Files
mips/src/main_patches.c
T
jens 2c4a6af07b - refactored common sources into common
git-svn-id: http://moon:8086/svn/mips@197 a8ebac50-d88d-4704-bea3-6648445a41b3
2021-11-23 17:43:37 +00:00

189 lines
5.8 KiB
C

/* Copyrighted Pixar 1989 */
/* From the RenderMan Companion p. 168 */
/* Listing 8.5 An improved boilerplate viewing program */
#include <stdio.h>
#include <jman/ri.h>
#include <jman/camset.h>
#define NFRAMES 20
#define SHADING_RATE 20
/* viewbasics.c: file compiling view options into a rendering shell. */
#define DATATYPE RI_RGBA /* Pixels have RGB and coverage */
#define PICXRES 800.0 /* Horizontal output resolution */
#define PICYRES 600.0 /* Vertical output resolution */
#define CROPMINX 0.0 /* RiCropWindow() parameters */
#define CROPMAXX 1.0
#define CROPMINY 0.0
#define CROPMAXY 1.0
#define CAMXFROM -0.0 /* Camera position */
#define CAMYFROM 1.0
#define CAMZFROM -4.0
#define CAMXTO 0.0 /* Camera direction */
#define CAMYTO -3.0
#define CAMZTO 10.0
#define CAMROLL 0.0 /* Camera roll */
#define CAMZOOM 1.0 /* Camera zoom rate */
//--------------------------------------------------------------------
#define PATCH 1
#define X0 -1
#define X1 -.33
#define X2 .33
#define X3 1
#define Y0 -.7
#define Y1 -.1
#define Y2 0.1
#define Y3 0.7
#define Z0 -1
#define Z1 -.33
#define Z2 .33
#define Z3 1
void PatchExample(Patch)
RtPoint Patch[4][4];
{
RtPoint blpatch[2][2];
RtColor color = {1,1,0};
RtColor CpColors[16] = {{ .8, 0, 0 }, { 0, .8, 0 }, { 0, 0, .8 }, { .8, 0, .8 }, { .8, 0, 0 }, { 0, .8, 0 }, { 0, 0, .8 }, { .8, 0, .8 }, { .8, 0, 0 }, { 0, .8, 0 }, { 0, 0, .8 }, { .8, 0, .8 }, { .8, 0, 0 }, { 0, .8, 0 }, { 0, 0, .8 }, { .8, 0, .8 }};
int u, v;
#define MOVE_PT(d, s) {d[0]=s[0]; d[1]=s[1]; d[2]=s[2];}
#ifdef PATCH
RiColor(color);
// RiBasis(RiPowerBasis, RI_POWERSTEP, RiPowerBasis, RI_POWERSTEP);
// RiBasis(RiHermiteBasis, RI_HERMITESTEP, RiHermiteBasis, RI_HERMITESTEP);
// RiBasis(RiCatmullRomBasis, RI_CATMULLROMSTEP, RiCatmullRomBasis, RI_CATMULLROMSTEP);
// RiBasis(RiBSplineBasis, RI_BSPLINESTEP, RiBSplineBasis, RI_BSPLINESTEP);
RiPatch(RI_BICUBIC, RI_P, (RtPointer) Patch, "Cs", (RtPointer)CpColors, RI_NULL);
#endif
#ifdef HULL
for (v = 0; v < 3; v++) {
for (u = 0; u < 3; u++) {
MOVE_PT(blpatch[0][0], Patch[v][u])
MOVE_PT(blpatch[0][1], Patch[v][u+1])
MOVE_PT(blpatch[1][0], Patch[v+1][u])
MOVE_PT(blpatch[1][1], Patch[v+1][u+1])
color[0] = 1;
color[1] = 0.5*v;
color[2] = 0.5*u;
RiAttributeBegin();
RiColor(color);
RiPatch(RI_BILINEAR, RI_P, (RtPointer) blpatch, RI_NULL);
RiAttributeEnd();
}
}
#endif
}
void Go()
{
static RtPoint Patch[16] = {
{ X0, Y0, Z0}, { X1, Y2, Z0}, { X2, Y1, Z0}, { X3, Y3, Z0},
{ X0, Y1, Z1}, { X1, Y2, Z1}, { X2, Y1, Z1}, { X3, Y2, Z1},
