- initial version
git-svn-id: http://moon:8086/svn/software/trunk/projects/RBM@14 b431acfa-c32f-4a4a-93f1-934dc6c82436
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/*
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==============================================================================
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This file is part of the JUCE library.
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Copyright (c) 2013 - Raw Material Software Ltd.
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Permission is granted to use this software under the terms of either:
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a) the GPL v2 (or any later version)
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b) the Affero GPL v3
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Details of these licenses can be found at: www.gnu.org/licenses
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JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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------------------------------------------------------------------------------
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To release a closed-source product which uses JUCE, commercial licenses are
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available: visit www.juce.com for more information.
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==============================================================================
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*/
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OpenGLPixelFormat::OpenGLPixelFormat (const int bitsPerRGBComponent,
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const int alphaBits_,
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const int depthBufferBits_,
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const int stencilBufferBits_) noexcept
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: redBits (bitsPerRGBComponent),
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greenBits (bitsPerRGBComponent),
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blueBits (bitsPerRGBComponent),
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alphaBits (alphaBits_),
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depthBufferBits (depthBufferBits_),
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stencilBufferBits (stencilBufferBits_),
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accumulationBufferRedBits (0),
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accumulationBufferGreenBits (0),
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accumulationBufferBlueBits (0),
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accumulationBufferAlphaBits (0),
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multisamplingLevel (0)
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{
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}
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bool OpenGLPixelFormat::operator== (const OpenGLPixelFormat& other) const noexcept
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{
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return redBits == other.redBits
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&& greenBits == other.greenBits
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&& blueBits == other.blueBits
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&& alphaBits == other.alphaBits
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&& depthBufferBits == other.depthBufferBits
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&& stencilBufferBits == other.stencilBufferBits
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&& accumulationBufferRedBits == other.accumulationBufferRedBits
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&& accumulationBufferGreenBits == other.accumulationBufferGreenBits
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&& accumulationBufferBlueBits == other.accumulationBufferBlueBits
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&& accumulationBufferAlphaBits == other.accumulationBufferAlphaBits
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&& multisamplingLevel == other.multisamplingLevel;
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}
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bool OpenGLPixelFormat::operator!= (const OpenGLPixelFormat& other) const noexcept
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{
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return ! operator== (other);
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}
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