harden UBX parsing/dispatch and report peer-side disconnects in GUI
A struct size-mismatch or any other parse error in a listener could propagate uncaught out of the socket-reading thread and silently kill it. Catch broadly in the event loop and per-listener in call_listener, and make the NAV-SAT/NAV-SIG/RXM-RAWX group parsers tolerate a payload length that isn't an exact multiple of the group size instead of crashing on a short struct.unpack. Also wire NetworkBackend's socket-loss detection through to ReceiverManager (via a queued signal, since the callback fires from the backend thread) so the GUI reflects a peer-initiated disconnect instead of leaving the row stuck showing "connected". Verified against a real ZED-X20P: it drops the TCP session on its own after ~20-28s regardless of traffic; the GUI now marks the receiver disconnected and frees its ID for reconnecting. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01AzmCaNjDb3TAqPpTwunKTY
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+5
-2
@@ -11,5 +11,8 @@ class MsgTalker(ABC):
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def call_listener(self, msg: MsgContainer):
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for sink in self.sinks:
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if sink.is_msg(msg):
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sink.on_recv(msg)
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try:
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if sink.is_msg(msg):
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sink.on_recv(msg)
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except Exception as exc:
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print(f"Listener {sink.__class__.__name__} failed on {msg}: {exc}")
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