refactored
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/*
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* jayDSP, A cross-platform Digital Signal Processing library written in modern C++.
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* Copyright (C) 2025 Jens Ahrensfeld, All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy of
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* this software and associated documentation files (the "Software"), to deal in
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* the Software without restriction, including without limitation the rights to
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* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
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* the Software, and to permit persons to whom the Software is furnished to do so,
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* subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
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* FOR A PARTICULAR PURPOSE AND NON INFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
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* COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
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* IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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* File: dsp_ringbuffer.hpp
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* Author Jens Ahrensfeld on 26.10.2025.
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*/
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#ifndef DSP_RINGBUFFER_H
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#define DSP_RINGBUFFER_H
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#include <cstddef>
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#include <cstdint>
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#include <math.h>
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#include <stdint.h>
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#include <sys/types.h>
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#include "../../dsp_types.hpp"
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namespace dsp {
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template <typename T>
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class RingBuffer
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{
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uint m_index;
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uint m_mask;
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size_t m_capacity;
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vector<T> m_buffer;
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public:
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RingBuffer(size_t capacity)
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: m_index(0)
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, m_mask(0)
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, m_capacity(0)
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{
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resize(capacity);
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}
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size_t capacity()
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{
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return m_buffer.capacity();
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}
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void reset()
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{
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m_index = 0;
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}
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void resize(int capacity, T value=T())
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{
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m_capacity = 1;
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while (m_capacity < capacity)
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{
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m_capacity *= 2;
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}
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m_buffer.assign(m_capacity, value);
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m_mask = unsigned(m_capacity - 1);
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m_index = 0;
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}
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T & operator[](int offset)
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{
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return m_buffer[(m_index + (uint)offset) & m_mask];
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}
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const T & operator[](int offset) const
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{
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return m_buffer[(m_index + (uint)offset) & m_mask];
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}
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RingBuffer & operator ++()
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{
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++m_index;
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return *this;
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}
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RingBuffer & operator +=(int i)
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{
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m_index += (uint)i;
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return *this;
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}
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RingBuffer & operator --()
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{
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--m_index;
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return *this;
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}
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RingBuffer & operator -=(int i)
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{
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m_index -= (uint)i;
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return *this;
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}
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};
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}
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#endif
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