- removed JK Midi clock
git-svn-id: http://moon:8086/svn/software/trunk/projects/JaySynth@733 b431acfa-c32f-4a4a-93f1-934dc6c82436
This commit is contained in:
@@ -1,189 +0,0 @@
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/*
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//#######################################################################################
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//Class to insert Midiclock messages into a given MidiBuffer, suitable for block
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//based audio callbacks. The class can act on position jumps e.g. "Loops" by sending a
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//positioning message.
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//NOTE: No ballistik came in to play so I wouldn't recommend using it to drive a mechanical
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//tape deck!!!
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//
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//solar3d-software, April- 10- 2012
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//#######################################################################################
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*/
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#include "JK_MidiClock.h"
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JK_MidiClock::JK_MidiClock()
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:wasPlaying(false),
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syncPpqPosition(-999.0),
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posChangeThreshold(0.001),
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ppqToStartSyncAt(0.0),
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followSongPosition(true),
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syncFlag(0),
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ppqOffset(0)
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{
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//Prepare Midi messages to avoid blocking the caller of generateMidiclock()!
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continueMessage = new MidiMessage(MidiMessage::midiContinue());
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stopMessage = new MidiMessage(MidiMessage::midiStop());
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clockMessage = new MidiMessage(MidiMessage::midiClock());
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songPositionMessage = new MidiMessage(MidiMessage::songPositionPointer(0));
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}
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//=================================================================================================
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void JK_MidiClock::generateMidiclock(AudioPlayHead::CurrentPositionInfo &lastPosInfo,
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MidiBuffer* midiBuffer, const int bufferSize, const double sampleRate)
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{
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//###################################Some explanation about musical tempo #################
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//A Time Signature, is two numbers, one on top of the other. The numerator describes the #
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//number of Beats in a Bar, while the denominator describes of what note value a Beat is. #
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//So 4/4 would be four quarter-notes per Bar, while 4/2 would be four half-notes per Bar, #
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//4/8 would be four eighth-notes per Bar, and 2/4 would be two quarter-notes per Bar. #
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//#########################################################################################
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if (midiBuffer != nullptr)
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{
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//PPQ value of one sample
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const double ppqPerSample = (lastPosInfo.bpm / 60.0) / sampleRate;
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//PPQ offset to compensate Midi interface latency
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double hostPpqPosition = lastPosInfo.ppqPosition + ppqOffset * ppqPerSample;;
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if (lastPosInfo.isPlaying || lastPosInfo.isRecording)
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{
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if (! wasPlaying)
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{
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//set the point where to start the slave
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ppqToStartSyncAt = getNearestSixteenthInPPQ(hostPpqPosition);
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//Special case: Master is set to always start playback from the previous start position...
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if (positionJumped(syncPpqPosition, hostPpqPosition, sampleRate, ppqPerSample))
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{
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//Cue Midiclock slave to the nearest sixteenth note to new start position
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//because the one calculated in stop mode isn't valid anymore.
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sendSongPositionPointerMessage(ppqToStartSyncAt, 0, midiBuffer);
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}
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}
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else
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{
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//Position jump (loop or manually position change while playing)
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if (positionJumped(syncPpqPosition, hostPpqPosition, sampleRate, ppqPerSample))
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{
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//set the point where to start the slave
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ppqToStartSyncAt = getNearestSixteenthInPPQ(hostPpqPosition);
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//User has changed position manually while playing
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if (syncFlag == 0)
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{
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midiBuffer->addEvent(*stopMessage, 0);
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sendSongPositionPointerMessage(hostPpqPosition, 0, midiBuffer);
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syncFlag = startSlave_;
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}
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else
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{
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if (followSongPosition)
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{
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sendSongPositionPointerMessage(hostPpqPosition, 0, midiBuffer);
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syncFlag = startSlave_;
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}
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else
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syncFlag = 0;
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}
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}
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}
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for (int posInBuffer = 0; posInBuffer < bufferSize; ++posInBuffer)
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{
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syncPpqPosition = hostPpqPosition + (posInBuffer * ppqPerSample);
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const int clockDistanceInSamples = roundToInt((60.0 * sampleRate) / (lastPosInfo.bpm * 24.0));
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const int64 hostSamplePos = roundToInt64((hostPpqPosition * (60.0 / lastPosInfo.bpm)) * sampleRate);
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const int64 syncSamplePos = hostSamplePos + posInBuffer;
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//Some hosts like Cubase come up with a wacky ppqPosition
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//that could break the timing! Best is to "wait"
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//here for the right ppqPosition to jump on.
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if (syncPpqPosition >= ppqToStartSyncAt)
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{
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if ((syncFlag & startSlave_) == startSlave_)
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{
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midiBuffer->addEvent(*continueMessage, posInBuffer);
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syncFlag &= cycleEnd_;
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}
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//Cycle mode on
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if (lastPosInfo.isLooping && lastPosInfo.ppqLoopStart != lastPosInfo.ppqLoopEnd)
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{
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const double ppqToCycleEnd = fabs(lastPosInfo.ppqLoopEnd - syncPpqPosition);
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const int64 samplesToCycleEnd = roundToInt64(ppqToCycleEnd * (60.0 / lastPosInfo.bpm) * sampleRate);
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if ((syncFlag & cycleEnd_) == 0)
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{
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if (samplesToCycleEnd <= clockDistanceInSamples) //For fine tuning tweak here
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{
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//We have reached the cycle- end position
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//and must stop the Midiclock slave here
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if (followSongPosition)
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midiBuffer->addEvent(*stopMessage, posInBuffer);
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syncFlag |= cycleEnd_;
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}
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}
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}
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}
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//For best timing we should never interupt Midiclock messages!
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//Seems that some slaves constantly adjusting their internal clock
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//to Midiclock even if they are in stop mode.
