- added JUCE library code

git-svn-id: http://moon:8086/svn/software/trunk/projects/FsTrack@357 b431acfa-c32f-4a4a-93f1-934dc6c82436
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/*
==============================================================================
This file is part of the juce_core module of the JUCE library.
Copyright (c) 2013 - Raw Material Software Ltd.
Permission to use, copy, modify, and/or distribute this software for any purpose with
or without fee is hereby granted, provided that the above copyright notice and this
permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD
TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN
NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL
DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER
IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
------------------------------------------------------------------------------
NOTE! This permissive ISC license applies ONLY to files within the juce_core module!
All other JUCE modules are covered by a dual GPL/commercial license, so if you are
using any other modules, be sure to check that you also comply with their license.
For more details, visit www.juce.com
==============================================================================
*/
DirectoryIterator::DirectoryIterator (const File& directory, bool recursive,
const String& pattern, const int type)
: wildCards (parseWildcards (pattern)),
fileFinder (directory, (recursive || wildCards.size() > 1) ? "*" : pattern),
wildCard (pattern),
path (File::addTrailingSeparator (directory.getFullPathName())),
index (-1),
totalNumFiles (-1),
whatToLookFor (type),
isRecursive (recursive),
hasBeenAdvanced (false)
{
// you have to specify the type of files you're looking for!
jassert ((type & (File::findFiles | File::findDirectories)) != 0);
jassert (type > 0 && type <= 7);
}
DirectoryIterator::~DirectoryIterator()
{
}
StringArray DirectoryIterator::parseWildcards (const String& pattern)
{
StringArray s;
s.addTokens (pattern, ";,", "\"'");
s.trim();
s.removeEmptyStrings();
return s;
}
bool DirectoryIterator::fileMatches (const StringArray& wildCards, const String& filename)
{
for (int i = 0; i < wildCards.size(); ++i)
if (filename.matchesWildcard (wildCards[i], ! File::areFileNamesCaseSensitive()))
return true;
return false;
}
bool DirectoryIterator::next()
{
return next (nullptr, nullptr, nullptr, nullptr, nullptr, nullptr);
}
bool DirectoryIterator::next (bool* const isDirResult, bool* const isHiddenResult, int64* const fileSize,
Time* const modTime, Time* const creationTime, bool* const isReadOnly)
{
for (;;)
{
hasBeenAdvanced = true;
if (subIterator != nullptr)
{
if (subIterator->next (isDirResult, isHiddenResult, fileSize, modTime, creationTime, isReadOnly))
return true;
subIterator = nullptr;
}
String filename;
bool isDirectory, isHidden = false, shouldContinue = false;
while (fileFinder.next (filename, &isDirectory,
(isHiddenResult != nullptr || (whatToLookFor & File::ignoreHiddenFiles) != 0) ? &isHidden : nullptr,
fileSize, modTime, creationTime, isReadOnly))
{
++index;
if (! filename.containsOnly ("."))
{
bool matches = false;
if (isDirectory)
{
if (isRecursive && ((whatToLookFor & File::ignoreHiddenFiles) == 0 || ! isHidden))
subIterator = new DirectoryIterator (File::createFileWithoutCheckingPath (path + filename),
true, wildCard, whatToLookFor);
matches = (whatToLookFor & File::findDirectories) != 0;
}
else
{
matches = (whatToLookFor & File::findFiles) != 0;
}
// if we're not relying on the OS iterator to do the wildcard match, do it now..
if (matches && (isRecursive || wildCards.size() > 1))
matches = fileMatches (wildCards, filename);
if (matches && (whatToLookFor & File::ignoreHiddenFiles) != 0)
matches = ! isHidden;
if (matches)
{
currentFile = File::createFileWithoutCheckingPath (path + filename);
if (isHiddenResult != nullptr) *isHiddenResult = isHidden;
if (isDirResult != nullptr) *isDirResult = isDirectory;
return true;
}
if (subIterator != nullptr)
{
shouldContinue = true;
break;
}
}
}
if (! shouldContinue)
return false;
}
}
const File& DirectoryIterator::getFile() const
{
if (subIterator != nullptr && subIterator->hasBeenAdvanced)
return subIterator->getFile();
// You need to call DirectoryIterator::next() before asking it for the file that it found!
jassert (hasBeenAdvanced);
return currentFile;
}
float DirectoryIterator::getEstimatedProgress() const
{
if (totalNumFiles < 0)
totalNumFiles = File (path).getNumberOfChildFiles (File::findFilesAndDirectories);
if (totalNumFiles <= 0)
return 0.0f;
const float detailedIndex = (subIterator != nullptr) ? index + subIterator->getEstimatedProgress()
: (float) index;
return detailedIndex / totalNumFiles;
}
@@ -0,0 +1,159 @@
/*
==============================================================================
This file is part of the juce_core module of the JUCE library.
Copyright (c) 2013 - Raw Material Software Ltd.
Permission to use, copy, modify, and/or distribute this software for any purpose with
or without fee is hereby granted, provided that the above copyright notice and this
permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD
TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN
NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL
DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER
IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
------------------------------------------------------------------------------
NOTE! This permissive ISC license applies ONLY to files within the juce_core module!
All other JUCE modules are covered by a dual GPL/commercial license, so if you are
using any other modules, be sure to check that you also comply with their license.
For more details, visit www.juce.com
==============================================================================
*/
#ifndef JUCE_DIRECTORYITERATOR_H_INCLUDED
#define JUCE_DIRECTORYITERATOR_H_INCLUDED
//==============================================================================
/**
Searches through the files in a directory, returning each file that is found.
A DirectoryIterator will search through a directory and its subdirectories using
a wildcard filepattern match.
If you may be scanning a large number of files, it's usually smarter to use this
class than File::findChildFiles() because it allows you to stop at any time, rather
than having to wait for the entire scan to finish before getting the results.
It also provides an estimate of its progress, using a (highly inaccurate!) algorithm.
*/
class JUCE_API DirectoryIterator
{
public:
//==============================================================================
/** Creates a DirectoryIterator for a given directory.
After creating one of these, call its next() method to get the
first file - e.g. @code
DirectoryIterator iter (File ("/animals/mooses"), true, "*.moose");
while (iter.next())
{
File theFileItFound (iter.getFile());
... etc
}
@endcode
@param directory the directory to search in
@param isRecursive whether all the subdirectories should also be searched
@param wildCard the file pattern to match. This may contain multiple patterns
separated by a semi-colon or comma, e.g. "*.jpg;*.png"
@param whatToLookFor a value from the File::TypesOfFileToFind enum, specifying
whether to look for files, directories, or both.
*/
DirectoryIterator (const File& directory,
bool isRecursive,
const String& wildCard = "*",
int whatToLookFor = File::findFiles);
/** Destructor. */
~DirectoryIterator();
/** Moves the iterator along to the next file.
@returns true if a file was found (you can then use getFile() to see what it was) - or
false if there are no more matching files.
*/
bool next();
/** Moves the iterator along to the next file, and returns various properties of that file.
If you need to find out details about the file, it's more efficient to call this method than
to call the normal next() method and then find out the details afterwards.
All the parameters are optional, so pass null pointers for any items that you're not
interested in.
@returns true if a file was found (you can then use getFile() to see what it was) - or
false if there are no more matching files. If it returns false, then none of the
parameters will be filled-in.
*/
bool next (bool* isDirectory,
bool* isHidden,
int64* fileSize,
Time* modTime,
Time* creationTime,
bool* isReadOnly);
/** Returns the file that the iterator is currently pointing at.
The result of this call is only valid after a call to next() has returned true.
*/
const File& getFile() const;
/** Returns a guess of how far through the search the iterator has got.
@returns a value 0.0 to 1.0 to show the progress, although this won't be
very accurate.
*/
float getEstimatedProgress() const;
private:
//==============================================================================
class NativeIterator
{
public:
NativeIterator (const File& directory, const String& wildCard);
~NativeIterator();
bool next (String& filenameFound,
bool* isDirectory, bool* isHidden, int64* fileSize,
Time* modTime, Time* creationTime, bool* isReadOnly);
class Pimpl;
private:
friend class DirectoryIterator;
friend struct ContainerDeletePolicy<Pimpl>;
ScopedPointer<Pimpl> pimpl;
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (NativeIterator)
};
friend struct ContainerDeletePolicy<NativeIterator::Pimpl>;
StringArray wildCards;
NativeIterator fileFinder;
String wildCard, path;
int index;
mutable int totalNumFiles;
const int whatToLookFor;
const bool isRecursive;
bool hasBeenAdvanced;
ScopedPointer<DirectoryIterator> subIterator;
File currentFile;
static StringArray parseWildcards (const String& pattern);
static bool fileMatches (const StringArray& wildCards, const String& filename);
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (DirectoryIterator)
};
#endif // JUCE_DIRECTORYITERATOR_H_INCLUDED
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/*
==============================================================================
This file is part of the juce_core module of the JUCE library.
