Refactored
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@@ -838,7 +838,7 @@ void JaySynthAudioProcessor::bankImportXml (const XmlElement *xml)
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if (xml->hasTagName ("JSYNTH_BANK"))
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{
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XmlElement *xml2 = xml->getFirstChildElement();
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bankImportXml_legacy(*xml2);
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bankDecodeXml_legacy(*xml2);
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}
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}
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@@ -929,7 +929,7 @@ void JaySynthAudioProcessor::patchImportXml (const XmlElement *xml, JaySynthSoun
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}
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else if (xml->hasTagName ("JSYNTH_PATCH"))
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{
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patchImportXml_legacy(*xml, patch);
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patchDecodeXml_legacy(*xml, patch);
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}
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setCurrentProgram(getCurrentProgram());
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}
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@@ -1003,7 +1003,7 @@ void JaySynthAudioProcessor::saveBankToFile (const File &file)
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xml->writeToFile (/*const File &destinationFile*/file, /*dtdToUse*/"");
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}
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}
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void JaySynthAudioProcessor::patchImportXml_legacy(const XmlElement& xml, JaySynthSound *patch)
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void JaySynthAudioProcessor::patchDecodeXml_legacy(const XmlElement& xml, JaySynthSound *patch)
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{
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// ok, now pull out our parameters..
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patch->setName(xml.getStringAttribute("NAME"));
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@@ -1022,7 +1022,7 @@ void JaySynthAudioProcessor::patchImportXml_legacy(const XmlElement& xml, JaySyn
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((JaySynthMidiCC*)patch->getMidiCC())->importXML(&xml);
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}
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void JaySynthAudioProcessor::bankImportXml_legacy(const XmlElement& xml)
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void JaySynthAudioProcessor::bankDecodeXml_legacy(const XmlElement& xml)
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{
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// make sure that it's actually our type of XML object..
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XmlElement *pXML = (XmlElement*)&xml;
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@@ -1034,7 +1034,7 @@ void JaySynthAudioProcessor::bankImportXml_legacy(const XmlElement& xml)
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break;
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JaySynthSound *pPatch = &patches[progID];
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patchImportXml_legacy(*pXML, pPatch);
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patchDecodeXml_legacy(*pXML, pPatch);
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((JaySynthMidiCC*)pPatch->getMidiCC())->importXML(pXML);
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pXML = pXML->getNextElement();
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}
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+34
-12
@@ -207,27 +207,49 @@ public:
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XmlElement* getXmlFromBinary (const void* data, const int sizeInBytes);
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const String getParameterNameXML (int index);
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// Patch encode
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void patchEncodeXml(XmlElement *xml, JaySynthSound const *patch);
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void patchDecodeXml(const XmlElement *xml, JaySynthSound *patch);
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// Bank encode
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void bankEncodeXml(XmlElement *xml);
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void bankDecodeXml(const XmlElement *xml);
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void getCurrentProgramStateInformation (MemoryBlock& destData);
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// Patch decode
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void patchDecodeXml(const XmlElement *xml, JaySynthSound *patch);
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void patchDecodeXml_legacy(const XmlElement& xml, JaySynthSound *patch);
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// Bank decode
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void bankDecodeXml(const XmlElement *xml);
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void bankDecodeXml_legacy(const XmlElement& xml);
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// Patch import, main entry
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void patchImportXml (const XmlElement *xml, JaySynthSound *patch);
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// Bank import, main entry
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void bankImportXml (const XmlElement *xml);
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// Patch import VST 2.4
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void setCurrentProgramStateInformation (const void* data, int sizeInBytes);
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void getStateInformation (MemoryBlock& destData);
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// Bank import VST 2.4
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void setStateInformation (const void* data, int sizeInBytes);
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void loadPatchFromFile (const File &file, int index);
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void savePatchToFile (const File &file, int index);
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void loadBankFromFile (const File &file);
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void saveBankToFile (const File &file);
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// Patch export VST 2.4
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void getCurrentProgramStateInformation (MemoryBlock& destData);
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void patchImportXml_legacy(const XmlElement& xml, JaySynthSound *patch);
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void bankImportXml_legacy(const XmlElement& xml);
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void bankImportXml (const XmlElement *xml);
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void patchImportXml (const XmlElement *xml, JaySynthSound *patch);
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// Bank export VST 2.4
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void getStateInformation (MemoryBlock& destData);
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// Patch load from file
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void loadPatchFromFile (const File &file, int index);
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// Bank load from file
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void loadBankFromFile (const File &file);
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// Patch save to file
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void savePatchToFile (const File &file, int index);
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// Bank save to file
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void saveBankToFile (const File &file);
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void commitEditBuffer();
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//==============================================================================
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