/* * To change this license header, choose License Headers in Project Properties. * To change this template file, choose Tools | Templates * and open the template in the editor. */ /* * File: Layer.hpp * Author: jens * * Created on 25. Oktober 2019, 08:13 */ #ifndef RBMLAYER_HPP #define RBMLAYER_HPP #include #include #include #include "Rbm.hpp" #include "ILayer.hpp" class Layer : public Rbm { public: Layer *upper; Layer *lower; Layer(const std::string &prjname, size_t id, size_t numVisibleX, size_t numVisibleY, size_t numHidden); Layer(const Layer& orig); virtual ~Layer(); Json::Value toJson() const; bool loadWeights(const std::string &prjname=""); bool saveWeights(const std::string &prjname=""); arma::mat up_pass(const arma::mat& hidden); arma::mat down_pass(const arma::mat& visible); size_t id() { return m_id; } int numVisibleX() { return m_numVisibleX; } int numVisibleY() { return m_numVisibleY; } int numHidden() { return m_bh.n_elem; } private: std::string m_name; std::string m_weightsFile; size_t m_id; size_t m_numVisibleX; size_t m_numVisibleY; }; #endif /* RBMLAYER_HPP */