Copyright (c) 2013 - Raw Material Software Ltd.
Permission to use, copy, modify, and/or distribute this software for any purpose with
or without fee is hereby granted, provided that the above copyright notice and this
permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD
TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN
NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL
DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER
IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
------------------------------------------------------------------------------
NOTE! This permissive ISC license applies ONLY to files within the juce_core module!
All other JUCE modules are covered by a dual GPL/commercial license, so if you are
using any other modules, be sure to check that you also comply with their license.
For more details, visit www.juce.com
==============================================================================
*/
#ifndef JUCE_FILE_H_INCLUDED
#define JUCE_FILE_H_INCLUDED
//==============================================================================
/**
Represents a local file or directory.
This class encapsulates the absolute pathname of a file or directory, and
has methods for finding out about the file and changing its properties.
To read or write to the file, there are methods for returning an input or
output stream.
@see FileInputStream, FileOutputStream
*/
class JUCE_API File
{
public:
//==============================================================================
/** Creates an (invalid) file object.
The file is initially set to an empty path, so getFullPath() will return
an empty string, and comparing the file to File::nonexistent will return
true.
You can use its operator= method to point it at a proper file.
*/
File() noexcept {}
/** Creates a file from an absolute path.
If the path supplied is a relative path, it is taken to be relative
to the current working directory (see File::getCurrentWorkingDirectory()),
but this isn't a recommended way of creating a file, because you
never know what the CWD is going to be.
On the Mac/Linux, the path can include "~" notation for referring to
user home directories.
*/
File (const String& absolutePath);
/** Creates a copy of another file object. */
File (const File&);
/** Destructor. */
~File() noexcept {}
/** Sets the file based on an absolute pathname.
If the path supplied is a relative path, it is taken to be relative
to the current working directory (see File::getCurrentWorkingDirectory()),
but this isn't a recommended way of creating a file, because you
never know what the CWD is going to be.
On the Mac/Linux, the path can include "~" notation for referring to
user home directories.
*/
File& operator= (const String& newAbsolutePath);
/** Copies from another file object. */
File& operator= (const File& otherFile);
#if JUCE_COMPILER_SUPPORTS_MOVE_SEMANTICS
File (File&&) noexcept;
File& operator= (File&&) noexcept;
#endif
//==============================================================================
/** This static constant is used for referring to an 'invalid' file. */
static const File nonexistent;
//==============================================================================
/** Checks whether the file actually exists.
@returns true if the file exists, either as a file or a directory.
@see existsAsFile, isDirectory
*/
bool exists() const;
/** Checks whether the file exists and is a file rather than a directory.
@returns true only if this is a real file, false if it's a directory
or doesn't exist
@see exists, isDirectory
*/
bool existsAsFile() const;
/** Checks whether the file is a directory that exists.
@returns true only if the file is a directory which actually exists, so
false if it's a file or doesn't exist at all
@see exists, existsAsFile
*/
bool isDirectory() const;
/** Returns the size of the file in bytes.
@returns the number of bytes in the file, or 0 if it doesn't exist.
*/
int64 getSize() const;
/** Utility function to convert a file size in bytes to a neat string description.
So for example 100 would return "100 bytes", 2000 would return "2 KB",
2000000 would produce "2 MB", etc.
*/
static String descriptionOfSizeInBytes (int64 bytes);
//==============================================================================
/** Returns the complete, absolute path of this file.
This includes the filename and all its parent folders. On Windows it'll
also include the drive letter prefix; on Mac or Linux it'll be a complete
path starting from the root folder.
If you just want the file's name, you should use getFileName() or
getFileNameWithoutExtension().
@see getFileName, getRelativePathFrom
*/
const String& getFullPathName() const noexcept { return fullPath; }
/** Returns the last section of the pathname.
Returns just the final part of the path - e.g. if the whole path
is "/moose/fish/foo.txt" this will return "foo.txt".
For a directory, it returns the final part of the path - e.g. for the
directory "/moose/fish" it'll return "fish".
If the filename begins with a dot, it'll return the whole filename, e.g. for
"/moose/.fish", it'll return ".fish"
@see getFullPathName, getFileNameWithoutExtension
*/
String getFileName() const;
/** Creates a relative path that refers to a file relatively to a given directory.
e.g. File ("/moose/foo.txt").getRelativePathFrom (File ("/moose/fish/haddock"))
would return "../../foo.txt".
If it's not possible to navigate from one file to the other, an absolute
path is returned. If the paths are invalid, an empty string may also be
returned.
@param directoryToBeRelativeTo the directory which the resultant string will
be relative to. If this is actually a file rather than
a directory, its parent directory will be used instead.
If it doesn't exist, it's assumed to be a directory.
@see getChildFile, isAbsolutePath
*/
String getRelativePathFrom (const File& directoryToBeRelativeTo) const;
//==============================================================================
/** Returns the file's extension.
Returns the file extension of this file, also including the dot.
e.g. "/moose/fish/foo.txt" would return ".txt"
@see hasFileExtension, withFileExtension, getFileNameWithoutExtension
*/
String getFileExtension() const;
/** Checks whether the file has a given extension.
@param extensionToTest the extension to look for - it doesn't matter whether or
not this string has a dot at the start, so ".wav" and "wav"
will have the same effect. To compare with multiple extensions, this
parameter can contain multiple strings, separated by semi-colons -
so, for example: hasFileExtension (".jpeg;png;gif") would return
true if the file has any of those three extensions.
@see getFileExtension, withFileExtension, getFileNameWithoutExtension
*/
bool hasFileExtension (StringRef extensionToTest) const;
/** Returns a version of this file with a different file extension.
e.g. File ("/moose/fish/foo.txt").withFileExtension ("html") returns "/moose/fish/foo.html"
@param newExtension the new extension, either with or without a dot at the start (this
doesn't make any difference). To get remove a file's extension altogether,
pass an empty string into this function.
@see getFileName, getFileExtension, hasFileExtension, getFileNameWithoutExtension
*/
File withFileExtension (StringRef newExtension) const;
/** Returns the last part of the filename, without its file extension.
e.g. for "/moose/fish/foo.txt" this will return "foo".
@see getFileName, getFileExtension, hasFileExtension, withFileExtension
*/
String getFileNameWithoutExtension() const;
//==============================================================================
/** Returns a 32-bit hash-code that identifies this file.
This is based on the filename. Obviously it's possible, although unlikely, that
two files will have the same hash-code.
*/
int hashCode() const;
/** Returns a 64-bit hash-code that identifies this file.
This is based on the filename. Obviously it's possible, although unlikely, that
two files will have the same hash-code.
*/
int64 hashCode64() const;
//==============================================================================
/** Returns a file that represents a relative (or absolute) sub-path of the current one.
This will find a child file or directory of the current object.
e.g.
File ("/moose/fish").getChildFile ("foo.txt") will produce "/moose/fish/foo.txt".
File ("/moose/fish").getChildFile ("haddock/foo.txt") will produce "/moose/fish/haddock/foo.txt".
File ("/moose/fish").getChildFile ("../foo.txt") will produce "/moose/foo.txt".
If the string is actually an absolute path, it will be treated as such, e.g.
File ("/moose/fish").getChildFile ("/foo.txt") will produce "/foo.txt"
@see getSiblingFile, getParentDirectory, getRelativePathFrom, isAChildOf
*/
File getChildFile (StringRef relativeOrAbsolutePath) const;
/** Returns a file which is in the same directory as this one.
This is equivalent to getParentDirectory().getChildFile (name).
@see getChildFile, getParentDirectory
*/
File getSiblingFile (StringRef siblingFileName) const;
//==============================================================================
/** Returns the directory that contains this file or directory.
e.g. for "/moose/fish/foo.txt" this will return "/moose/fish".
*/
File getParentDirectory() const;
/** Checks whether a file is somewhere inside a directory.
