Greedy argmax decoding in RbmListener::forward always produces the exact same character sequence and quickly falls into short repeating loops once the 5-character lookback state revisits a prior cycle. Add an optional temperature argument (poet f <seed> [temperature]) that switches decoding to RnnStack::sample_one_hot, which now does proper categorical sampling (temperature-scaled, renormalized draw) instead of the old per-code Bernoulli approach that could leave the result as a non-one-hot probability vector. Also seed Armadillo's RNG in main(), since it otherwise defaults to a fixed seed and every run would sample identically. Add docs/RNN_ARCHITECTURE.md documenting how the RnnStack/Layer stack implements the RNN (context chaining across layers, training/generation data flow, and the decoding behavior above). Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_016K8Gu7Qejd11JbdiHZqYAs
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The RNN used by poet (RnnStack)
This document explains how RnnStack — the model driving the poet character-generation
CLI — actually works. It is not an RNN in the LSTM/GRU sense: there is no shared weight matrix
applied repeatedly across time. Instead it's a stack of independently-weighted RBMs, one per
"tap" in a fixed-size lookback window, chained together by feeding each layer's hidden
activations forward as extra "context" input to the next layer. The recurrence is emulated by
re-running this same chain one step at a time during generation, sliding a window of the last N
characters through it.
Relevant sources: source/RnnStack.{hpp,cpp}, source/Layer.{hpp,cpp}, source/AStack.cpp,
source/RnnTextHelper.{hpp,cpp}, source/matutils.hpp, source/poet.cpp.
The alphabet
RnnTextHelper encodes characters as one-hot vectors over NUM_CODES = 37 symbols:
- index
0= space (also the fallback for anything that isn't a letter or digit) - indices
1..26=A..Z(case is folded viatoupper— lowercase is not represented) - indices
27..36=0..9
ch2idx/idx2ch do the conversion; Matutils::char2vec/vec2char wrap them as one-hot
arma::mat rows. Because case is discarded at encoding time, everything poet generates comes
out upper-case, regardless of the casing in the source text or seed string.
Project geometry: poet_2v_5s
poet.cpp hardcodes the project name poet_2v_5s, loaded via StackCreator::fromFile. The name
encodes its shape: 2v = 2 stacked visible character-frames per layer, 5s = 5 layers deep
(the RBM "stack"). Concretely (poet_2v_5s.prj):
| layer id | visible (X×Y) | hidden | context |
|---|---|---|---|
| 0 | 37×2 = 74 | 128 | 0 |
| 1 | 37×2 = 74 | 128 | 128 |
| 2 | 37×2 = 74 | 128 | 128 |
| 3 | 37×2 = 74 | 128 | 128 |
| 4 | 37×2 = 74 | 128 | 128 |
Each Layer is a plain Rbm (Layer.hpp:29 → Rbm(numVisibleX*numVisibleY + numContext, numHidden)), so layers 1–4 are actually 202-visible-unit RBMs (74 character bits + 128 context
bits inherited from the previous layer); layer 0 has no context and is a plain 74-unit RBM.
RnnStack::getSeqLen() returns numLayers() (5) — the "depth" of the stack doubles as the length
of the character lookback window used during generation.
Training data: character bigrams
RnnTextHelper::createTraining(file, seq_len=2) turns a text file into a training batch:
- keeps a rolling 2-row window (
pattern) of one-hot vectors:row0= current character,row1= previous character (each new character shifts the window and overwrites row 0). - collapses runs of whitespace/unknown characters down to a single space (skips a char if both it and the previous character map to index 0).
- for every accepted character, flattens
patternrow-major (as_row(), confirmed block order:[current(37) | previous(37)]) and appends it as one training row.
So the batch has one 74-wide row per character in the source text: [char_t | char_t-1]. This
matches every layer's 74-wide visible geometry — every layer is trained on the same stream of
character bigrams, just offset in time from each other (next section).
Training: RnnStack::train
padding = zeros(numLayers - 1, batch.n_cols) // 4 zero rows
batch_padded = [batch ; padding] // append padding at the end
c = zeros(N, layer[0].numContext()) // starts as an N×0 matrix (no columns)
for i in 0..numLayers-1:
layer = getLayer(i)
batch_shifted = batch_padded.rows(i, N+i-1) // batch, shifted forward by i rows
vc = join_rows(batch_shifted, c) // attach inherited context
layer.train(vc, listener) // contrastive divergence on this layer
layer.gibbs_vh(vc, c) // c ← toHiddenProbs(vc); vc ← reconstruction (vc discarded)
The subtlety is c: it starts as a zero-column matrix (matching layer 0, which has no context),
and is mutated in place by gibbs_vh on every iteration — gibbs_vh(v_probs, h_probs) sets
h_probs = toHiddenProbs(v_probs), so after layer i trains, c becomes layer i's hidden-unit
probabilities, which is exactly what layer i+1 expects as its context input. This is the whole
recurrence mechanism: each layer's hidden activations become the next layer's extra visible
input, propagated forward once per training step.
batch_shifted is batch_padded windowed with an offset of i rows, i.e. layer i is trained on
training-row j+i while the loop index is conceptually j. So for a given alignment index j,
layer 0 sees the bigram at j, layer 1 sees the bigram at j+1, ..., layer 4 sees the bigram at
j+4 (the most recent). In other words: layer 0 is the "oldest" tap, layer 4 the "newest", and
by the time training reaches layer 4, its context input already encodes information recursively
folded in from characters j..j+3. This is a 5-character lookback window, unrolled across depth
(distinct weights per tap) rather than across time (shared weights) as a true RNN would.
