/*
  ==============================================================================

  This is an automatically generated GUI class created by the Introjucer!

  Be careful when adding custom code to these files, as only the code within
  the "//[xyz]" and "//[/xyz]" sections will be retained when the file is loaded
  and re-saved.

  Created with Introjucer version: 3.1.0

  ------------------------------------------------------------------------------

  The Introjucer is part of the JUCE library - "Jules' Utility Class Extensions"
  Copyright 2004-13 by Raw Material Software Ltd.

  ==============================================================================
*/

#ifndef __JUCE_HEADER_7594B61AA9F7A49E__
#define __JUCE_HEADER_7594B61AA9F7A49E__

//[Headers]     -- You can add your own extra header files here --
#include "JuceHeader.h"
class DrawComponent;
class DrawListener
{
public:
	DrawListener() {}
	virtual ~DrawListener() {}
	virtual void onDraw(DrawComponent &obj) = 0;
};
#include <Eigen/Dense>

using namespace Eigen;
//[/Headers]



//==============================================================================
/**
                                                                    //[Comments]
    An auto-generated component, created by the Introjucer.

    Describe your class and how it works here!
                                                                    //[/Comments]
*/
class DrawComponent  : public Component
{
public:
    //==============================================================================
    DrawComponent (int width, int height, float offset=0.0, float scale=1.0);
    ~DrawComponent();

    //==============================================================================
    //[UserMethods]     -- You can add your own custom methods in this section.
    void setListener(DrawListener *pListener);
	void drawAt(int x, int y, bool setColor);
	RowVectorXd& getData();
	void clear();
	void DrawData();
    //[/UserMethods]

    void paint (Graphics& g);
    void resized();
    void mouseMove (const MouseEvent& e);
    void mouseEnter (const MouseEvent& e);
    void mouseExit (const MouseEvent& e);
    void mouseDown (const MouseEvent& e);
    void mouseDrag (const MouseEvent& e);
    void mouseUp (const MouseEvent& e);
    void mouseDoubleClick (const MouseEvent& e);
    void mouseWheelMove (const MouseEvent& e, const MouseWheelDetails& wheel);



private:
    //[UserVariables]   -- You can add your own custom variables in this section.
    DrawListener *m_pListener;
    int m_width;
    int m_height;
	float m_offset;
	float m_scale;
    float m_scaleX;
    float m_scaleY;
    ScopedPointer<Graphics>m_pG;
    RowVectorXd m_data;
	Image m_image;
	double m_currData;
	Colour m_currColor;
    //[/UserVariables]

    //==============================================================================


    //==============================================================================
    JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (DrawComponent)
};

//[EndFile] You can add extra defines here...
//[/EndFile]

#endif   // __JUCE_HEADER_7594B61AA9F7A49E__