Returns true if this file is somewhere inside a subdirectory of the directory
that is passed in. Neither file actually has to exist, because the function
just checks the paths for similarities.
e.g. File ("/moose/fish/foo.txt").isAChildOf ("/moose") is true.
File ("/moose/fish/foo.txt").isAChildOf ("/moose/fish") is also true.
*/
bool isAChildOf (const File& potentialParentDirectory) const;
//==============================================================================
/** Chooses a filename relative to this one that doesn't already exist.
If this file is a directory, this will return a child file of this
directory that doesn't exist, by adding numbers to a prefix and suffix until
it finds one that isn't already there.
If the prefix + the suffix doesn't exist, it won't bother adding a number.
e.g. File ("/moose/fish").getNonexistentChildFile ("foo", ".txt", true) might
return "/moose/fish/foo(2).txt" if there's already a file called "foo.txt".
@param prefix the string to use for the filename before the number
@param suffix the string to add to the filename after the number
@param putNumbersInBrackets if true, this will create filenames in the
format "prefix(number)suffix", if false, it will leave the
brackets out.
*/
File getNonexistentChildFile (const String& prefix,
const String& suffix,
bool putNumbersInBrackets = true) const;
/** Chooses a filename for a sibling file to this one that doesn't already exist.
If this file doesn't exist, this will just return itself, otherwise it
will return an appropriate sibling that doesn't exist, e.g. if a file
"/moose/fish/foo.txt" exists, this might return "/moose/fish/foo(2).txt".
@param putNumbersInBrackets whether to add brackets around the numbers that
get appended to the new filename.
*/
File getNonexistentSibling (bool putNumbersInBrackets = true) const;
//==============================================================================
/** Compares the pathnames for two files. */
bool operator== (const File&) const;
/** Compares the pathnames for two files. */
bool operator!= (const File&) const;
/** Compares the pathnames for two files. */
bool operator< (const File&) const;
/** Compares the pathnames for two files. */
bool operator> (const File&) const;
//==============================================================================
/** Checks whether a file can be created or written to.
@returns true if it's possible to create and write to this file. If the file
doesn't already exist, this will check its parent directory to
see if writing is allowed.
@see setReadOnly
*/
bool hasWriteAccess() const;
/** Changes the write-permission of a file or directory.
@param shouldBeReadOnly whether to add or remove write-permission
@param applyRecursively if the file is a directory and this is true, it will
recurse through all the subfolders changing the permissions
of all files
@returns true if it manages to change the file's permissions.
@see hasWriteAccess
*/
bool setReadOnly (bool shouldBeReadOnly,
bool applyRecursively = false) const;
/** Changes the execute-permissions of a file.
@param shouldBeExecutable whether to add or remove execute-permission
@returns true if it manages to change the file's permissions.
*/
bool setExecutePermission (bool shouldBeExecutable) const;
/** Returns true if this file is a hidden or system file.
The criteria for deciding whether a file is hidden are platform-dependent.
*/
bool isHidden() const;
/** Returns true if this file is a link or alias that can be followed using getLinkedTarget(). */
bool isLink() const;
/** If this file is a link or alias, this returns the file that it points to.
If the file isn't actually link, it'll just return itself.
*/
File getLinkedTarget() const;
/** Returns a unique identifier for the file, if one is available.
Depending on the OS and file-system, this may be a unix inode number or
a win32 file identifier, or 0 if it fails to find one. The number will
be unique on the filesystem, but not globally.
*/
uint64 getFileIdentifier() const;
//==============================================================================
/** Returns the last modification time of this file.
@returns the time, or an invalid time if the file doesn't exist.
@see setLastModificationTime, getLastAccessTime, getCreationTime
*/
Time getLastModificationTime() const;
/** Returns the last time this file was accessed.
@returns the time, or an invalid time if the file doesn't exist.
@see setLastAccessTime, getLastModificationTime, getCreationTime
*/
Time getLastAccessTime() const;
/** Returns the time that this file was created.
@returns the time, or an invalid time if the file doesn't exist.
@see getLastModificationTime, getLastAccessTime
*/
Time getCreationTime() const;
/** Changes the modification time for this file.
@param newTime the time to apply to the file
@returns true if it manages to change the file's time.
@see getLastModificationTime, setLastAccessTime, setCreationTime
*/
bool setLastModificationTime (Time newTime) const;
/** Changes the last-access time for this file.
@param newTime the time to apply to the file
@returns true if it manages to change the file's time.
@see getLastAccessTime, setLastModificationTime, setCreationTime
*/
bool setLastAccessTime (Time newTime) const;
/** Changes the creation date for this file.
@param newTime the time to apply to the file
@returns true if it manages to change the file's time.
@see getCreationTime, setLastModificationTime, setLastAccessTime
*/
bool setCreationTime (Time newTime) const;
/** If possible, this will try to create a version string for the given file.
The OS may be able to look at the file and give a version for it - e.g. with
executables, bundles, dlls, etc. If no version is available, this will
return an empty string.
*/
String getVersion() const;
//==============================================================================
/** Creates an empty file if it doesn't already exist.
If the file that this object refers to doesn't exist, this will create a file
of zero size.
If it already exists or is a directory, this method will do nothing.
@returns true if the file has been created (or if it already existed).
@see createDirectory
*/
Result create() const;
/** Creates a new directory for this filename.
This will try to create the file as a directory, and fill also create
any parent directories it needs in order to complete the operation.
@returns a result to indicate whether the directory was created successfully, or
an error message if it failed.
@see create
*/
Result createDirectory() const;
/** Deletes a file.
If this file is actually a directory, it may not be deleted correctly if it
contains files. See deleteRecursively() as a better way of deleting directories.
@returns true if the file has been successfully deleted (or if it didn't exist to
begin with).
@see deleteRecursively
*/
bool deleteFile() const;
/** Deletes a file or directory and all its subdirectories.
If this file is a directory, this will try to delete it and all its subfolders. If
it's just a file, it will just try to delete the file.
@returns true if the file and all its subfolders have been successfully deleted
(or if it didn't exist to begin with).
@see deleteFile
*/
bool deleteRecursively() const;
/** Moves this file or folder to the trash.
@returns true if the operation succeeded. It could fail if the trash is full, or
if the file is write-protected, so you should check the return value
and act appropriately.
*/
bool moveToTrash() const;
/** Moves or renames a file.
Tries to move a file to a different location.
If the target file already exists, this will attempt to delete it first, and
will fail if this can't be done.
Note that the destination file isn't the directory to put it in, it's the actual
filename that you want the new file to have.
@returns true if the operation succeeds
*/
bool moveFileTo (const File& targetLocation) const;
/** Copies a file.
Tries to copy a file to a different location.
If the target file already exists, this will attempt to delete it first, and
will fail if this can't be done.
@returns true if the operation succeeds
*/
bool copyFileTo (const File& targetLocation) const;
/** Copies a directory.
Tries to copy an entire directory, recursively.
If this file isn't a directory or if any target files can't be created, this
will return false.
@param newDirectory the directory that this one should be copied to. Note that this
is the name of the actual directory to create, not the directory
into which the new one should be placed, so there must be enough
write privileges to create it if it doesn't exist. Any files inside
it will be overwritten by similarly named ones that are copied.
*/
bool copyDirectoryTo (const File& newDirectory) const;
//==============================================================================
/** Used in file searching, to specify whether to return files, directories, or both.
*/
enum TypesOfFileToFind
{
findDirectories = 1, /**< Use this flag to indicate that you want to find directories. */
findFiles = 2, /**< Use this flag to indicate that you want to find files. */
findFilesAndDirectories = 3, /**< Use this flag to indicate that you want to find both files and directories. */
ignoreHiddenFiles = 4 /**< Add this flag to avoid returning any hidden files in the results. */
};
/** Searches inside a directory for files matching a wildcard pattern.
Assuming that this file is a directory, this method will search it
for either files or subdirectories whose names match a filename pattern.
@param results an array to which File objects will be added for the
files that the search comes up with
@param whatToLookFor a value from the TypesOfFileToFind enum, specifying whether to
return files, directories, or both. If the ignoreHiddenFiles flag
is also added to this value, hidden files won't be returned
@param searchRecursively if true, all subdirectories will be recursed into to do
an exhaustive search
@param wildCardPattern the filename pattern to search for, e.g. "*.txt"
@returns the number of results that have been found
@see getNumberOfChildFiles, DirectoryIterator
*/
int findChildFiles (Array<File>& results,
int whatToLookFor,
bool searchRecursively,
const String& wildCardPattern = "*") const;
/** Searches inside a directory and counts how many files match a wildcard pattern.
