- added gui code
git-svn-id: http://moon:8086/svn/software/trunk/projects/Rbm@620 b431acfa-c32f-4a4a-93f1-934dc6c82436
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/*
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==============================================================================
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This is an automatically generated GUI class created by the Introjucer!
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Be careful when adding custom code to these files, as only the code within
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the "//[xyz]" and "//[/xyz]" sections will be retained when the file is loaded
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and re-saved.
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Created with Introjucer version: 3.1.0
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------------------------------------------------------------------------------
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The Introjucer is part of the JUCE library - "Jules' Utility Class Extensions"
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Copyright 2004-13 by Raw Material Software Ltd.
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==============================================================================
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*/
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#ifndef __JUCE_HEADER_7594B61AA9F7A49E__
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#define __JUCE_HEADER_7594B61AA9F7A49E__
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//[Headers] -- You can add your own extra header files here --
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#include <armadillo>
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#include "JuceHeader.h"
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class DrawComponent;
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class DrawListener
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{
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public:
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DrawListener() {}
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virtual ~DrawListener() {}
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virtual void onDraw(DrawComponent &obj) = 0;
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};
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//[/Headers]
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//==============================================================================
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/**
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//[Comments]
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An auto-generated component, created by the Introjucer.
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Describe your class and how it works here!
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//[/Comments]
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*/
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class DrawComponent : public Component
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{
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public:
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//==============================================================================
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DrawComponent (int width, int height, float offset=0.0, float scale=1.0);
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~DrawComponent();
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//==============================================================================
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//[UserMethods] -- You can add your own custom methods in this section.
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void setListener(DrawListener *pListener);
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void drawAt(int x, int y, bool setColor);
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arma::mat& getData();
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void clear();
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void DrawData();
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//[/UserMethods]
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void paint (Graphics& g);
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void resized();
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void mouseMove (const MouseEvent& e);
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void mouseEnter (const MouseEvent& e);
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void mouseExit (const MouseEvent& e);
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void mouseDown (const MouseEvent& e);
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void mouseDrag (const MouseEvent& e);
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void mouseUp (const MouseEvent& e);
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void mouseDoubleClick (const MouseEvent& e);
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void mouseWheelMove (const MouseEvent& e, const MouseWheelDetails& wheel);
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private:
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//[UserVariables] -- You can add your own custom variables in this section.
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DrawListener *m_pListener;
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int m_width;
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int m_height;
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float m_offset;
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float m_scale;
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float m_scaleX;
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float m_scaleY;
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ScopedPointer<Graphics>m_pG;
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arma::mat m_data;
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Image m_image;
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double m_currData;
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Colour m_currColor;
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//[/UserVariables]
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//==============================================================================
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//==============================================================================
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JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (DrawComponent)
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};
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//[EndFile] You can add extra defines here...
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//[/EndFile]
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#endif // __JUCE_HEADER_7594B61AA9F7A49E__
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