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if (syncSamplePos % clockDistanceInSamples == 0)
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midiBuffer->addEvent(*clockMessage, posInBuffer);
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}
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wasPlaying = true;
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}
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else
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{
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//Send positioning message if the user has stopped or if he changed the playhead position
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//manually in stop mode! This will also initially cue slave after loading plugin instance.
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if (wasPlaying || positionJumped(syncPpqPosition, hostPpqPosition, sampleRate, ppqPerSample))
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{
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midiBuffer->addEvent(*stopMessage, 0);
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sendSongPositionPointerMessage(hostPpqPosition, 0, midiBuffer);
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}
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syncPpqPosition = hostPpqPosition;
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syncFlag = startSlave_;
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wasPlaying = false;
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}
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}
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}
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//=================================================================================================
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bool JK_MidiClock::positionJumped(const double lastPosInPPQ, const double currentPosInPPQ,
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const double sampleRate, const double ppqPerSample)
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{
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//This returns true if the user has changed the playhead position manually or if
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//a jump has occured! The comperator's default threshold is lastPosInPPQ +- 10ms.
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if (currentPosInPPQ < lastPosInPPQ - ((posChangeThreshold * sampleRate) * ppqPerSample) ||
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currentPosInPPQ > lastPosInPPQ + ((posChangeThreshold * sampleRate) * ppqPerSample))
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return true;
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return false;
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}
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//=================================================================================================
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void JK_MidiClock::sendSongPositionPointerMessage(const double ppqPosition, const int posInBuffer, MidiBuffer* buffer)
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{
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//This will cue the slave to the NEAREST
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//16th note to the given ppqPosition.
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int intBeat = int(ceil(ppqPosition * 4));
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uint8* pSongPositionTime((uint8*)(songPositionMessage->getRawData()));
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*(pSongPositionTime + 1) = (uint8)(intBeat & 0x7f);
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*(pSongPositionTime + 2) = (uint8)((intBeat & 0x3f80)>>7);
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buffer->addEvent(*songPositionMessage, posInBuffer);
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}
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@@ -1,73 +0,0 @@
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/*
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//#######################################################################################
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//Class to insert Midiclock messages into a given MidiBuffer, suitable for block
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//based audio callbacks. The class can act on position jumps e.g. "Loops" by sending a
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//positioning message.
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//NOTE: No ballistik came in to play so I wouldn't recommend using it to drive a mechanical
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//tape deck!!!
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//
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//solar3d-software, April- 10- 2012
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//#######################################################################################
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*/
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#ifndef __JK_MIDICLOCK
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#define __JK_MIDICLOCK
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#include "../JuceLibraryCode/JuceHeader.h"
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//#include "Includes.h"
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class JK_MidiClock
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{
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public:
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JK_MidiClock();
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void setPositionJumpThreshold(const double ms) {posChangeThreshold = ms / 1000.0;}
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double getPositionJumpThreshold() {return posChangeThreshold;}
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void setFollowSongPosition(const bool shouldFollow) {followSongPosition = shouldFollow;}
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bool getFollowSongPosition() {return followSongPosition;}
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void setOffset(const int offset) {ppqOffset = offset;}
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int getOffset() {return ppqOffset;}
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void generateMidiclock(AudioPlayHead::CurrentPositionInfo &lastPosInfo,
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MidiBuffer* midiBuffer,
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const int bufferSize,
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const double sampleRate);
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//=================================================================================================
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juce_UseDebuggingNewOperator
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private:
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inline int64 roundToInt64 (const double val) noexcept
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{
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return (val - floor(val) >= 0.5) ? (int64)(ceil(val)) : (int64)(floor(val));
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}
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bool wasPlaying;
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double syncPpqPosition;
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double posChangeThreshold;
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double ppqToStartSyncAt;
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bool followSongPosition;
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uint8 syncFlag;
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int ppqOffset;
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static const int cycleEnd_ = 1;
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static const int startSlave_ = 2;
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ScopedPointer <MidiMessage> clockMessage;
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ScopedPointer <MidiMessage> continueMessage;
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ScopedPointer <MidiMessage> stopMessage;
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ScopedPointer <MidiMessage> songPositionMessage;
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void sendSongPositionPointerMessage(const double ppqPosition, const int posInBuffer, MidiBuffer* buffer);
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bool positionJumped(const double lastPosInPPQ, const double currentPosInPPQ,
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const double sampleRate, const double ppqPerSample);
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double getNearestSixteenthInPPQ(const double ppqPosition) {return ceil(ppqPosition * 4.0) / 4.0;}
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JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR(JK_MidiClock);
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};
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#endif
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@@ -528,7 +528,7 @@ void JaySynthAudioProcessor::processBlock (AudioSampleBuffer& buffer, MidiBuffer
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AudioPlayHead::CurrentPositionInfo pos;
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getPlayHead()->getCurrentPosition(pos);
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m_JK_MidiClock.generateMidiclock(pos, &midiMessages, numSamples, getSampleRate());
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// m_JK_MidiClock.generateMidiclock(pos, &midiMessages, numSamples, getSampleRate());
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// Now pass any incoming midi messages to our keyboard state object, and let it
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// add messages to the buffer if the user is clicking on the on-screen keys
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@@ -15,7 +15,6 @@
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#include "synth/synth_defs.h"
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#include "JaySynthSound.h"
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#include "JaySynth.h"
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#include "JK_MidiClock.h"
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//==============================================================================
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/**
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@@ -354,7 +353,6 @@ private:
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JaySynthMidiCC midCC_editBuffer;
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int m_limiter_active;
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synth_float_t m_limiter_env;
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JK_MidiClock m_JK_MidiClock;
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//==============================================================================
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JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (JaySynthAudioProcessor);
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