Assuming that this file is a directory, this method will search it
for either files or subdirectories whose names match a filename pattern,
and will return the number of matches found.
This isn't a recursive call, and will only search this directory, not
its children.
@param whatToLookFor a value from the TypesOfFileToFind enum, specifying whether to
count files, directories, or both. If the ignoreHiddenFiles flag
is also added to this value, hidden files won't be counted
@param wildCardPattern the filename pattern to search for, e.g. "*.txt"
@returns the number of matches found
@see findChildFiles, DirectoryIterator
*/
int getNumberOfChildFiles (int whatToLookFor,
const String& wildCardPattern = "*") const;
/** Returns true if this file is a directory that contains one or more subdirectories.
@see isDirectory, findChildFiles
*/
bool containsSubDirectories() const;
//==============================================================================
/** Creates a stream to read from this file.
@returns a stream that will read from this file (initially positioned at the
start of the file), or nullptr if the file can't be opened for some reason
@see createOutputStream, loadFileAsData
*/
FileInputStream* createInputStream() const;
/** Creates a stream to write to this file.
If the file exists, the stream that is returned will be positioned ready for
writing at the end of the file, so you might want to use deleteFile() first
to write to an empty file.
@returns a stream that will write to this file (initially positioned at the
end of the file), or nullptr if the file can't be opened for some reason
@see createInputStream, appendData, appendText
*/
FileOutputStream* createOutputStream (size_t bufferSize = 0x8000) const;
//==============================================================================
/** Loads a file's contents into memory as a block of binary data.
Of course, trying to load a very large file into memory will blow up, so
it's better to check first.
@param result the data block to which the file's contents should be appended - note
that if the memory block might already contain some data, you
might want to clear it first
@returns true if the file could all be read into memory
*/
bool loadFileAsData (MemoryBlock& result) const;
/** Reads a file into memory as a string.
Attempts to load the entire file as a zero-terminated string.
This makes use of InputStream::readEntireStreamAsString, which can
read either UTF-16 or UTF-8 file formats.
*/
String loadFileAsString() const;
/** Reads the contents of this file as text and splits it into lines, which are
appended to the given StringArray.
*/
void readLines (StringArray& destLines) const;
//==============================================================================
/** Appends a block of binary data to the end of the file.
This will try to write the given buffer to the end of the file.
@returns false if it can't write to the file for some reason
*/
bool appendData (const void* dataToAppend,
size_t numberOfBytes) const;
/** Replaces this file's contents with a given block of data.
This will delete the file and replace it with the given data.
A nice feature of this method is that it's safe - instead of deleting
the file first and then re-writing it, it creates a new temporary file,
writes the data to that, and then moves the new file to replace the existing
file. This means that if the power gets pulled out or something crashes,
you're a lot less likely to end up with a corrupted or unfinished file..
Returns true if the operation succeeds, or false if it fails.
@see appendText
*/
bool replaceWithData (const void* dataToWrite,
size_t numberOfBytes) const;
/** Appends a string to the end of the file.
This will try to append a text string to the file, as either 16-bit unicode
or 8-bit characters in the default system encoding.
It can also write the 'ff fe' unicode header bytes before the text to indicate
the endianness of the file.
Any single \\n characters in the string are replaced with \\r\\n before it is written.
@see replaceWithText
*/
bool appendText (const String& textToAppend,
bool asUnicode = false,
bool writeUnicodeHeaderBytes = false) const;
/** Replaces this file's contents with a given text string.
This will delete the file and replace it with the given text.
A nice feature of this method is that it's safe - instead of deleting
the file first and then re-writing it, it creates a new temporary file,
writes the text to that, and then moves the new file to replace the existing
file. This means that if the power gets pulled out or something crashes,
you're a lot less likely to end up with an empty file..
For an explanation of the parameters here, see the appendText() method.
Returns true if the operation succeeds, or false if it fails.
@see appendText
*/
bool replaceWithText (const String& textToWrite,
bool asUnicode = false,
bool writeUnicodeHeaderBytes = false) const;
/** Attempts to scan the contents of this file and compare it to another file, returning
true if this is possible and they match byte-for-byte.
*/
bool hasIdenticalContentTo (const File& other) const;
//==============================================================================
/** Creates a set of files to represent each file root.
e.g. on Windows this will create files for "c:\", "d:\" etc according
to which ones are available. On the Mac/Linux, this will probably
just add a single entry for "/".
*/
static void findFileSystemRoots (Array<File>& results);
/** Finds the name of the drive on which this file lives.
@returns the volume label of the drive, or an empty string if this isn't possible
*/
String getVolumeLabel() const;
/** Returns the serial number of the volume on which this file lives.
@returns the serial number, or zero if there's a problem doing this
*/
int getVolumeSerialNumber() const;
/** Returns the number of bytes free on the drive that this file lives on.
@returns the number of bytes free, or 0 if there's a problem finding this out
@see getVolumeTotalSize
*/
int64 getBytesFreeOnVolume() const;
/** Returns the total size of the drive that contains this file.
@returns the total number of bytes that the volume can hold
@see getBytesFreeOnVolume
*/
int64 getVolumeTotalSize() const;
/** Returns true if this file is on a CD or DVD drive. */
bool isOnCDRomDrive() const;
/** Returns true if this file is on a hard disk.
This will fail if it's a network drive, but will still be true for
removable hard-disks.
*/
bool isOnHardDisk() const;
/** Returns true if this file is on a removable disk drive.
This might be a usb-drive, a CD-rom, or maybe a network drive.
*/
bool isOnRemovableDrive() const;
//==============================================================================
/** Launches the file as a process.
- if the file is executable, this will run it.
- if it's a document of some kind, it will launch the document with its
default viewer application.
- if it's a folder, it will be opened in Explorer, Finder, or equivalent.
@see revealToUser
*/
bool startAsProcess (const String& parameters = String()) const;
/** Opens Finder, Explorer, or whatever the OS uses, to show the user this file's location.
@see startAsProcess
*/
void revealToUser() const;
//==============================================================================
/** A set of types of location that can be passed to the getSpecialLocation() method.
*/
enum SpecialLocationType
{
/** The user's home folder. This is the same as using File ("~"). */
userHomeDirectory,
/** The user's default documents folder. On Windows, this might be the user's
"My Documents" folder. On the Mac it'll be their "Documents" folder. Linux
doesn't tend to have one of these, so it might just return their home folder.
*/
userDocumentsDirectory,
/** The folder that contains the user's desktop objects. */
userDesktopDirectory,
/** The most likely place where a user might store their music files. */
userMusicDirectory,
/** The most likely place where a user might store their movie files. */
userMoviesDirectory,
/** The most likely place where a user might store their picture files. */
userPicturesDirectory,
/** The folder in which applications store their persistent user-specific settings.
On Windows, this might be "\Documents and Settings\username\Application Data".
On the Mac, it might be "~/Library". If you're going to store your settings in here,
always create your own sub-folder to put them in, to avoid making a mess.
*/
userApplicationDataDirectory,
/** An equivalent of the userApplicationDataDirectory folder that is shared by all users
of the computer, rather than just the current user.
On the Mac it'll be "/Library", on Windows, it could be something like
"\Documents and Settings\All Users\Application Data".
Depending on the setup, this folder may be read-only.
*/
commonApplicationDataDirectory,
/** A place to put documents which are shared by all users of the machine.
On Windows this may be somewhere like "C:\Users\Public\Documents", on OSX it
will be something like "/Users/Shared". Other OSes may have no such concept
though, so be careful.
*/
commonDocumentsDirectory,
/** The folder that should be used for temporary files.
Always delete them when you're finished, to keep the user's computer tidy!
*/
tempDirectory,
/** Returns this application's executable file.
If running as a plug-in or DLL, this will (where possible) be the DLL rather than the
host app.
On the mac this will return the unix binary, not the package folder - see
currentApplicationFile for that.
See also invokedExecutableFile, which is similar, but if the exe was launched from a
file link, invokedExecutableFile will return the name of the link.
*/
currentExecutableFile,
/** Returns this application's location.
If running as a plug-in or DLL, this will (where possible) be the DLL rather than the
host app.
