Files
Rbm-legacy/Source/RbmComponent.h
T
jens 93b6144864 [RBM]
- introduce RbmComponent

git-svn-id: http://moon:8086/svn/software/trunk/projects/RBM@288 b431acfa-c32f-4a4a-93f1-934dc6c82436
2016-06-14 18:52:08 +00:00

195 lines
5.4 KiB
C++

/*
==============================================================================
This is an automatically generated GUI class created by the Introjucer!
Be careful when adding custom code to these files, as only the code within
the "//[xyz]" and "//[/xyz]" sections will be retained when the file is loaded
and re-saved.
Created with Introjucer version: 3.1.0
------------------------------------------------------------------------------
The Introjucer is part of the JUCE library - "Jules' Utility Class Extensions"
Copyright 2004-13 by Raw Material Software Ltd.
==============================================================================
*/
#ifndef __RBM_COMPONENT__
#define __RBM_COMPONENT__
//[Headers] -- You can add your own extra header files here --
#include "JuceHeader.h"
#include "DrawComponent.h"
#include "LayerArray.hpp"
#include "Rbm.hpp"
//[/Headers]
class RbmComponentListener
{
public:
RbmComponentListener() {}
virtual ~RbmComponentListener()
{
}
virtual void onLayerSizeChanged(size_t size) = 0;
virtual void onRbmEpochTrained(size_t progressPercent) = 0;
};
//==============================================================================
/**
//[Comments]
An auto-generated component, created by the Introjucer.
Describe your class and how it works here!
//[/Comments]
*/
class RbmComponent : public Component,
public LayerArrayListener,
public RbmListener,
public DrawListener
{
public:
//==============================================================================
RbmComponent (Weights &weights, RbmComponentListener &listener);
~RbmComponent();
//==============================================================================
//[UserMethods] -- You can add your own custom methods in this section.
//[/UserMethods]
void paint (Graphics& g);
void resized() override;
void mouseMove (const MouseEvent& e) override;
void mouseEnter (const MouseEvent& e) override;
void mouseExit (const MouseEvent& e) override;
void mouseDown (const MouseEvent& e) override;
void mouseDrag (const MouseEvent& e) override;
void mouseUp (const MouseEvent& e) override;
void mouseDoubleClick (const MouseEvent& e) override;
void mouseWheelMove (const MouseEvent& e, const MouseWheelDetails& wheel) override;
void setDoLearnVariance(bool value);
void setDoRaoBlackwell(bool enable);
void setUseProbsForHiddenReconstruction(bool enable);
void setUseVisibleGaussian(bool enable);
void setDoSparse(bool enable);
void setNormalizeData(bool enable)
{
m_pRbm->setNormalizeData(enable);
}
void setLambda(double value);
void setSigmaDecay(double value);
void setWeightDecay(double value);
void setSparsity(double value);
void setNumGibbs(size_t value);
void setSigma(double value);
void setMuWeights(double value)
{
m_pRbm->setMuWeights(value);
}
void setMuSparsity(double value)
{
m_pRbm->setMuSparsity(value);
}
void setMomentum(double value)
{
m_pRbm->setMomentum(value);
}
void addFromTraining()
{
DrawReconstruction->setData(DrawTraining->getData());
m_layers.add(DrawTraining->getData(), m_vNumX*m_vNumY);
m_listener.onLayerSizeChanged(m_layers.getSize());
}
void selectWeights(size_t index)
{
m_currWeightIndexToDraw = index;
redrawWeights();
}
void selectTraining(size_t index)
{
if (m_layers.getSize() > 0)
{
m_currTrainingIndexToDraw = index;
RowVectorXd t = m_layers.getAt(index);
DrawTraining->setData(t);
redrawReconstruction();
}
}
void copyReconstructionToTraining()
{
DrawTraining->setData(DrawReconstruction->getData());
}
void clearTraining()
{
m_layers.clear();
}
void loadTraining(const char *pFilename)
{
m_layers.load(pFilename);
}
void saveTraining(const char *pFilename)
{
m_layers.save(pFilename);
}
void removeTrainingAt(size_t index)
{
m_layers.removeAt(index);
}
void redrawWeights();
void redrawReconstruction();
void train(size_t numEpochs)
{
m_pRbm->train(m_layers, numEpochs);
}
private:
//[UserVariables] -- You can add your own custom variables in this section.
ScopedPointer<Rbm> m_pRbm;
Weights &m_weights;
RbmComponentListener &m_listener;
ScopedPointer<DrawComponent> DrawTraining;
ScopedPointer<DrawComponent> DrawReconstruction;
ScopedPointer<DrawComponent> DrawWeights;
ScopedPointer<DrawComponent> DrawVars;
ScopedPointer<DrawComponent> DrawHidden;
uint32_t m_vNumX;
uint32_t m_vNumY;
uint32_t m_hNum;
LayerArray m_layers;
size_t m_currWeightIndexToDraw;
size_t m_currTrainingIndexToDraw;
void onChanged(const LayerArray &obj) override;
void onEpochTrained(const Rbm &obj) override;
void onDraw(DrawComponent &obj) override;
//[/UserVariables]
//==============================================================================
//==============================================================================
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (RbmComponent)
};
//[EndFile] You can add extra defines here...
//[/EndFile]
#endif // __RBM_COMPONENT__