/*
  ==============================================================================

  This is an automatically generated file created by the Jucer!

  Creation date:  10 Aug 2012 1:11:16pm

  Be careful when adding custom code to these files, as only the code within
  the "//[xyz]" and "//[/xyz]" sections will be retained when the file is loaded
  and re-saved.

  Jucer version: 1.12

  ------------------------------------------------------------------------------

  The Jucer is part of the JUCE library - "Jules' Utility Class Extensions"
  Copyright 2004-6 by Raw Material Software ltd.

  ==============================================================================
*/

#ifndef __JUCER_HEADER_BUTTONLED_BUTTONLED_B8510B75__
#define __JUCER_HEADER_BUTTONLED_BUTTONLED_B8510B75__

//[Headers]     -- You can add your own extra header files here --
#include <JuceHeader.h>
//[/Headers]



//==============================================================================
/**
                                                                    //[Comments]
    An auto-generated component, created by the Jucer.

    Describe your class and how it works here!
                                                                    //[/Comments]
*/
class ButtonLED  : public Button, public Timer
{
public:
   //==============================================================================
    ButtonLED (const String& name);
    ~ButtonLED();

    //==============================================================================
    //[UserMethods]     -- You can add your own custom methods in this section.
    void paintButton (Graphics& g, bool isMouseOverButton, bool isButtonDown);
    void clicked(const ModifierKeys &modifiers);
	void mouseWheelMove(const MouseEvent &event, const MouseWheelDetails &wheel);
	void timerCallback();
	void flash(uint32_t duration_ms, uint32_t brightness);
	void setTriggeredOnMouseDown (bool triggeredOnMouseDown);
	bool getClickingTogglesState (void);
	void setClickingTogglesState (bool clickingTogglesState);

	bool getClickingLeftMouseButtonTogglesState (void);
	bool getClickingMiddleMouseButtonTogglesState (void);
	bool getClickingRightMouseButtonTogglesState (void);

	void setClickingLeftMouseButtonTogglesState (bool value);
	void setClickingMiddleMouseButtonTogglesState (bool value);
	void setClickingRightMouseButtonTogglesState (bool value);
	//[/UserMethods]

    void resized();
    void clicked();
    void buttonStateChanged();

    // Binary resources:
    static const char* led_23_red_png;
    static const int led_23_red_pngSize;
    static const char* led_23_red1_png;
    static const int led_23_red1_pngSize;


    //==============================================================================
    juce_UseDebuggingNewOperator

private:
    //[UserVariables]   -- You can add your own custom variables in this section.
	bool triggeredOnMouseDown;
	bool clickingTogglesState;
	bool clickingLeftMouseButtonTogglesState;
	bool clickingMiddleMouseButtonTogglesState;
	bool clickingRightMouseButtonTogglesState;

    //[/UserVariables]

    //==============================================================================
    Image cachedImage_led_23_red_png;
    Image cachedImage_led_23_red1_png;


    //==============================================================================
    // (prevent copy constructor and operator= being generated..)
    ButtonLED (const ButtonLED&);
    const ButtonLED& operator= (const ButtonLED&);
};


#endif   // __JUCER_HEADER_BUTTONLED_BUTTONLED_B8510B75__