On the mac this will return the package folder (if it's in one), not the unix binary
that's inside it - compare with currentExecutableFile.
*/
currentApplicationFile,
/** Returns the file that was invoked to launch this executable.
This may differ from currentExecutableFile if the app was started from e.g. a link - this
will return the name of the link that was used, whereas currentExecutableFile will return
the actual location of the target executable.
*/
invokedExecutableFile,
/** In a plugin, this will return the path of the host executable. */
hostApplicationPath,
#if JUCE_WINDOWS
/** On a Windows machine, returns the location of the Windows/System32 folder. */
windowsSystemDirectory,
#endif
/** The directory in which applications normally get installed.
So on windows, this would be something like "c:\program files", on the
Mac "/Applications", or "/usr" on linux.
*/
globalApplicationsDirectory
};
/** Finds the location of a special type of file or directory, such as a home folder or
documents folder.
@see SpecialLocationType
*/
static File JUCE_CALLTYPE getSpecialLocation (const SpecialLocationType type);
//==============================================================================
/** Returns a temporary file in the system's temp directory.
This will try to return the name of a non-existent temp file.
To get the temp folder, you can use getSpecialLocation (File::tempDirectory).
*/
static File createTempFile (StringRef fileNameEnding);
//==============================================================================
/** Returns the current working directory.
@see setAsCurrentWorkingDirectory
*/
static File getCurrentWorkingDirectory();
/** Sets the current working directory to be this file.
For this to work the file must point to a valid directory.
@returns true if the current directory has been changed.
@see getCurrentWorkingDirectory
*/
bool setAsCurrentWorkingDirectory() const;
//==============================================================================
/** The system-specific file separator character.
On Windows, this will be '\', on Mac/Linux, it'll be '/'
*/
static const juce_wchar separator;
/** The system-specific file separator character, as a string.
On Windows, this will be '\', on Mac/Linux, it'll be '/'
*/
static const String separatorString;
//==============================================================================
/** Returns a version of a filename with any illegal characters removed.
This will return a copy of the given string after removing characters
that are not allowed in a legal filename, and possibly shortening the
string if it's too long.
Because this will remove slashes, don't use it on an absolute pathname - use
createLegalPathName() for that.
@see createLegalPathName
*/
static String createLegalFileName (const String& fileNameToFix);
/** Returns a version of a path with any illegal characters removed.
Similar to createLegalFileName(), but this won't remove slashes, so can
be used on a complete pathname.
@see createLegalFileName
*/
static String createLegalPathName (const String& pathNameToFix);
/** Indicates whether filenames are case-sensitive on the current operating system. */
static bool areFileNamesCaseSensitive();
/** Returns true if the string seems to be a fully-specified absolute path. */
static bool isAbsolutePath (StringRef path);
/** Creates a file that simply contains this string, without doing the sanity-checking
that the normal constructors do.
Best to avoid this unless you really know what you're doing.
*/
static File createFileWithoutCheckingPath (const String& absolutePath) noexcept;
/** Adds a separator character to the end of a path if it doesn't already have one. */
static String addTrailingSeparator (const String& path);
#if JUCE_MAC || JUCE_IOS || DOXYGEN
//==============================================================================
/** OSX ONLY - Finds the OSType of a file from the its resources. */
OSType getMacOSType() const;
/** OSX ONLY - Returns true if this file is actually a bundle. */
bool isBundle() const;
#endif
#if JUCE_MAC || DOXYGEN
/** OSX ONLY - Adds this file to the OSX dock */
void addToDock() const;
#endif
#if JUCE_WINDOWS
/** Windows ONLY - Creates a win32 .LNK shortcut file that links to this file. */
bool createLink (const String& description, const File& linkFileToCreate) const;
#endif
private:
//==============================================================================
String fullPath;
static String parseAbsolutePath (const String&);
String getPathUpToLastSlash() const;
Result createDirectoryInternal (const String&) const;
bool copyInternal (const File&) const;
bool moveInternal (const File&) const;
bool setFileTimesInternal (int64 m, int64 a, int64 c) const;
void getFileTimesInternal (int64& m, int64& a, int64& c) const;
bool setFileReadOnlyInternal (bool) const;
bool setFileExecutableInternal (bool) const;
};
#endif // JUCE_FILE_H_INCLUDED
@@ -0,0 +1,41 @@
/*
==============================================================================
This file is part of the juce_core module of the JUCE library.
Copyright (c) 2013 - Raw Material Software Ltd.
Permission to use, copy, modify, and/or distribute this software for any purpose with
or without fee is hereby granted, provided that the above copyright notice and this
permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD
TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN
NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL
DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER
IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
------------------------------------------------------------------------------
NOTE! This permissive ISC license applies ONLY to files within the juce_core module!
All other JUCE modules are covered by a dual GPL/commercial license, so if you are
using any other modules, be sure to check that you also comply with their license.
For more details, visit www.juce.com
==============================================================================
*/
FileFilter::FileFilter (const String& filterDescription)
: description (filterDescription)
{
}
FileFilter::~FileFilter()
{
}
const String& FileFilter::getDescription() const noexcept
{
return description;
}
@@ -0,0 +1,77 @@
/*
==============================================================================
This file is part of the juce_core module of the JUCE library.
Copyright (c) 2013 - Raw Material Software Ltd.
Permission to use, copy, modify, and/or distribute this software for any purpose with
or without fee is hereby granted, provided that the above copyright notice and this
permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD
TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN
NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL
DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER
IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
------------------------------------------------------------------------------
NOTE! This permissive ISC license applies ONLY to files within the juce_core module!
All other JUCE modules are covered by a dual GPL/commercial license, so if you are
using any other modules, be sure to check that you also comply with their license.
For more details, visit www.juce.com
==============================================================================
*/
#ifndef JUCE_FILEFILTER_H_INCLUDED
#define JUCE_FILEFILTER_H_INCLUDED
//==============================================================================
/**
Interface for deciding which files are suitable for something.
For example, this is used by DirectoryContentsList to select which files
go into the list.
@see WildcardFileFilter, DirectoryContentsList, FileListComponent, FileBrowserComponent
*/
class JUCE_API FileFilter
{
public:
//==============================================================================
/** Creates a filter with the given description.
The description can be returned later with the getDescription() method.
*/
FileFilter (const String& filterDescription);
/** Destructor. */
virtual ~FileFilter();
//==============================================================================
/** Returns the description that the filter was created with. */
const String& getDescription() const noexcept;
//==============================================================================
/** Should return true if this file is suitable for inclusion in whatever context
the object is being used.
*/
virtual bool isFileSuitable (const File& file) const = 0;
/** Should return true if this directory is suitable for inclusion in whatever context
the object is being used.
*/
virtual bool isDirectorySuitable (const File& file) const = 0;
protected:
//==============================================================================
String description;
};
#endif // JUCE_FILEFILTER_H_INCLUDED
@@ -0,0 +1,84 @@
/*
==============================================================================
This file is part of the juce_core module of the JUCE library.
Copyright (c) 2013 - Raw Material Software Ltd.
Permission to use, copy, modify, and/or distribute this software for any purpose with
or without fee is hereby granted, provided that the above copyright notice and this
permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD
TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN
NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL
DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER
IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
------------------------------------------------------------------------------
NOTE! This permissive ISC license applies ONLY to files within the juce_core module!
All other JUCE modules are covered by a dual GPL/commercial license, so if you are
using any other modules, be sure to check that you also comply with their license.
For more details, visit www.juce.com
==============================================================================
*/
int64 juce_fileSetPosition (void* handle, int64 pos);
//==============================================================================
FileInputStream::FileInputStream (const File& f)
: file (f),
fileHandle (nullptr),
currentPosition (0),
status (Result::ok())
{
openHandle();
}
int64 FileInputStream::getTotalLength()
{
// You should always check that a stream opened successfully before using it!
jassert (openedOk());
return file.getSize();
}
int FileInputStream::read (void* buffer, int bytesToRead)
{
// You should always check that a stream opened successfully before using it!
jassert (openedOk());
// The buffer should never be null, and a negative size is probably a
// sign that something is broken!
jassert (buffer != nullptr && bytesToRead >= 0);
const size_t num = readInternal (buffer, (size_t) bytesToRead);
currentPosition += num;
return (int) num;
}
bool FileInputStream::isExhausted()
{
return currentPosition >= getTotalLength();
}
int64 FileInputStream::getPosition()
{
return currentPosition;
}
bool FileInputStream::setPosition (int64 pos)
{
// You should always check that a stream opened successfully before using it!
jassert (openedOk());
if (pos != currentPosition)
currentPosition = juce_fileSetPosition (fileHandle, pos);
return currentPosition == pos;
}
@@ -0,0 +1,96 @@
/*
==============================================================================
This file is part of the juce_core module of the JUCE library.
