[VCO/Blit/Sawtooth]
- added slight random frequency deviation for more vivid sound
This commit is contained in:
@@ -4,6 +4,8 @@
|
||||
#define _BLIT_H_
|
||||
|
||||
#include "synth_defs.h"
|
||||
#include "noise.h"
|
||||
#include "synth_types.h"
|
||||
|
||||
// --------------------------------------------------------------
|
||||
// Types
|
||||
@@ -14,6 +16,7 @@ typedef struct _sblit_common_t
|
||||
synth_float_t **ppBLEP;
|
||||
synth_float_t N_K[(BLIT_INTEROLATION_ORDER+0)*(BLIT_INTEROLATION_ORDER+1)];
|
||||
synth_float_t K[(BLIT_INTEROLATION_ORDER+0)*(BLIT_INTEROLATION_ORDER+1)];
|
||||
noise_gen_t noise;
|
||||
|
||||
} blit_common_t;
|
||||
|
||||
@@ -27,6 +30,7 @@ typedef struct _sblit_t
|
||||
synth_float_t tri_x, tri_sum;
|
||||
UINT32 m, tri_pol, sqr_pol1, sqr_pol2;
|
||||
UINT32 freq_update_req, bufsize;
|
||||
synth_float_t pm_filtered;
|
||||
|
||||
} blit_t;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user