Files
avwavio/avwaveio.c
T
jens 4702f3b3f9 Initial import
git-svn-id: http://moon:8086/svn/software/trunk/libsrc/avwavio@1 b431acfa-c32f-4a4a-93f1-934dc6c82436
2014-07-19 07:44:42 +00:00

212 lines
6.3 KiB
C
Executable File

/*
*-------------------------------------------------------------------------
* file_io.cpp Wav/Raw I/O methods
* $Id: file_io.cpp 1.2 2000/07/18 09:45:41Z JA Exp $
*-------------------------------------------------------------------------
*
* Copyright (C) 1999-2000 Algo Vision Systems GmbH
*
* This file is part of the Algo Vision platform independent software
* library.
* All rights reserved. Copying, compilation, modification, distribution
* or any other use whatsoever of this material is strictly prohibited
* except in accordance with a Software License Agreement with
* Algo Vision.
*
*-------------------------------------------------------------------------
*/
#include "stdio.h"
#include "stdlib.h"
#include "string.h"
#include "avwaveio.h"
/******************************************************************************/
/* C definitions
/******************************************************************************/
void WavInit(struct _sWAV *pObj, UINT32 nSamplesPerSec, UINT16 nBits, UINT16 nChannels, UINT16 format)
{
WavSetFormat(pObj, nSamplesPerSec, nBits, nChannels, format);
pObj->m_FileType = FILETYPE_RAW;
pObj->m_FileSize = 0;
pObj->m_HeaderSize = 0;
pObj->m_DataSize = 0;
pObj->pHndWavFile = 0;
pObj->m_numSamples = 0;
}
/******************************************************************************/
UINT32 WavSetFormat(struct _sWAV *pObj, UINT32 nSamplesPerSec, UINT16 nBits, UINT16 nChannels, UINT16 format)
{
pObj->m_Format.wFormatTag = format;
pObj->m_Format.nChannels = nChannels;
pObj->m_Format.wBitsPerSample = nBits;
pObj->m_Format.nBlockAlign = (nChannels * nBits)/ 8;
pObj->m_Format.nSamplesPerSec = nSamplesPerSec;
pObj->m_Format.nAvgBytesPerSec = (UINT32)pObj->m_Format.nBlockAlign * nSamplesPerSec;
pObj->m_Format.cbSize = 0;
return 0;
}
/******************************************************************************/
UINT32 WavOpen (struct _sWAV *pObj, char* FileName)
{
UINT32 stat;
//Wav-File öffnen
strcpy(pObj->m_Name, FileName);
pObj->pHndWavFile = fopen (pObj->m_Name,"rb");
if (pObj->pHndWavFile == 0)
return -1;
stat=ReadHeader(pObj);
if (stat != 0)
{
pObj->m_FileType = FILETYPE_RAW;
fseek(pObj->pHndWavFile, 0L, SEEK_END);
pObj->m_DataSize = ftell(pObj->pHndWavFile);
pObj->m_FileSize = pObj->m_DataSize;
pObj->m_numSamples = pObj->m_DataSize/pObj->m_Format.nBlockAlign;
fseek(pObj->pHndWavFile, 0L, SEEK_SET);
pObj->WREAD = 1;
return 0;
}
pObj->m_numSamples = pObj->m_DataSize /pObj->m_Format.nBlockAlign;
pObj->m_FileType = FILETYPE_WAV;
pObj->WREAD = 1;
return 0;
}
/******************************************************************************/
UINT32 WavClose(struct _sWAV *pObj)
{
if (!pObj->WREAD && (pObj->m_FileType == FILETYPE_WAV))
WriteHeader(pObj);
fclose(pObj->pHndWavFile);
return 0;
}
/******************************************************************************/
UINT32 WavCreate (struct _sWAV *pObj, char *fileName, UINT32 fileType)
