- clean working copy for leaving SVN
This commit is contained in:
@@ -0,0 +1,70 @@
|
||||
/*
|
||||
==============================================================================
|
||||
|
||||
This file is part of the JUCE library.
|
||||
Copyright (c) 2013 - Raw Material Software Ltd.
|
||||
|
||||
Permission is granted to use this software under the terms of either:
|
||||
a) the GPL v2 (or any later version)
|
||||
b) the Affero GPL v3
|
||||
|
||||
Details of these licenses can be found at: www.gnu.org/licenses
|
||||
|
||||
JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
|
||||
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
|
||||
------------------------------------------------------------------------------
|
||||
|
||||
To release a closed-source product which uses JUCE, commercial licenses are
|
||||
available: visit www.juce.com for more information.
|
||||
|
||||
==============================================================================
|
||||
*/
|
||||
|
||||
#ifndef JUCE_OPENGLPIXELFORMAT_H_INCLUDED
|
||||
#define JUCE_OPENGLPIXELFORMAT_H_INCLUDED
|
||||
|
||||
|
||||
//==============================================================================
|
||||
/**
|
||||
Represents the various properties of an OpenGL pixel format.
|
||||
|
||||
@see OpenGLContext::setPixelFormat
|
||||
*/
|
||||
class JUCE_API OpenGLPixelFormat
|
||||
{
|
||||
public:
|
||||
//==============================================================================
|
||||
/** Creates an OpenGLPixelFormat.
|
||||
|
||||
The default constructor just initialises the object as a simple 8-bit
|
||||
RGBA format.
|
||||
*/
|
||||
OpenGLPixelFormat (int bitsPerRGBComponent = 8,
|
||||
int alphaBits = 8,
|
||||
int depthBufferBits = 16,
|
||||
int stencilBufferBits = 0) noexcept;
|
||||
|
||||
bool operator== (const OpenGLPixelFormat&) const noexcept;
|
||||
bool operator!= (const OpenGLPixelFormat&) const noexcept;
|
||||
|
||||
//==============================================================================
|
||||
int redBits; /**< The number of bits per pixel to use for the red channel. */
|
||||
int greenBits; /**< The number of bits per pixel to use for the green channel. */
|
||||
int blueBits; /**< The number of bits per pixel to use for the blue channel. */
|
||||
int alphaBits; /**< The number of bits per pixel to use for the alpha channel. */
|
||||
|
||||
int depthBufferBits; /**< The number of bits per pixel to use for a depth buffer. */
|
||||
int stencilBufferBits; /**< The number of bits per pixel to use for a stencil buffer. */
|
||||
|
||||
int accumulationBufferRedBits; /**< The number of bits per pixel to use for an accumulation buffer's red channel. */
|
||||
int accumulationBufferGreenBits; /**< The number of bits per pixel to use for an accumulation buffer's green channel. */
|
||||
int accumulationBufferBlueBits; /**< The number of bits per pixel to use for an accumulation buffer's blue channel. */
|
||||
int accumulationBufferAlphaBits; /**< The number of bits per pixel to use for an accumulation buffer's alpha channel. */
|
||||
|
||||
uint8 multisamplingLevel; /**< The number of samples to use for full-scene multisampled anti-aliasing (if available). */
|
||||
};
|
||||
|
||||
|
||||
#endif // JUCE_OPENGLPIXELFORMAT_H_INCLUDED
|
||||
Reference in New Issue
Block a user