer(APlayer):
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v1 = self.get_value(self.state)
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d = max(0, v1-v0)
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if d > 0:
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self.set_value(0.2*d)
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self.set_value(self.state_last, self.alpha*d)
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if self.with_debug:
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print(f"{self.mark}: Learned {d:0.3f}")
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@@ -227,7 +237,7 @@ def play(player_provider: PlayerProvider, k_max=10000, with_print=False):
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if with_print:
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print(f"{player.mark}: Has won the game")
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if isinstance(player, MachinePlayer):
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player.set_value(1.0)
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player.reward(1.0)
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run = False
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if not run:
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@@ -241,8 +251,8 @@ po = MachinePlayer(mark='O', with_debug=True)
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do_training = 1
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if do_training:
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players = PlayerProvider(px, po, )
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play(players, 2000, True)
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players = PlayerProvider(px, po)
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play(players, 10000, True)
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#players = PlayerProvider(MachinePlayer(mark='X', with_debug=True, values=px.values), MachinePlayer(mark='O', with_debug=True, values=po.values))
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#play(players, 100, True)
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@@ -255,3 +265,4 @@ test_sample([0.1, 0.1])
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test_sample([0.3, 0.0, 0.2, 0.0])
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test_sample([0.0, 0.0, 0.0, 0.0])
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test_sample([0.5, 0.0, 0.2, 0.3])
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test_sample([0.3, 0.1, 0.4, 0.2])
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