- port to minGw
git-svn-id: http://moon:8086/svn/software/trunk/projects/JaySynth@235 b431acfa-c32f-4a4a-93f1-934dc6c82436
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/*
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==============================================================================
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This file is part of the JUCE library.
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Copyright (c) 2013 - Raw Material Software Ltd.
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Permission is granted to use this software under the terms of either:
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a) the GPL v2 (or any later version)
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b) the Affero GPL v3
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Details of these licenses can be found at: www.gnu.org/licenses
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JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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------------------------------------------------------------------------------
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To release a closed-source product which uses JUCE, commercial licenses are
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available: visit www.juce.com for more information.
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==============================================================================
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*/
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#ifndef JUCE_CARETCOMPONENT_H_INCLUDED
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#define JUCE_CARETCOMPONENT_H_INCLUDED
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//==============================================================================
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/**
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*/
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class JUCE_API CaretComponent : public Component,
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private Timer
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{
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public:
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//==============================================================================
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/** Creates the caret component.
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The keyFocusOwner is an optional component which the caret will check, making
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itself visible only when the keyFocusOwner has keyboard focus.
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*/
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CaretComponent (Component* keyFocusOwner);
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/** Destructor. */
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~CaretComponent();
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//==============================================================================
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/** Sets the caret's position to place it next to the given character.
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The area is the rectangle containing the entire character that the caret is
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positioned on, so by default a vertical-line caret may choose to just show itself
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at the left of this area. You can override this method to customise its size.
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This method will also force the caret to reset its timer and become visible (if
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appropriate), so that as it moves, you can see where it is.
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*/
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virtual void setCaretPosition (const Rectangle<int>& characterArea);
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/** A set of colour IDs to use to change the colour of various aspects of the caret.
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These constants can be used either via the Component::setColour(), or LookAndFeel::setColour()
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methods.
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@see Component::setColour, Component::findColour, LookAndFeel::setColour, LookAndFeel::findColour
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*/
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enum ColourIds
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{
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caretColourId = 0x1000204, /**< The colour with which to draw the caret. */
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};
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//==============================================================================
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/** @internal */
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void paint (Graphics&) override;
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private:
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Component* owner;
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bool shouldBeShown() const;
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void timerCallback() override;
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JUCE_DECLARE_NON_COPYABLE (CaretComponent)
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};
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#endif // JUCE_CARETCOMPONENT_H_INCLUDED
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