- introduce RbmComponent git-svn-id: http://moon:8086/svn/software/trunk/projects/RBM@288 b431acfa-c32f-4a4a-93f1-934dc6c82436
195 lines
5.4 KiB
C++
195 lines
5.4 KiB
C++
/*
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==============================================================================
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This is an automatically generated GUI class created by the Introjucer!
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Be careful when adding custom code to these files, as only the code within
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the "//[xyz]" and "//[/xyz]" sections will be retained when the file is loaded
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and re-saved.
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Created with Introjucer version: 3.1.0
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------------------------------------------------------------------------------
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The Introjucer is part of the JUCE library - "Jules' Utility Class Extensions"
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Copyright 2004-13 by Raw Material Software Ltd.
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==============================================================================
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*/
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#ifndef __RBM_COMPONENT__
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#define __RBM_COMPONENT__
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//[Headers] -- You can add your own extra header files here --
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#include "JuceHeader.h"
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#include "DrawComponent.h"
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#include "LayerArray.hpp"
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#include "Rbm.hpp"
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//[/Headers]
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class RbmComponentListener
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{
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public:
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RbmComponentListener() {}
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virtual ~RbmComponentListener()
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{
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}
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virtual void onLayerSizeChanged(size_t size) = 0;
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virtual void onRbmEpochTrained(size_t progressPercent) = 0;
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};
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//==============================================================================
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/**
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//[Comments]
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An auto-generated component, created by the Introjucer.
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Describe your class and how it works here!
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//[/Comments]
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*/
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class RbmComponent : public Component,
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public LayerArrayListener,
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public RbmListener,
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public DrawListener
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{
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public:
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//==============================================================================
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RbmComponent (Weights &weights, RbmComponentListener &listener);
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~RbmComponent();
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//==============================================================================
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//[UserMethods] -- You can add your own custom methods in this section.
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//[/UserMethods]
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void paint (Graphics& g);
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void resized() override;
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void mouseMove (const MouseEvent& e) override;
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void mouseEnter (const MouseEvent& e) override;
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void mouseExit (const MouseEvent& e) override;
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void mouseDown (const MouseEvent& e) override;
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void mouseDrag (const MouseEvent& e) override;
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void mouseUp (const MouseEvent& e) override;
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void mouseDoubleClick (const MouseEvent& e) override;
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void mouseWheelMove (const MouseEvent& e, const MouseWheelDetails& wheel) override;
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void setDoLearnVariance(bool value);
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void setDoRaoBlackwell(bool enable);
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void setUseProbsForHiddenReconstruction(bool enable);
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void setUseVisibleGaussian(bool enable);
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void setDoSparse(bool enable);
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void setNormalizeData(bool enable)
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{
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m_pRbm->setNormalizeData(enable);
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}
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void setLambda(double value);
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void setSigmaDecay(double value);
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void setWeightDecay(double value);
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void setSparsity(double value);
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void setNumGibbs(size_t value);
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void setSigma(double value);
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void setMuWeights(double value)
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{
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m_pRbm->setMuWeights(value);
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}
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void setMuSparsity(double value)
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{
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m_pRbm->setMuSparsity(value);
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}
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void setMomentum(double value)
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{
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m_pRbm->setMomentum(value);
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}
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void addFromTraining()
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{
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DrawReconstruction->setData(DrawTraining->getData());
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m_layers.add(DrawTraining->getData(), m_vNumX*m_vNumY);
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m_listener.onLayerSizeChanged(m_layers.getSize());
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}
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void selectWeights(size_t index)
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{
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m_currWeightIndexToDraw = index;
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redrawWeights();
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}
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void selectTraining(size_t index)
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{
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if (m_layers.getSize() > 0)
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{
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m_currTrainingIndexToDraw = index;
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RowVectorXd t = m_layers.getAt(index);
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DrawTraining->setData(t);
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redrawReconstruction();
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}
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}
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void copyReconstructionToTraining()
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{
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DrawTraining->setData(DrawReconstruction->getData());
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}
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void clearTraining()
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{
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m_layers.clear();
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}
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void loadTraining(const char *pFilename)
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{
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m_layers.load(pFilename);
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}
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void saveTraining(const char *pFilename)
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{
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m_layers.save(pFilename);
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}
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void removeTrainingAt(size_t index)
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{
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m_layers.removeAt(index);
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}
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void redrawWeights();
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void redrawReconstruction();
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void train(size_t numEpochs)
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{
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m_pRbm->train(m_layers, numEpochs);
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}
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private:
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//[UserVariables] -- You can add your own custom variables in this section.
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ScopedPointer<Rbm> m_pRbm;
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Weights &m_weights;
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RbmComponentListener &m_listener;
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ScopedPointer<DrawComponent> DrawTraining;
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ScopedPointer<DrawComponent> DrawReconstruction;
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ScopedPointer<DrawComponent> DrawWeights;
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ScopedPointer<DrawComponent> DrawVars;
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ScopedPointer<DrawComponent> DrawHidden;
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uint32_t m_vNumX;
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uint32_t m_vNumY;
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uint32_t m_hNum;
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LayerArray m_layers;
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size_t m_currWeightIndexToDraw;
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size_t m_currTrainingIndexToDraw;
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void onChanged(const LayerArray &obj) override;
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void onEpochTrained(const Rbm &obj) override;
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void onDraw(DrawComponent &obj) override;
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//[/UserVariables]
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//==============================================================================
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//==============================================================================
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JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (RbmComponent)
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};
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//[EndFile] You can add extra defines here...
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//[/EndFile]
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#endif // __RBM_COMPONENT__
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