- port to minGw
git-svn-id: http://moon:8086/svn/software/trunk/projects/JaySynth@235 b431acfa-c32f-4a4a-93f1-934dc6c82436
This commit is contained in:
@@ -0,0 +1,111 @@
|
||||
/*
|
||||
==============================================================================
|
||||
|
||||
This file is part of the JUCE library.
|
||||
Copyright (c) 2013 - Raw Material Software Ltd.
|
||||
|
||||
Permission is granted to use this software under the terms of either:
|
||||
a) the GPL v2 (or any later version)
|
||||
b) the Affero GPL v3
|
||||
|
||||
Details of these licenses can be found at: www.gnu.org/licenses
|
||||
|
||||
JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
|
||||
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
|
||||
------------------------------------------------------------------------------
|
||||
|
||||
To release a closed-source product which uses JUCE, commercial licenses are
|
||||
available: visit www.juce.com for more information.
|
||||
|
||||
==============================================================================
|
||||
*/
|
||||
|
||||
#ifndef JUCE_BUFFERINGAUDIOSOURCE_H_INCLUDED
|
||||
#define JUCE_BUFFERINGAUDIOSOURCE_H_INCLUDED
|
||||
|
||||
|
||||
//==============================================================================
|
||||
/**
|
||||
An AudioSource which takes another source as input, and buffers it using a thread.
|
||||
|
||||
Create this as a wrapper around another thread, and it will read-ahead with
|
||||
a background thread to smooth out playback. You can either create one of these
|
||||
directly, or use it indirectly using an AudioTransportSource.
|
||||
|
||||
@see PositionableAudioSource, AudioTransportSource
|
||||
*/
|
||||
class JUCE_API BufferingAudioSource : public PositionableAudioSource,
|
||||
private TimeSliceClient
|
||||
{
|
||||
public:
|
||||
//==============================================================================
|
||||
/** Creates a BufferingAudioSource.
|
||||
|
||||
@param source the input source to read from
|
||||
@param backgroundThread a background thread that will be used for the
|
||||
background read-ahead. This object must not be deleted
|
||||
until after any BufferedAudioSources that are using it
|
||||
have been deleted!
|
||||
@param deleteSourceWhenDeleted if true, then the input source object will
|
||||
be deleted when this object is deleted
|
||||
@param numberOfSamplesToBuffer the size of buffer to use for reading ahead
|
||||
@param numberOfChannels the number of channels that will be played
|
||||
*/
|
||||
BufferingAudioSource (PositionableAudioSource* source,
|
||||
TimeSliceThread& backgroundThread,
|
||||
bool deleteSourceWhenDeleted,
|
||||
int numberOfSamplesToBuffer,
|
||||
int numberOfChannels = 2);
|
||||
|
||||
/** Destructor.
|
||||
|
||||
The input source may be deleted depending on whether the deleteSourceWhenDeleted
|
||||
flag was set in the constructor.
|
||||
*/
|
||||
~BufferingAudioSource();
|
||||
|
||||
//==============================================================================
|
||||
/** Implementation of the AudioSource method. */
|
||||
void prepareToPlay (int samplesPerBlockExpected, double sampleRate) override;
|
||||
|
||||
/** Implementation of the AudioSource method. */
|
||||
void releaseResources() override;
|
||||
|
||||
/** Implementation of the AudioSource method. */
|
||||
void getNextAudioBlock (const AudioSourceChannelInfo&) override;
|
||||
|
||||
//==============================================================================
|
||||
/** Implements the PositionableAudioSource method. */
|
||||
void setNextReadPosition (int64 newPosition) override;
|
||||
|
||||
/** Implements the PositionableAudioSource method. */
|
||||
int64 getNextReadPosition() const override;
|
||||
|
||||
/** Implements the PositionableAudioSource method. */
|
||||
int64 getTotalLength() const override { return source->getTotalLength(); }
|
||||
|
||||
/** Implements the PositionableAudioSource method. */
|
||||
bool isLooping() const override { return source->isLooping(); }
|
||||
|
||||
private:
|
||||
//==============================================================================
|
||||
OptionalScopedPointer<PositionableAudioSource> source;
|
||||
TimeSliceThread& backgroundThread;
|
||||
int numberOfSamplesToBuffer, numberOfChannels;
|
||||
AudioSampleBuffer buffer;
|
||||
CriticalSection bufferStartPosLock;
|
||||
int64 volatile bufferValidStart, bufferValidEnd, nextPlayPos;
|
||||
double volatile sampleRate;
|
||||
bool wasSourceLooping, isPrepared;
|
||||
|
||||
bool readNextBufferChunk();
|
||||
void readBufferSection (int64 start, int length, int bufferOffset);
|
||||
int useTimeSlice() override;
|
||||
|
||||
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (BufferingAudioSource)
|
||||
};
|
||||
|
||||
|
||||
#endif // JUCE_BUFFERINGAUDIOSOURCE_H_INCLUDED
|
||||
Reference in New Issue
Block a user