Files
Rbm-legacy/Source/RbmComponent.h
T
jens 46bffda38f [RBM]
- added DBN stack
- concentrated RBM params into structure


git-svn-id: http://moon:8086/svn/software/trunk/projects/RBM@295 b431acfa-c32f-4a4a-93f1-934dc6c82436
2016-06-17 22:14:55 +00:00

146 lines
4.5 KiB
C++

/*
==============================================================================
This is an automatically generated GUI class created by the Introjucer!
Be careful when adding custom code to these files, as only the code within
the "//[xyz]" and "//[/xyz]" sections will be retained when the file is loaded
and re-saved.
Created with Introjucer version: 3.1.0
------------------------------------------------------------------------------
The Introjucer is part of the JUCE library - "Jules' Utility Class Extensions"
Copyright 2004-13 by Raw Material Software Ltd.
==============================================================================
*/
#ifndef __RBM_COMPONENT__
#define __RBM_COMPONENT__
//[Headers] -- You can add your own extra header files here --
#include "JuceHeader.h"
#include "DrawComponent.h"
#include "Rbm.hpp"
//[/Headers]
class IRbm
{
public:
IRbm() {}
virtual ~IRbm()
{
}
};
class RbmComponentListener
{
public:
RbmComponentListener() {}
virtual ~RbmComponentListener()
{
}
virtual void onRbmEpochTrained(size_t progressPercent) = 0;
};
//==============================================================================
/**
//[Comments]
An auto-generated component, created by the Introjucer.
Describe your class and how it works here!
//[/Comments]
*/
class RbmComponent : public Component,
public RbmListener,
public DrawListener
{
public:
//==============================================================================
RbmComponent (Weights &weights, MatrixXd const &batch, RbmComponentListener &listener);
~RbmComponent();
//==============================================================================
//[UserMethods] -- You can add your own custom methods in this section.
//[/UserMethods]
void paint (Graphics& g);
void resized() override;
void mouseMove (const MouseEvent& e) override;
void mouseEnter (const MouseEvent& e) override;
void mouseExit (const MouseEvent& e) override;
void mouseDown (const MouseEvent& e) override;
void mouseDrag (const MouseEvent& e) override;
void mouseUp (const MouseEvent& e) override;
void mouseDoubleClick (const MouseEvent& e) override;
void mouseWheelMove (const MouseEvent& e, const MouseWheelDetails& wheel) override;
void setDoLearnVariance(bool value);
void setDoRaoBlackwell(bool enable);
void setUseProbsForHiddenReconstruction(bool enable);
void setUseVisibleGaussian(bool enable);
void setDoSparse(bool enable);
void setNormalizeData(bool enable);
void setLambda(double value);
void setSigmaDecay(double value);
void setWeightDecay(double value);
void setSparsity(double value);
void setNumGibbs(size_t value);
void setSigma(double value);
void setMuWeights(double value);
void setMuSparsity(double value);
void setMomentum(double value);
void batchchanged();
void setWeightsIndex(size_t index);
size_t getWeightsIndex();
void setTrainingIndex(size_t index);
size_t getTrainingIndex();
void copyReconstructionToTraining();
void redrawWeights();
void redrawReconstruction();
void redrawVariances();
void train(size_t numEpochs);
RowVectorXd const& getTrainingData();
MatrixXd const& getHiddenBatch()
{
return m_pRbm->getHiddenBatch();
}
Rbm::Params const& params()
{
return m_pRbm->params();
}
private:
//[UserVariables] -- You can add your own custom variables in this section.
ScopedPointer<Rbm> m_pRbm;
Weights &m_weights;
RbmComponentListener &m_listener;
ScopedPointer<DrawComponent> DrawTraining;
ScopedPointer<DrawComponent> DrawReconstruction;
ScopedPointer<DrawComponent> DrawWeights;
ScopedPointer<DrawComponent> DrawVars;
ScopedPointer<DrawComponent> DrawHidden;
size_t m_currWeightIndexToDraw;
size_t m_currTrainingIndexToDraw;
void onEpochTrained(const Rbm &obj) override;
void onDraw(DrawComponent &obj) override;
//[/UserVariables]
//==============================================================================
//==============================================================================
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (RbmComponent)
};
//[EndFile] You can add extra defines here...
//[/EndFile]
#endif // __RBM_COMPONENT__