{ X0, Y1, Z2}, { X1, Y2, Z2}, { X2, Y1, Z2}, { X3, Y2, Z2},
{ X0, Y0, Z3}, { X1, Y2, Z3}, { X2, Y1, Z3}, { X3, Y3, Z3}};
PatchExample(Patch);
}
//--------------------------------------------------------------------
RtPoint CameraFrom = { CAMXFROM, CAMYFROM, CAMZFROM },
CameraTo = { CAMXTO, CAMYTO, CAMZTO };
static RtColor Color = { .6, .8, .2 };
RtPoint Square[4] = { {.5,.5,0}, {.5,-.5,0}, {-.5,-.9,0}, {-.1,.5,0} };
RtPoint Hexagon[6] = { {.2,.5,0}, {.5,0,0}, {.2,-.5,0}, {-.2,-.5,0}, {-.5,0,0}, {-.2,.5,0} };
RtColor VertColors[6] = {{ .8, 0, 0 }, { 0, .8, 0 }, { 0, 0, .8 }, { .8, 0, .8 }, { .8, .8, 0 }, { 0, .8, .8 }};
RtPoint hull[8] = { {.5,.5,0}, {.5,-.5,0}, {-.5,-.5,0}, {-.5,.5,0}, {.3,-.3,0}, {-.5,-.5,1}, {-.3,.1,-.5}, {.5,.5,0} };
typedef struct _testi
{
RtInt dummy;
RtPointer p;
} testi;
int main()
{
RtInt frame, i, nverts[] = {4, 4};
RtToken my_var;
RtFloat width[4] = {0.005, 0.005, 0.03, 0.04};
RtLightHandle lighthnd;
RiBegin(RI_NULL); /* As always */
my_var = RiDeclare("Jens", "uniform string");
/* Output image characteristics */
RiShadingRate(SHADING_RATE);
RiFormat((RtInt)PICXRES, (RtInt)PICYRES, -1.0); /* Image resolution */
RiTransformBegin();
RiTranslate(10, 10, -5);
lighthnd = RiLightSource( "distantlight", RI_NULL);
RiTransformEnd();
RiIlluminate(lighthnd, RI_TRUE);
/* Region of image rendered */
RiCropWindow(CROPMINX, CROPMAXX, CROPMINY, CROPMAXY);
FrameCamera2(PICXRES*CAMZOOM, PICXRES, PICYRES);
RiClipping(1E-3, RI_INFINITY); /* Clipping planes*/
/* Now describe the world */
for (frame=0; frame < NFRAMES; frame++)
{
RiFrameBegin(frame);
RiDisplay(RI_NULL, RI_FRAMEBUFFER, DATATYPE, RI_NULL);
/* Camera position and orientation */
PlaceCamera(CameraFrom, CameraTo, CAMROLL);
// RiTranslate(1, 2, 3);
CameraFrom[0] += 2.0/NFRAMES;
RiWorldBegin();
RiBasis(RiBezierBasis, RI_BEZIERSTEP, RiBezierBasis, RI_BEZIERSTEP);
// RiBasis(RiBSplineBasis, RI_BSPLINESTEP, RiBSplineBasis, RI_BSPLINESTEP);
/* ...Your scene here... */
RiSurface("constant", RI_NULL);
RiRotate((360.0*frame)/NFRAMES, 0, 1, 0);
// RiCurves(RI_CUBIC, 1, nverts, RI_NONPERIODIC, RI_P, (RtPointer)hull, RI_WIDTH, (RtPointer)&width, RI_NULL);
RiAttributeBegin();
RiSides(2);
// RiTranslate(1, -0.5, 0);
Go();
RiAttributeEnd();
RiTransformBegin();
RiTransformBegin();
RiTranslate(0, -9.5, 0);
RiTransformEnd();
RiTranslate(0, -0.5, 0);
RiSurface("constant", RI_NULL);
RiPolygon(6, "P", (RtPointer)Hexagon, "Cs", (RtPointer)VertColors, RI_NULL);
RiTransformEnd();
RiTransformBegin();
RiTranslate(0, 0.5, 0);
// RiRotate(90, 1, 0, 0);
// RiRotate(45, 0, 1, 0);
RiColor(Color); /* Declare the color */
RiSides(2);
RiSphere(0.5, -0.5, 0.5, 360, RI_NULL);
RiTranslate(0, 0.5, 0);
RiTransformEnd();
RiWorldEnd();
RiFrameEnd();
}
RiEnd();
return 0;
}