Files
Rbm-legacy/Source/MainComponent.h
T
jens b1a0c90ea0 - added grayscale display
- reconstruction and hidden probs can be displayed

git-svn-id: http://moon:8086/svn/software/trunk/projects/RBM@15 b431acfa-c32f-4a4a-93f1-934dc6c82436
2014-09-26 05:30:16 +00:00

75 lines
2.4 KiB
C++

/*
==============================================================================
This is an automatically generated GUI class created by the Introjucer!
Be careful when adding custom code to these files, as only the code within
the "//[xyz]" and "//[/xyz]" sections will be retained when the file is loaded
and re-saved.
Created with Introjucer version: 3.1.0
------------------------------------------------------------------------------
The Introjucer is part of the JUCE library - "Jules' Utility Class Extensions"
Copyright 2004-13 by Raw Material Software Ltd.
==============================================================================
*/
#ifndef __JUCE_HEADER_9002020A4DD09B20__
#define __JUCE_HEADER_9002020A4DD09B20__
//[Headers] -- You can add your own extra header files here --
#include "JuceHeader.h"
#include "Rbm.hpp"
//[/Headers]
#include "DrawComponent.h"
//==============================================================================
/**
//[Comments]
An auto-generated component, created by the Introjucer.
Describe your class and how it works here!
//[/Comments]
*/
class MainComponent : public Component,
public ButtonListener
{
public:
//==============================================================================
MainComponent ();
~MainComponent();
//==============================================================================
//[UserMethods] -- You can add your own custom methods in this section.
//[/UserMethods]
void paint (Graphics& g);
void resized();
void buttonClicked (Button* buttonThatWasClicked);
private:
//[UserVariables] -- You can add your own custom variables in this section.
ScopedPointer<Rbm> m_pRbm;
ScopedPointer<DrawComponent> Draw;
//[/UserVariables]
//==============================================================================
ScopedPointer<TextButton> textButton;
//==============================================================================
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (MainComponent)
};
//[EndFile] You can add extra defines here...
//[/EndFile]
#endif // __JUCE_HEADER_9002020A4DD09B20__