Copyright (c) 2013 - Raw Material Software Ltd.
Permission to use, copy, modify, and/or distribute this software for any purpose with
or without fee is hereby granted, provided that the above copyright notice and this
permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD
TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN
NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL
DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER
IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
------------------------------------------------------------------------------
NOTE! This permissive ISC license applies ONLY to files within the juce_core module!
All other JUCE modules are covered by a dual GPL/commercial license, so if you are
using any other modules, be sure to check that you also comply with their license.
For more details, visit www.juce.com
==============================================================================
*/
#ifndef JUCE_FILEINPUTSTREAM_H_INCLUDED
#define JUCE_FILEINPUTSTREAM_H_INCLUDED
//==============================================================================
/**
An input stream that reads from a local file.
@see InputStream, FileOutputStream, File::createInputStream
*/
class JUCE_API FileInputStream : public InputStream
{
public:
//==============================================================================
/** Creates a FileInputStream to read from the given file.
After creating a FileInputStream, you should use openedOk() or failedToOpen()
to make sure that it's OK before trying to read from it! If it failed, you
can call getStatus() to get more error information.
*/
explicit FileInputStream (const File& fileToRead);
/** Destructor. */
~FileInputStream();
//==============================================================================
/** Returns the file that this stream is reading from. */
const File& getFile() const noexcept { return file; }
/** Returns the status of the file stream.
The result will be ok if the file opened successfully. If an error occurs while
opening or reading from the file, this will contain an error message.
*/
const Result& getStatus() const noexcept { return status; }
/** Returns true if the stream couldn't be opened for some reason.
@see getResult()
*/
bool failedToOpen() const noexcept { return status.failed(); }
/** Returns true if the stream opened without problems.
@see getResult()
*/
bool openedOk() const noexcept { return status.wasOk(); }
//==============================================================================
int64 getTotalLength() override;
int read (void*, int) override;
bool isExhausted() override;
int64 getPosition() override;
bool setPosition (int64) override;
private:
//==============================================================================
const File file;
void* fileHandle;
int64 currentPosition;
Result status;
void openHandle();
size_t readInternal (void*, size_t);
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (FileInputStream)
};
#endif // JUCE_FILEINPUTSTREAM_H_INCLUDED
@@ -0,0 +1,134 @@
/*
==============================================================================
This file is part of the juce_core module of the JUCE library.
Copyright (c) 2013 - Raw Material Software Ltd.
Permission to use, copy, modify, and/or distribute this software for any purpose with
or without fee is hereby granted, provided that the above copyright notice and this
permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD
TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN
NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL
DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER
IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
------------------------------------------------------------------------------
NOTE! This permissive ISC license applies ONLY to files within the juce_core module!
All other JUCE modules are covered by a dual GPL/commercial license, so if you are
using any other modules, be sure to check that you also comply with their license.
For more details, visit www.juce.com
==============================================================================
*/
int64 juce_fileSetPosition (void* handle, int64 pos);
//==============================================================================
FileOutputStream::FileOutputStream (const File& f, const size_t bufferSizeToUse)
: file (f),
fileHandle (nullptr),
status (Result::ok()),
currentPosition (0),
bufferSize (bufferSizeToUse),
bytesInBuffer (0),
buffer (jmax (bufferSizeToUse, (size_t) 16))
{
openHandle();
}
FileOutputStream::~FileOutputStream()
{
flushBuffer();
closeHandle();
}
int64 FileOutputStream::getPosition()
{
return currentPosition;
}
bool FileOutputStream::setPosition (int64 newPosition)
{
if (newPosition != currentPosition)
{
flushBuffer();
currentPosition = juce_fileSetPosition (fileHandle, newPosition);
}
return newPosition == currentPosition;
}
bool FileOutputStream::flushBuffer()
{
bool ok = true;
if (bytesInBuffer > 0)
{
ok = (writeInternal (buffer, bytesInBuffer) == (ssize_t) bytesInBuffer);
bytesInBuffer = 0;
}
return ok;
}
void FileOutputStream::flush()
{
flushBuffer();
flushInternal();
}
bool FileOutputStream::write (const void* const src, const size_t numBytes)
{
jassert (src != nullptr && ((ssize_t) numBytes) >= 0);
if (bytesInBuffer + numBytes < bufferSize)
{
memcpy (buffer + bytesInBuffer, src, numBytes);
bytesInBuffer += numBytes;
currentPosition += numBytes;
}
else
{
if (! flushBuffer())
return false;
if (numBytes < bufferSize)
{
memcpy (buffer + bytesInBuffer, src, numBytes);
bytesInBuffer += numBytes;
currentPosition += numBytes;
}
else
{
const ssize_t bytesWritten = writeInternal (src, numBytes);
if (bytesWritten < 0)
return false;
currentPosition += bytesWritten;
return bytesWritten == (ssize_t) numBytes;
}
}
return true;
}
bool FileOutputStream::writeRepeatedByte (uint8 byte, size_t numBytes)
{
jassert (((ssize_t) numBytes) >= 0);
if (bytesInBuffer + numBytes < bufferSize)
{
memset (buffer + bytesInBuffer, byte, numBytes);
bytesInBuffer += numBytes;
currentPosition += numBytes;
return true;
}
return OutputStream::writeRepeatedByte (byte, numBytes);
}
@@ -0,0 +1,116 @@
/*
==============================================================================
This file is part of the juce_core module of the JUCE library.
Copyright (c) 2013 - Raw Material Software Ltd.
Permission to use, copy, modify, and/or distribute this software for any purpose with
or without fee is hereby granted, provided that the above copyright notice and this
permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD
TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN
NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL
DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER
IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
------------------------------------------------------------------------------
NOTE! This permissive ISC license applies ONLY to files within the juce_core module!
All other JUCE modules are covered by a dual GPL/commercial license, so if you are
using any other modules, be sure to check that you also comply with their license.
For more details, visit www.juce.com
==============================================================================
*/
#ifndef JUCE_FILEOUTPUTSTREAM_H_INCLUDED
#define JUCE_FILEOUTPUTSTREAM_H_INCLUDED
//==============================================================================
/**
An output stream that writes into a local file.
@see OutputStream, FileInputStream, File::createOutputStream
*/
class JUCE_API FileOutputStream : public OutputStream
{
public:
//==============================================================================
/** Creates a FileOutputStream.
If the file doesn't exist, it will first be created. If the file can't be
created or opened, the failedToOpen() method will return
true.
If the file already exists when opened, the stream's write-postion will
be set to the end of the file. To overwrite an existing file,
use File::deleteFile() before opening the stream, or use setPosition(0)
after it's opened (although this won't truncate the file).
@see TemporaryFile
*/
FileOutputStream (const File& fileToWriteTo,
size_t bufferSizeToUse = 16384);
/** Destructor. */
~FileOutputStream();
//==============================================================================
/** Returns the file that this stream is writing to.
*/
const File& getFile() const { return file; }
/** Returns the status of the file stream.
The result will be ok if the file opened successfully. If an error occurs while
opening or writing to the file, this will contain an error message.
*/
const Result& getStatus() const noexcept { return status; }
/** Returns true if the stream couldn't be opened for some reason.
@see getResult()
*/
bool failedToOpen() const noexcept { return status.failed(); }
/** Returns true if the stream opened without problems.
@see getResult()
*/
bool openedOk() const noexcept { return status.wasOk(); }
/** Attempts to truncate the file to the current write position.
To truncate a file to a specific size, first use setPosition() to seek to the
appropriate location, and then call this method.
