// -------------------------------------------------------------- #include #include #include #include "Symbolizer.hpp" Symbolizer::Symbolizer(ISymbolizer *pSymbolHandler) : m_pSymbolHandler(pSymbolHandler) , m_symbolBitCount(0) , m_lastSymbol(0) , m_symbolMask(0) { setNumBitsPerSymbol(8); } void Symbolizer::setNumBitsPerSymbol(uint32_t nBitsPerSym) { m_symbolBitCount = 0; m_nBitsPerSym = nBitsPerSym; m_lastSymbol = 0; m_symbolMask = 0; for(uint32_t k=0; k < nBitsPerSym; k++) { m_symbolMask <<= 1; m_symbolMask |= 1; } } void Symbolizer::process(uint8_t src) { uint32_t i; static uint32_t dst; // Speed up if (m_nBitsPerSym == SIZEOF_DATA_BITS) { m_pSymbolHandler->onSymbol(differentialEncode((uint32_t)src)); return; } // Transmission order MSB first for (i=0; i < SIZEOF_DATA_BITS; i++) { dst <<= 1; dst |= (uint32_t)((src >> (SIZEOF_DATA_BITS-1) & 1) != 0); src <<= 1; m_symbolBitCount++; if (m_symbolBitCount == m_nBitsPerSym) { m_pSymbolHandler->onSymbol(differentialEncode(dst)); m_symbolBitCount = 0; dst = 0; } } } void Symbolizer::process(void *pSrc, uint32_t len) { data_t *pData; pData = (data_t*)pSrc; while(len--) { process(*(pData++)); } } uint32_t Symbolizer::differentialEncode(uint32_t symbol) { // Differential encode m_lastSymbol = (uint32_t)(m_symbolMask & (symbol + m_lastSymbol)); return m_lastSymbol; } void Symbolizer::onFrame(void *pFrame, uint32_t size) { data_t *pData = (data_t*)pFrame; while(size) { process(*(pData++)); size -= sizeof(data_t); } } // --------------------------------------------------------------