Generation: RnnStack::step_forward
state is a rolling numLayers × NUM_CODES matrix of single-character one-hot rows: row 0 is the
newest character, row numLayers-1 the oldest of the last 5. Each call:
state = shift(state, 1, 0); // age every row down by one
state.row(0) = v_curr; // newest known character goes in at row 0
for j in 0..numLayers-1:
k = numLayers - j - 1 // j=0 → k=4 (oldest); j=4 → k=0 (newest/current)
layer = getLayer(j)
v = [zeros(37) | state.row(k)] // "unknown target" bigram: only the lagged half is known
vc = join_rows(v, c) // attach context inherited from layer j-1
layer.gibbs_vh(vc, c) // c ← this layer's hidden probs (context for next layer)
r = vc_to_v(vc, layer.numContext())// strip context columns back off
return r // == the last layer's (j=4, k=0) reconstruction
Each layer is asked "given only the known previous character (state.row(k)) plus context
inherited from older taps, reconstruct the full bigram" — the zeroed first half is what the RBM's
one round of Gibbs sampling (toHiddenProbs then toVisibleProbs) has to fill in. Only the
last layer's reconstruction (built from the newest character, k=0, with all four older
layers' context folded in) is returned; to_next() (RnnStack.cpp:121) takes the first 37 columns
of that as the network's guess for the next character.
Decoding: poet.cpp / RbmListener::forward
forward() takes an optional temperature (default 0.0):
auto pickNext = [temperature](arma::mat &next) {
if (temperature > 0.0) stack->sample_one_hot(next, temperature);
else stack->clamp_one_hot(next);
};
// priming: feed the seed string character-by-character to populate `state`
for each char in seed:
r = step_forward(state, char2vec(char))
next = to_next(r); pickNext(next) // result unused except to keep looping
// generation: feed each predicted character back in as the next input
for i in seqLen..len:
curr = next
r = step_forward(state, curr)
next = to_next(r); pickNext(next)
temperature <= 0 keeps the original behavior: clamp_one_hot is a hard argmax (index_max() →
one-hot), fully deterministic given a trained model and a seed. temperature > 0 instead calls
sample_one_hot (RnnStack.cpp), which now does proper categorical sampling: the 37 independent
sigmoid activations in next are raised to 1/temperature and renormalized into a distribution
(temperature < 1 sharpens it towards argmax, temperature > 1 flattens it towards uniform), then
one code is drawn from that distribution via a cumulative-sum draw. This replaced an older
implementation that sampled each code as an independent Bernoulli and only patched the result back
into a proper one-hot vector when more than one bit happened to fire — leaving srcDst as a
non-one-hot probability vector whenever exactly zero or one bits fired.
main() exposes this as a third CLI argument: poet f <seed> [temperature], e.g. poet f "the " 0.7. Sampling only produces different output across process runs because main() now seeds
Armadillo's RNG (arma::arma_rng::set_seed_random()) — Armadillo otherwise defaults to a fixed
seed, which would have made every run's "random" draws identical.
RnnStack::to_curr() is also computed once per generation step but its result is immediately
discarded (overwritten by curr = next at the top of the next iteration) — dead code kept from
development/debugging.
Two consequences worth knowing when reading poet output:
- Greedy argmax decoding (
temperature <= 0, the default) is why generated text degenerates into short repeating loops (e.g....MURPURSE AN MURPURSE AN...) once the rolling 5-character state re-enters a cycle it has visited before — there's no randomness to break out. Passing atemperature > 0avoids this by sampling instead. - If the seed string is shorter than
numLayers(5) characters, the oldest rows ofstateare still zero (not a space one-hot) when generation begins — the model briefly sees "blank" rather than real history for the first few generated characters.
Summary picture
Text file --collapse whitespace, bigram window--> training batch [char_t | char_t-1] (74-wide rows)
│
┌─────────────────────────────────────┴─────────────────────────────────────┐
│ Layer 0 (oldest tap, no context) │
│ CD train on batch │
│ context₀ = hidden_probs(batch) ──► fed into Layer 1 │
│ Layer 1 (context=128) │
│ CD train on [batch shifted +1 | context₀] │
│ context₁ = hidden_probs(...) ──► fed into Layer 2 │
│ ... │
│ Layer 4 (newest tap) │
│ CD train on [batch shifted +4 | context₃] │
└───────────────────────────────────────────────────────────────────────────────┘
Generation: same 5-layer chain, run once per output character, consuming a sliding 5-character
window of state (oldest → layer 0 ... newest → layer 4), context threaded the same way; only
layer 4's reconstruction is decoded (argmax) into the next character.