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Rbm-legacy/Source/Rbm.hpp
T
jens f62f1283f8 further development
git-svn-id: http://moon:8086/svn/software/trunk/projects/RBM@17 b431acfa-c32f-4a4a-93f1-934dc6c82436
2014-10-04 19:09:35 +00:00

277 lines
5.2 KiB
C++

/*
* Rbm.hpp
*
* Created on: 21.09.2014
* Author: jens
*/
#ifndef RBM_HPP_
#define RBM_HPP_
#include "VisibleLayer.hpp"
#include "HiddenLayer.hpp"
#include "Weights.hpp"
#include <cmath>
void mylog(const char* format, ...);
#define printf mylog
class Rbm
{
public:
Rbm(Weights &weights)
: m_w(weights)
, m_tv(weights.getNumVisible())
, m_th(weights.getNumHidden())
{
Noise_Init(&m_noise, 0x32727155);
}
~Rbm()
{
Noise_Free(&m_noise);
}
void weightsUpdate(VisibleLayer &v, VisibleLayer &vr, HiddenLayer &h, HiddenLayer &hr, double mu)
{
uint32_t i, j;
double dw;
// Update weights
for (i=0; i < m_w.getNumHidden(); i++)
{
dw = 0;
for (j=0; j < m_w.getNumVisible(); j++)
{
dw = v.getStates()[j] * h.getStates()[i];
m_w.getWeights()[i][j] += mu*dw;
}
}
for (i=0; i < m_w.getNumHidden(); i++)
{
dw = 0;
for (j=0; j < m_w.getNumVisible(); j++)
{
dw = vr.getStates()[j] * hr.getStates()[i];
m_w.getWeights()[i][j] -= mu*dw;
}
}
#if 1
for (i=0; i < m_w.getNumVisible(); i++)
{
dw = v.getStates()[i] - vr.getStates()[i];
m_w.getBiasVisible()[i] += mu*dw;
}
for (i=0; i < m_w.getNumHidden(); i++)
{
dw = h.getStates()[i] - hr.getStates()[i];
m_w.getBiasHidden()[i] += mu*dw;
}
#endif
}
void train(VisibleLayerArray &vts, uint32_t numEpochs, double mu)
{
uint32_t epoch;
uint32_t trainingPatternIndex;
VisibleLayer vr(m_w.getNumVisible());
HiddenLayer h(m_w.getNumHidden());
HiddenLayer hr(m_w.getNumHidden());
const uint32_t monitorInterval = 100; // epochs
uint32_t monitorCount = monitorInterval; // epochs
for (epoch=0; epoch < numEpochs; epoch++)
{
trainingPatternIndex = (uint32_t)((vts.getSize())*Noise_Uniform(&m_noise, 0.5));
if (trainingPatternIndex == vts.getSize())
continue;
// Assign training data
VisibleLayer &vt = vts.getAt(trainingPatternIndex);
// Create hidden layer base on training data
h.probsUpdate(vt, m_w);
// h.statesAssignfromProbs();
h.statesUpdateStochastic();
// Create visible reconstruction (a fantasy...)
vr = vt;
vr.probsUpdate(h, m_w);
// vr.statesAssignfromProbs();
vr.statesUpdateStochastic();
// Create hidden reconstruction
hr.probsUpdate(vr, m_w);
// hr.statesAssignfromProbs();
hr.statesUpdateStochastic();
// Update weights
weightsUpdate(vt, vr, h, hr, mu);
if (!monitorCount)
{
monitorCount = monitorInterval;
// printf("Epoch #%d\n", epoch);
// prob();
}
monitorCount--;
}
}
double getEnergy(VisibleLayer &v, HiddenLayer &h)
{
uint32_t i, j;
double energy;
energy = -v.getEnergy(m_w) - h.getEnergy(m_w);
for (i=0; i < h.getNumUnits(); i++)
{
for (j=0; j < v.getNumUnits(); j++)
{
energy -= v.getStates()[j] * h.getStates()[i] * m_w.getWeights()[i][j];
}
}
return energy;
}
void prob(VisibleLayerArray &vts)
{
uint32_t i, j;
double z;
double p;
HiddenLayer *h = new HiddenLayer[vts.getSize()];
// Create hidden layer activations based on training data
for (j=0; j < vts.getSize(); j++)
{
h[j].setNumUnits(m_w.getNumHidden());
h[j].probsUpdate(vts.getAt(j), m_w);
// h[j].statesAssignfromProbs();
h[j].statesUpdateStochastic();
}
printf("pi(t) = (pi^, v>)\n");
for (i=0; i < m_w.getNumHidden(); i++)
{
for (j=0; j < vts.getSize(); j++)
{
p = h[j].getProbs()[i];
printf("%3.6f ", p);
}
printf("\n");
}
printf("\n");
printf("si(t) = (si^, v>)\n");
for (i=0; i < m_w.getNumHidden(); i++)
{
for (j=0; j < vts.getSize(); j++)
{
p = h[j].getStates()[i];
printf("%3.6f ", p);
}
printf("\n");
}
printf("\n");
printf("p(v) = (t^, v>)\n");
for (i=0; i < vts.getSize(); i++)
{
z = 0;
for (j=0; j < vts.getSize(); j++)
{
z += exp(-getEnergy(vts.getAt(j), h[i]));
}
for (j=0; j < vts.getSize(); j++)
{
p = exp(-getEnergy(vts.getAt(j), h[i]))/z;
printf("%3.6f ", p);
}
printf("\n");
}
printf("\n");
// Reconstruct
for (i=0; i < vts.getSize(); i++)
{
vts.getAt(i).probsUpdate(h[i], m_w);
}
printf("A fantasy... (v^, t>)\n");
for (i=0; i < m_w.getNumVisible(); i++)
{
for (j=0; j < vts.getSize(); j++)
{
p = vts.getAt(j).getProbs()[i];
printf("%3.6f ", p);
}
printf("\n");
}
delete [] h;
}
const double* toHidden(const double *pVisible)
{
double p;
uint32_t i;
VisibleLayer tv(m_w.getNumVisible(), pVisible);
m_th.probsUpdate(tv, m_w);
m_th.statesAssignfromProbs();
// m_th.statesUpdateStochastic();
#if 0
printf("pi(t) = (pi^, v>)\n");
for (i=0; i < m_w.getNumHidden(); i++)
{
p = m_th.getProbs()[i];
printf("%3.6f\n", p);
}
printf("\n");
#endif
return m_th.getStates();
}
const double* toVisible(const double *pHidden)
{
double p;
uint32_t i;
HiddenLayer th(m_w.getNumHidden(), pHidden);
m_tv.probsUpdate(th, m_w);
m_tv.statesAssignfromProbs();
// m_tv.statesUpdateStochastic();
#if 0
printf("pi(t) = (pi^, v>)\n");
for (i=0; i < m_w.getNumVisible(); i++)
{
p = m_tv.getProbs()[i];
printf("%3.6f\n", p);
}
printf("\n");
#endif
return m_tv.getStates();
}
private:
Weights &m_w;
VisibleLayer m_tv;
HiddenLayer m_th;
noise_gen_t m_noise;
};
#endif /* RBM_HPP_ */