*/
Result truncate();
//==============================================================================
void flush() override;
int64 getPosition() override;
bool setPosition (int64) override;
bool write (const void*, size_t) override;
bool writeRepeatedByte (uint8 byte, size_t numTimesToRepeat) override;
private:
//==============================================================================
File file;
void* fileHandle;
Result status;
int64 currentPosition;
size_t bufferSize, bytesInBuffer;
HeapBlock <char> buffer;
void openHandle();
void closeHandle();
void flushInternal();
bool flushBuffer();
int64 setPositionInternal (int64);
ssize_t writeInternal (const void*, size_t);
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (FileOutputStream)
};
#endif // JUCE_FILEOUTPUTSTREAM_H_INCLUDED
@@ -0,0 +1,172 @@
/*
==============================================================================
This file is part of the juce_core module of the JUCE library.
Copyright (c) 2013 - Raw Material Software Ltd.
Permission to use, copy, modify, and/or distribute this software for any purpose with
or without fee is hereby granted, provided that the above copyright notice and this
permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD
TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN
NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL
DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER
IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
------------------------------------------------------------------------------
NOTE! This permissive ISC license applies ONLY to files within the juce_core module!
All other JUCE modules are covered by a dual GPL/commercial license, so if you are
using any other modules, be sure to check that you also comply with their license.
For more details, visit www.juce.com
==============================================================================
*/
FileSearchPath::FileSearchPath() {}
FileSearchPath::~FileSearchPath() {}
FileSearchPath::FileSearchPath (const String& path)
{
init (path);
}
FileSearchPath::FileSearchPath (const FileSearchPath& other)
: directories (other.directories)
{
}
FileSearchPath& FileSearchPath::operator= (const FileSearchPath& other)
{
directories = other.directories;
return *this;
}
FileSearchPath& FileSearchPath::operator= (const String& path)
{
init (path);
return *this;
}
void FileSearchPath::init (const String& path)
{
directories.clear();
directories.addTokens (path, ";", "\"");
directories.trim();
directories.removeEmptyStrings();
for (int i = directories.size(); --i >= 0;)
directories.set (i, directories[i].unquoted());
}
int FileSearchPath::getNumPaths() const
{
return directories.size();
}
File FileSearchPath::operator[] (const int index) const
{
return File (directories [index]);
}
String FileSearchPath::toString() const
{
StringArray directories2 (directories);
for (int i = directories2.size(); --i >= 0;)
if (directories2[i].containsChar (';'))
directories2.set (i, directories2[i].quoted());
return directories2.joinIntoString (";");
}
void FileSearchPath::add (const File& dir, const int insertIndex)
{
directories.insert (insertIndex, dir.getFullPathName());
}
void FileSearchPath::addIfNotAlreadyThere (const File& dir)
{
for (int i = 0; i < directories.size(); ++i)
if (File (directories[i]) == dir)
return;
add (dir);
}
void FileSearchPath::remove (const int index)
{
directories.remove (index);
}
void FileSearchPath::addPath (const FileSearchPath& other)
{
for (int i = 0; i < other.getNumPaths(); ++i)
addIfNotAlreadyThere (other[i]);
}
void FileSearchPath::removeRedundantPaths()
{
for (int i = directories.size(); --i >= 0;)
{
const File d1 (directories[i]);
for (int j = directories.size(); --j >= 0;)
{
const File d2 (directories[j]);
if ((i != j) && (d1.isAChildOf (d2) || d1 == d2))
{
directories.remove (i);
break;
}
}
}
}
void FileSearchPath::removeNonExistentPaths()
{
for (int i = directories.size(); --i >= 0;)
if (! File (directories[i]).isDirectory())
directories.remove (i);
}
int FileSearchPath::findChildFiles (Array<File>& results,
const int whatToLookFor,
const bool searchRecursively,
const String& wildCardPattern) const
{
int total = 0;
for (int i = 0; i < directories.size(); ++i)
total += operator[] (i).findChildFiles (results,
whatToLookFor,
searchRecursively,
wildCardPattern);
return total;
}
bool FileSearchPath::isFileInPath (const File& fileToCheck,
const bool checkRecursively) const
{
for (int i = directories.size(); --i >= 0;)
{
const File d (directories[i]);
if (checkRecursively)
{
if (fileToCheck.isAChildOf (d))
return true;
}
else
{
if (fileToCheck.getParentDirectory() == d)
return true;
}
}
return false;
}
@@ -0,0 +1,165 @@
/*
==============================================================================
This file is part of the juce_core module of the JUCE library.
Copyright (c) 2013 - Raw Material Software Ltd.
Permission to use, copy, modify, and/or distribute this software for any purpose with
or without fee is hereby granted, provided that the above copyright notice and this
permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD
TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN
NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL
DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER
IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
------------------------------------------------------------------------------
NOTE! This permissive ISC license applies ONLY to files within the juce_core module!
All other JUCE modules are covered by a dual GPL/commercial license, so if you are
using any other modules, be sure to check that you also comply with their license.
For more details, visit www.juce.com
==============================================================================
*/
#ifndef JUCE_FILESEARCHPATH_H_INCLUDED
#define JUCE_FILESEARCHPATH_H_INCLUDED
//==============================================================================
/**
Represents a set of folders that make up a search path.
@see File
*/
class JUCE_API FileSearchPath
{
public:
//==============================================================================
/** Creates an empty search path. */
FileSearchPath();
/** Creates a search path from a string of pathnames.
The path can be semicolon- or comma-separated, e.g.
"/foo/bar;/foo/moose;/fish/moose"
The separate folders are tokenised and added to the search path.
*/
FileSearchPath (const String& path);
/** Creates a copy of another search path. */
FileSearchPath (const FileSearchPath&);
/** Copies another search path. */
FileSearchPath& operator= (const FileSearchPath&);
/** Destructor. */
~FileSearchPath();
/** Uses a string containing a list of pathnames to re-initialise this list.
This search path is cleared and the semicolon- or comma-separated folders
in this string are added instead. e.g. "/foo/bar;/foo/moose;/fish/moose"
*/
FileSearchPath& operator= (const String& path);
//==============================================================================
/** Returns the number of folders in this search path.
@see operator[]
*/
int getNumPaths() const;
/** Returns one of the folders in this search path.
The file returned isn't guaranteed to actually be a valid directory.
@see getNumPaths
*/
File operator[] (int index) const;
/** Returns the search path as a semicolon-separated list of directories. */
String toString() const;
//==============================================================================
/** Adds a new directory to the search path.
The new directory is added to the end of the list if the insertIndex parameter is
less than zero, otherwise it is inserted at the given index.
*/
void add (const File& directoryToAdd,
int insertIndex = -1);
/** Adds a new directory to the search path if it's not already in there. */
void addIfNotAlreadyThere (const File& directoryToAdd);
/** Removes a directory from the search path. */
void remove (int indexToRemove);
/** Merges another search path into this one.
This will remove any duplicate directories.
*/
void addPath (const FileSearchPath&);
/** Removes any directories that are actually subdirectories of one of the other directories in the search path.
If the search is intended to be recursive, there's no point having nested folders in the search
path, because they'll just get searched twice and you'll get duplicate results.
e.g. if the path is "c:\abc\de;c:\abc", this method will simplify it to "c:\abc"
*/
void removeRedundantPaths();
/** Removes any directories that don't actually exist. */
void removeNonExistentPaths();
//==============================================================================
/** Searches the path for a wildcard.
This will search all the directories in the search path in order, adding any
matching files to the results array.
@param results an array to append the results to
@param whatToLookFor a value from the File::TypesOfFileToFind enum, specifying whether to
return files, directories, or both.
@param searchRecursively whether to recursively search the subdirectories too
@param wildCardPattern a pattern to match against the filenames
@returns the number of files added to the array
@see File::findChildFiles
*/
int findChildFiles (Array<File>& results,
int whatToLookFor,
bool searchRecursively,
const String& wildCardPattern = "*") const;
//==============================================================================
/** Finds out whether a file is inside one of the path's directories.
This will return true if the specified file is a child of one of the
directories specified by this path. Note that this doesn't actually do any
searching or check that the files exist - it just looks at the pathnames
to work out whether the file would be inside a directory.
@param fileToCheck the file to look for
@param checkRecursively if true, then this will return true if the file is inside a
subfolder of one of the path's directories (at any depth). If false
it will only return true if the file is actually a direct child
of one of the directories.
@see File::isAChildOf
*/
bool isFileInPath (const File& fileToCheck,
bool checkRecursively) const;
private:
//==============================================================================
StringArray directories;
void init (const String&);
JUCE_LEAK_DETECTOR (FileSearchPath)
};
#endif // JUCE_FILESEARCHPATH_H_INCLUDED
@@ -0,0 +1,115 @@
/*
==============================================================================
This file is part of the juce_core module of the JUCE library.
