- clean working copy for leaving SVN
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/*
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==============================================================================
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This file is part of the JUCE library.
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Copyright (c) 2013 - Raw Material Software Ltd.
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Permission is granted to use this software under the terms of either:
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a) the GPL v2 (or any later version)
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b) the Affero GPL v3
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Details of these licenses can be found at: www.gnu.org/licenses
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JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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------------------------------------------------------------------------------
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To release a closed-source product which uses JUCE, commercial licenses are
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available: visit www.juce.com for more information.
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==============================================================================
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*/
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#ifndef __JUCER_COMPONENTLAYOUT_JUCEHEADER__
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#define __JUCER_COMPONENTLAYOUT_JUCEHEADER__
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#include "components/jucer_ComponentTypeHandler.h"
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class JucerDocument;
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//==============================================================================
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/**
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Manages the set of sub-components for a JucerDocument.
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*/
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class ComponentLayout
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{
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public:
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//==============================================================================
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ComponentLayout();
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~ComponentLayout();
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//==============================================================================
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void changed();
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int getNumComponents() const noexcept { return components.size(); }
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Component* getComponent (const int index) const noexcept { return components [index]; }
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int indexOfComponent (Component* const comp) const noexcept { return components.indexOf (comp); }
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bool containsComponent (Component* const comp) const noexcept { return components.contains (comp); }
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//==============================================================================
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void clearComponents();
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void removeComponent (Component* comp, const bool undoable);
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Component* addNewComponent (ComponentTypeHandler* const type, int x, int y);
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Component* addComponentFromXml (const XmlElement& xml, const bool undoable);
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Component* findComponentWithId (const int64 componentId) const;
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//==============================================================================
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void componentToFront (Component* comp, const bool undoable);
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void componentToBack (Component* comp, const bool undoable);
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void setComponentPosition (Component* comp, const RelativePositionedRectangle& newPos, const bool undoable);
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void updateStoredComponentPosition (Component* comp, const bool undoable);
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//==============================================================================
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Component* getComponentRelativePosTarget (Component* comp, int whichDimension) const;
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void setComponentRelativeTarget (Component* comp, int whichDimension, Component* compToBeRelativeTo);
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// checks recursively whether the comp depends on the given comp for its position
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bool dependsOnComponentForRelativePos (Component* comp, Component* possibleDependee) const;
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PopupMenu getRelativeTargetMenu (Component* comp, int whichDimension) const;
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void processRelativeTargetMenuResult (Component* comp, int whichDimension, int menuResultID);
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//==============================================================================
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void setComponentMemberVariableName (Component* comp, const String& newName);
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String getComponentMemberVariableName (Component* comp) const;
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//==============================================================================
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void setComponentVirtualClassName (Component* comp, const String& newName);
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String getComponentVirtualClassName (Component* comp) const;
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//==============================================================================
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SelectedItemSet <Component*>& getSelectedSet() { return selected; }
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static const char* const clipboardXmlTag;
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void copySelectedToClipboard();
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void paste();
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void deleteSelected();
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void selectAll();
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void selectedToFront();
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void selectedToBack();
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void startDragging();
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void dragSelectedComps (int dxFromDragStart, int dyFromDragStart, const bool allowSnap = true);
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void endDragging();
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void moveSelectedComps (int dx, int dy, bool snap);
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void stretchSelectedComps (int dw, int dh, bool allowSnap);
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void bringLostItemsBackOnScreen (int width, int height);
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//==============================================================================
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void setDocument (JucerDocument* const doc) { document = doc; }
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JucerDocument* getDocument() const noexcept { return document; }
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//==============================================================================
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void addToXml (XmlElement& xml) const;
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void fillInGeneratedCode (GeneratedCode& code) const;
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void perform (UndoableAction* action, const String& actionName);
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private:
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JucerDocument* document;
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OwnedArray <Component> components;
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SelectedItemSet <Component*> selected;
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int nextCompUID;
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String getUnusedMemberName (String nameRoot, Component* comp) const;
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friend class FrontBackCompAction;
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friend class DeleteCompAction;
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void moveComponentZOrder (int oldIndex, int newIndex);
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};
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void positionToCode (const RelativePositionedRectangle& position,
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const ComponentLayout* layout,
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String& x, String& y, String& w, String& h);
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#endif // __JUCER_COMPONENTLAYOUT_JUCEHEADER__
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