{
pObj->m_FileType = fileType;
strcpy(pObj->m_Name, fileName);
//Wav-File öffnen
pObj->pHndWavFile = fopen (pObj->m_Name,"wb");
if (pObj->pHndWavFile == 0)
return -1;
pObj->WREAD = 0;
if (pObj->m_FileType == FILETYPE_WAV)
WriteHeader(pObj);
return 0;
}
/******************************************************************************/
UINT32 WavRead(struct _sWAV *pObj, char *data, UINT32 nSamples)
{
UINT32 count;
count = fread(data, sizeof(char), nSamples*pObj->m_Format.nBlockAlign, pObj->pHndWavFile);
return count /pObj->m_Format.nBlockAlign;
}
/******************************************************************************/
UINT32 WavWrite(struct _sWAV *pObj, char *data, UINT32 nSamples)
{
UINT32 count;
fseek(pObj->pHndWavFile, 0L, SEEK_END);
count = fwrite(data, sizeof(char), nSamples*pObj->m_Format.nBlockAlign, pObj->pHndWavFile);
pObj->m_DataSize = pObj->m_DataSize + count;
pObj->m_numSamples = pObj->m_DataSize /pObj->m_Format.nBlockAlign;
pObj->m_FileSize = pObj->m_DataSize;
if (pObj->m_FileType == FILETYPE_WAV)
pObj->m_FileSize += pObj->m_HeaderSize + 20;
return count/pObj->m_Format.nBlockAlign;
}
/******************************************************************************/
UINT32 ReadHeader (struct _sWAV *pObj)
{
char buf[80];
// 1. 'RIFF' abprüfen
fread(buf, sizeof(char), 4,pObj->pHndWavFile);
buf[4]=0;
if (strcmp (buf,"RIFF"))
return -1;
// 2. FILESIZE ermitteln
fread(&pObj->m_FileSize, sizeof(UINT32), 1,pObj->pHndWavFile);
// 3. 'WAVEfmt' abprüfen
fread(buf, sizeof(char), 8,pObj->pHndWavFile);
buf[8]=0;
if (strcmp (buf,"WAVEfmt "))
return -1;
// 3. HeaderSize ermitteln
fread(&pObj->m_HeaderSize, sizeof(pObj->m_HeaderSize), 1,pObj->pHndWavFile);
// 4. Den ganzen Infoblock einlesen
fread(&pObj->m_Format, pObj->m_HeaderSize, 1,pObj->pHndWavFile);
// 5. 'data' abprüfen
fseek(pObj->pHndWavFile,(INT32)(pObj->m_HeaderSize+20), SEEK_SET);
fread(buf, sizeof(char), 4, pObj->pHndWavFile);
buf[4]=0;
if (strcmp (buf,"data"))
return -1;
// 6. Datenlänge ermitteln
fread(&pObj->m_DataSize, sizeof(pObj->m_DataSize), 1,pObj->pHndWavFile);
return 0;
}
/******************************************************************************/
UINT32 WriteHeader (struct _sWAV *pObj)
{
pObj->m_HeaderSize = bs;
pObj->m_FileSize = pObj->m_HeaderSize + pObj->m_DataSize + 20;
fseek(pObj->pHndWavFile,0L, SEEK_SET);
// 1. 'RIFF' schreiben
fwrite("RIFF",sizeof(char), 4, pObj->pHndWavFile);
// 2. FILESIZE schreiben
fwrite(&pObj->m_FileSize, sizeof(pObj->m_FileSize), 1, pObj->pHndWavFile);
// 3. 'WAVEfmt ' schreiben
fwrite("WAVEfmt ", sizeof(char), 8, pObj->pHndWavFile);
// 3. HeaderSize schreiben
fwrite(&pObj->m_HeaderSize, sizeof(pObj->m_HeaderSize), 1, pObj->pHndWavFile);
// 4. Infoblock schreiben
fwrite(&pObj->m_Format, pObj->m_HeaderSize, 1, pObj->pHndWavFile);
// 5. 'data' schreiben
fseek(pObj->pHndWavFile, (INT32)(pObj->m_HeaderSize+20), SEEK_SET);
fwrite("data",sizeof(char), 4, pObj->pHndWavFile);
// 6. Datenlänge schreiben
fwrite(&pObj->m_DataSize, sizeof(pObj->m_DataSize), 1, pObj->pHndWavFile);
return 0;
}
/******************************************************************************/