Files
Rbm/source/main.cpp
T
jens 6ad74f4ee7 - added Rbm
git-svn-id: http://moon:8086/svn/software/trunk/projects/Rbm@560 b431acfa-c32f-4a4a-93f1-934dc6c82436
2019-10-21 21:28:26 +00:00

43 lines
1.1 KiB
C++

#include <cstdio>
#include <cmath>
#include <armadillo>
#include "Rbm.hpp"
int main()
{
printf("Hallo, Welt!\n");
// Position of a particle // |
arma::vec Pos = {{0}, // | (0,1)
{1}}; // +---x-->
// Rotation matrix
double phi = -3.1416/2;
arma::mat RotM = {{+cos(phi), -sin(phi)},
{+sin(phi), +cos(phi)}};
Pos.print("Current position of the particle:");
std::cout << "Rotating the point " << phi*180/3.1416 << " deg" << std::endl;
Pos = RotM*Pos;
Pos.print("New position of the particle:"); // ^
// x (1,0)
// |
arma::mat Z = arma::eye<arma::mat>(4000,4000);
// Z.print("Z:");
printf("Z.n_rows = %d\n", (int)Z.n_rows);
printf("Z.n_cols = %d\n", (int)Z.n_cols);
printf("Z.n_elem = %d\n", (int)Z.n_elem);
// +------>
Rbm::Params params;
Rbm rbm(28*28, 64);
arma::mat batch = arma::randu(1000, 28*28);
rbm.train(batch, 1000, 100, params, nullptr);
// arma::mat v = arma::randu(28*28, 1);
// arma::mat h = rbm.toHidden(v);
// arma::mat r = rbm.toVisible(h);
return 0;
}