- added Robbins-Monro (but doesn't work well)
- added DrawListener - added realtime reconstruct - additional LayerArray constructor git-svn-id: http://moon:8086/svn/software/trunk/projects/RBM@20 b431acfa-c32f-4a4a-93f1-934dc6c82436
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+13
-1
@@ -22,6 +22,14 @@
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//[Headers] -- You can add your own extra header files here --
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#include "JuceHeader.h"
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class DrawComponent;
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class DrawListener
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{
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public:
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DrawListener() {}
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virtual ~DrawListener() {}
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virtual void onDraw(DrawComponent &obj) = 0;
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};
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//[/Headers]
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@@ -43,7 +51,8 @@ public:
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//==============================================================================
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//[UserMethods] -- You can add your own custom methods in this section.
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void drawAt(int x, int y);
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void setListener(DrawListener *pListener);
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void drawAt(int x, int y, bool setColor);
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void setData(const double *pData);
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const double* getData();
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void clear();
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@@ -64,6 +73,7 @@ public:
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private:
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//[UserVariables] -- You can add your own custom variables in this section.
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DrawListener *m_pListener;
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int m_width;
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int m_height;
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float m_scaleX;
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@@ -71,6 +81,8 @@ private:
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ScopedPointer<Graphics>m_pG;
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ScopedPointer<double>m_pData;
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Image m_image;
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double m_currData;
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Colour m_currColor;
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//[/UserVariables]
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//==============================================================================
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