#include #include #include #include #include #include #include #include #include #include #include #include #include #include #define PS2_NUM_IF 2 static volatile int32_t mouse_x; static volatile int32_t mouse_y; static box_t box_even, box_odd, line_h_even, line_v_even, line_h_odd, line_v_odd, cross_v, cross_h; static gfx_t gfx; static volatile int _g_posx, _g_posy; static volatile int g_btn_l, g_btn_r; static volatile uint32_t g_color; static char *ps2_name[PS2_NUM_IF] = {"PS2-0", "PS2-1"}; // ------------------------------------------------------------- void handler5(struct xcptcontext *xcp) { uint32_t volatile *pVGA_ctrl = (uint32_t*)SYS_VGA_CTRL; // Ack *pVGA_ctrl |= SYS_VGA_BIT_BUFCHG_FLAG; } void handler6(struct xcptcontext *xcp) { int p, i; ps2_if_t *pIF; uint8_t mouse_rsp[3]; uint32_t timeout_count, key; int32_t dx, dy; for (p=0; p < PS2_NUM_IF; p++) { pIF = (ps2_if_t*)con_getInstanceByName(ps2_name[p]); if (SYS_PS2_BIT_RX_ERR_FLAG & *pIF->pCTRL) fprintf(stderr, "PS2[%d]: Status = 0x%08X\n", p, *pIF->pCTRL); if (pIF->type == ps2_type_keyb) { while(SYS_PS2_BIT_RX_IRQ & *pIF->pCTRL) { key = *pIF->pDATA; printf("Keyboard scan code = 0x%02X\n", key); } } if (pIF->type == ps2_type_mouse) { if(!(SYS_PS2_BIT_RX_IRQ & *pIF->pCTRL)) continue; for (i=0; i < 3; i++) { timeout_count = 100; while(!(SYS_PS2_BIT_RX_IRQ & *pIF->pCTRL)) { timeout_count--; if (!timeout_count) { break; } sleep(1); } if (!timeout_count) { break; } mouse_rsp[i] = (uint8_t)*pIF->pDATA; } if (!timeout_count) { continue; } dx = mouse_rsp[1]; if (mouse_rsp[0] & 0x10) dx |= 0xFFFFFF00; dy = mouse_rsp[2]; if (mouse_rsp[0] & 0x20) dy |= 0xFFFFFF00; // printf("dx = %5d, dy = %5d\n", dx, dy); mouse_x += dx; mouse_y -= dy; g_btn_l = 0; g_btn_r = 0; if (mouse_rsp[0] & 0x01) g_btn_l = 1; if (mouse_rsp[0] & 0x02) g_btn_r = 1; if (mouse_x < 0) mouse_x = 0; if (mouse_y < 0) mouse_y = 0; if (mouse_x > (gfx.w-1)) mouse_x = gfx.w-1; if (mouse_y >= (gfx.h-1)) mouse_y = gfx.h-1; // Screen_csr_set_x(mouse_x); // Screen_csr_set_y(mouse_y); // printf("x = %5d, y = %5d\n", mouse_x, mouse_y); } } } int main(void) { int i; uint32_t volatile *pVGA_ctrl = (uint32_t*)SYS_VGA_CTRL; uint32_t volatile *pVGA_moffs_0 = (uint32_t*)SYS_VGA_FB_FRONT; uint32_t volatile *pVGA_moffs_1 = (uint32_t*)SYS_VGA_FB_BACK; uint32_t volatile *pVGA_cgcol = (uint32_t*)SYS_VGA_CGCOL; uint32_t *pFlashPicture = (uint32_t*)(SYS_FLASH_MEM + 0x00600000); uint32_t framecount; uint32_t start, end; uint32_t *pPic; uint32_t rmb_posx, rmb_posy, rmb_clicked; pPic = (uint32_t*)malloc(800*600*sizeof(uint32_t)); memcpy(pPic, pFlashPicture, 800*600*sizeof(uint32_t)); interrupt_register(5, (void*)handler5); interrupt_register(6, (void*)handler6); srand(clock()); UART_setbaud(con_getInstanceByName("UART-1"), 460800); *pVGA_cgcol = 0x00FFFFFF; _g_posx = _g_posy = 0; rmb_posx = rmb_posy = 0; rmb_clicked = 0; g_color = 0xFFFFFFFF; GFX_init(&gfx); GFX_set_background(&gfx, pPic, 800, 600, 1, 1); box_create(&box_even, 128, 128); box_create(&box_odd, 126, 126); GFX_box_draw(&gfx, &box_even, _g_posx, _g_posy, g_color); GFX_box_draw(&gfx, &box_odd, _g_posx+1, _g_posy+1, 0); GFX_show(&gfx); printf("VGA status = %08X\n", *pVGA_ctrl); PS2_init((ps2_if_t*)con_getInstanceByName(ps2_name[0])); PS2_init((ps2_if_t*)con_getInstanceByName(ps2_name[1])); // Flush buffer PS2_flush((ps2_if_t*)con_getInstanceByName(ps2_name[0])); PS2_flush((ps2_if_t*)con_getInstanceByName(ps2_name[1])); // interrupt_enable(5); interrupt_enable(6); framecount = Screen_get_fps(); start = clock(); while(1) { if (!framecount) { end = clock(); framecount = Screen_get_fps(); printf("%f FPS\n", (float)framecount/((float)(end-start)/CLOCKS_PER_SEC)); start = clock(); } GFX_frame(&gfx, GFX_FRAME_SYNC); framecount--; while ((_g_posx != (uint32_t)mouse_x) || (_g_posy != (uint32_t)mouse_y) || g_btn_r || g_btn_l) { _g_posx = (uint32_t)mouse_x; _g_posy = (uint32_t)mouse_y; GFX_restore(&gfx, NULL, _g_posx, _g_posy); GFX_box_draw(&gfx, &box_even, _g_posx, _g_posy, g_color); GFX_box_blit_bg(&gfx, &box_odd, rmb_posx+1, rmb_posy+1, _g_posx+1, _g_posy+1); // GFX_box_draw(&gfx, &box_odd, _g_posx+1, _g_posy+1, 0); break; } if (g_btn_l) { if (g_btn_r) { GFX_set_background(&gfx, pPic, 800, 600, 1, 1); } else { GFX_box_draw_bg(&gfx, &box_even, _g_posx, _g_posy, g_color); } } else { if (g_btn_r) { if (!rmb_clicked) g_color = (uint32_t)rand(); rmb_clicked = 1; rmb_posx = _g_posx; rmb_posy = _g_posy; } else { rmb_clicked = 0; } } GFX_show(&gfx); } return 0; }