/* * To change this license header, choose License Headers in Project Properties. * To change this template file, choose Tools | Templates * and open the template in the editor. */ /* * File: Layer.cpp * Author: jens * * Created on 25. Oktober 2019, 08:13 */ #include "Layer.hpp" using namespace std; Layer::Layer(const string &name, size_t id, size_t numVisibleX, size_t numVisibleY, size_t numHidden, size_t numContext) : Rbm(numVisibleX*numVisibleY+numContext, numHidden) , next(nullptr) , prev(nullptr) , m_name(name) , m_id(id) , m_numVisibleX(numVisibleX) , m_numVisibleY(numVisibleY) , m_numContext(numContext) , m_context(0, numContext) { cout << "Create Layer " << m_name << "." << to_string((int)m_id) << endl; } Layer::Layer(const Layer& orig) : Rbm(orig.bv().n_elem, orig.bh().n_elem) , next(nullptr) , prev(nullptr) , m_name(orig.m_name) , m_id(orig.m_id) , m_numVisibleX(orig.m_numVisibleX) , m_numVisibleY(orig.m_numVisibleY) { } Layer::~Layer() { } bool Layer::weightsLoad(std::string const &dir, std::string const &prj) { arma::mat w; arma::mat bh; arma::mat bv; bool result = true; result &= w.load(filePrefix(dir, prj) + ".w.dat", arma::arma_ascii); result &= bh.load(filePrefix(dir, prj) + ".bh.dat", arma::arma_ascii); result &= bv.load(filePrefix(dir, prj) + ".bv.dat", arma::arma_ascii); if (result) { std::cout << "Layer " << m_id << ": Importing weights" << std::endl; weightsAssign(w, bh, bv); } return result; } bool Layer::weightsSave(std::string const &dir, std::string const &prj) { bool result = true; result &= whv().save(filePrefix(dir, prj) + ".w.dat", arma::arma_ascii); result &= bh().save(filePrefix(dir, prj) + ".bh.dat", arma::arma_ascii); result &= bv().save(filePrefix(dir, prj) + ".bv.dat", arma::arma_ascii); if (result) { std::cout << "Layer " << m_id << ": Exporting weights" << std::endl; } return result; } Json::Value Layer::toJson() const { std::cout << "Exporting Layer " << to_string((int)m_id) << std::endl; Json::Value layer; layer["name"] = m_name; layer["id"] = (int)m_id; layer["numVisibleX"] = (int)m_numVisibleX; layer["numVisibleY"] = (int)m_numVisibleY; layer["numHidden"] = (int)whv().n_cols; layer["numContext"] = m_numContext; layer["rbm"] = Rbm::toJson(); return layer; }