Copyright (c) 2013 - Raw Material Software Ltd.
Permission to use, copy, modify, and/or distribute this software for any purpose with
or without fee is hereby granted, provided that the above copyright notice and this
permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD
TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN
NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL
DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER
IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
------------------------------------------------------------------------------
NOTE! This permissive ISC license applies ONLY to files within the juce_core module!
All other JUCE modules are covered by a dual GPL/commercial license, so if you are
using any other modules, be sure to check that you also comply with their license.
For more details, visit www.juce.com
==============================================================================
*/
#ifndef JUCE_MEMORYMAPPEDFILE_H_INCLUDED
#define JUCE_MEMORYMAPPEDFILE_H_INCLUDED
//==============================================================================
/**
Maps a file into virtual memory for easy reading and/or writing.
*/
class JUCE_API MemoryMappedFile
{
public:
/** The read/write flags used when opening a memory mapped file. */
enum AccessMode
{
readOnly, /**< Indicates that the memory can only be read. */
readWrite /**< Indicates that the memory can be read and written to - changes that are
made will be flushed back to disk at the whim of the OS. */
};
/** Opens a file and maps it to an area of virtual memory.
The file should already exist, and should already be the size that you want to work with
when you call this. If the file is resized after being opened, the behaviour is undefined.
If the file exists and the operation succeeds, the getData() and getSize() methods will
return the location and size of the data that can be read or written. Note that the entire
file is not read into memory immediately - the OS simply creates a virtual mapping, which
will lazily pull the data into memory when blocks are accessed.
If the file can't be opened for some reason, the getData() method will return a null pointer.
*/
MemoryMappedFile (const File& file, AccessMode mode);
/** Opens a section of a file and maps it to an area of virtual memory.
The file should already exist, and should already be the size that you want to work with
when you call this. If the file is resized after being opened, the behaviour is undefined.
If the file exists and the operation succeeds, the getData() and getSize() methods will
return the location and size of the data that can be read or written. Note that the entire
file is not read into memory immediately - the OS simply creates a virtual mapping, which
will lazily pull the data into memory when blocks are accessed.
If the file can't be opened for some reason, the getData() method will return a null pointer.
NOTE: the start of the actual range used may be rounded-down to a multiple of the OS's page-size,
so do not assume that the mapped memory will begin at exactly the position you requested - always
use getRange() to check the actual range that is being used.
*/
MemoryMappedFile (const File& file,
const Range<int64>& fileRange,
AccessMode mode);
/** Destructor. */
~MemoryMappedFile();
/** Returns the address at which this file has been mapped, or a null pointer if
the file couldn't be successfully mapped.
*/
void* getData() const noexcept { return address; }
/** Returns the number of bytes of data that are available for reading or writing.
This will normally be the size of the file.
*/
size_t getSize() const noexcept { return (size_t) range.getLength(); }
/** Returns the section of the file at which the mapped memory represents. */
Range<int64> getRange() const noexcept { return range; }
private:
//==============================================================================
void* address;
Range<int64> range;
#if JUCE_WINDOWS
void* fileHandle;
#else
int fileHandle;
#endif
void openInternal (const File&, AccessMode);
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (MemoryMappedFile)
};
#endif // JUCE_MEMORYMAPPEDFILE_H_INCLUDED
@@ -0,0 +1,117 @@
/*
==============================================================================
This file is part of the juce_core module of the JUCE library.
Copyright (c) 2013 - Raw Material Software Ltd.
Permission to use, copy, modify, and/or distribute this software for any purpose with
or without fee is hereby granted, provided that the above copyright notice and this
permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD
TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN
NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL
DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER
IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
------------------------------------------------------------------------------
NOTE! This permissive ISC license applies ONLY to files within the juce_core module!
All other JUCE modules are covered by a dual GPL/commercial license, so if you are
using any other modules, be sure to check that you also comply with their license.
For more details, visit www.juce.com
==============================================================================
*/
static File createTempFile (const File& parentDirectory, String name,
const String& suffix, const int optionFlags)
{
if ((optionFlags & TemporaryFile::useHiddenFile) != 0)
name = "." + name;
return parentDirectory.getNonexistentChildFile (name, suffix, (optionFlags & TemporaryFile::putNumbersInBrackets) != 0);
}
TemporaryFile::TemporaryFile (const String& suffix, const int optionFlags)
: temporaryFile (createTempFile (File::getSpecialLocation (File::tempDirectory),
"temp_" + String::toHexString (Random::getSystemRandom().nextInt()),
suffix, optionFlags))
{
}
TemporaryFile::TemporaryFile (const File& target, const int optionFlags)
: temporaryFile (createTempFile (target.getParentDirectory(),
target.getFileNameWithoutExtension()
+ "_temp" + String::toHexString (Random::getSystemRandom().nextInt()),
target.getFileExtension(), optionFlags)),
targetFile (target)
{
// If you use this constructor, you need to give it a valid target file!
jassert (targetFile != File());
}
TemporaryFile::TemporaryFile (const File& target, const File& temporary)
: temporaryFile (temporary), targetFile (target)
{
}
TemporaryFile::~TemporaryFile()
{
if (! deleteTemporaryFile())
{
/* Failed to delete our temporary file! The most likely reason for this would be
that you've not closed an output stream that was being used to write to file.
If you find that something beyond your control is changing permissions on
your temporary files and preventing them from being deleted, you may want to
call TemporaryFile::deleteTemporaryFile() to detect those error cases and
handle them appropriately.
*/
jassertfalse;
}
}
//==============================================================================
bool TemporaryFile::overwriteTargetFileWithTemporary() const
{
// This method only works if you created this object with the constructor
// that takes a target file!
jassert (targetFile != File());
if (temporaryFile.exists())
{
// Have a few attempts at overwriting the file before giving up..
for (int i = 5; --i >= 0;)
{
if (temporaryFile.moveFileTo (targetFile))
return true;
Thread::sleep (100);
}
}
else
{
// There's no temporary file to use. If your write failed, you should
// probably check, and not bother calling this method.
jassertfalse;
}
return false;
}
bool TemporaryFile::deleteTemporaryFile() const
{
// Have a few attempts at deleting the file before giving up..
for (int i = 5; --i >= 0;)
{
if (temporaryFile.deleteFile())
return true;
Thread::sleep (50);
}
return false;
}
@@ -0,0 +1,169 @@
/*
==============================================================================
This file is part of the juce_core module of the JUCE library.
Copyright (c) 2013 - Raw Material Software Ltd.
Permission to use, copy, modify, and/or distribute this software for any purpose with
or without fee is hereby granted, provided that the above copyright notice and this
permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD
TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN
NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL
DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER
IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
------------------------------------------------------------------------------
NOTE! This permissive ISC license applies ONLY to files within the juce_core module!
All other JUCE modules are covered by a dual GPL/commercial license, so if you are
using any other modules, be sure to check that you also comply with their license.
For more details, visit www.juce.com
==============================================================================
*/
#ifndef JUCE_TEMPORARYFILE_H_INCLUDED
#define JUCE_TEMPORARYFILE_H_INCLUDED
//==============================================================================
/**
Manages a temporary file, which will be deleted when this object is deleted.
This object is intended to be used as a stack based object, using its scope
to make sure the temporary file isn't left lying around.
For example:
@code
{
File myTargetFile ("~/myfile.txt");
// this will choose a file called something like "~/myfile_temp239348.txt"
// which definitely doesn't exist at the time the constructor is called.
TemporaryFile temp (myTargetFile);
// create a stream to the temporary file, and write some data to it...
ScopedPointer <FileOutputStream> out (temp.getFile().createOutputStream());
if (out != nullptr)
{
out->write ( ...etc )
out = nullptr; // (deletes the stream)
// ..now we've finished writing, this will rename the temp file to
// make it replace the target file we specified above.
bool succeeded = temp.overwriteTargetFileWithTemporary();
}
// ..and even if something went wrong and our overwrite failed,
// as the TemporaryFile object goes out of scope here, it'll make sure
// that the temp file gets deleted.
}
@endcode
@see File, FileOutputStream
*/
class JUCE_API TemporaryFile
{
public:
//==============================================================================
enum OptionFlags
{
useHiddenFile = 1, /**< Indicates that the temporary file should be hidden -
i.e. its name should start with a dot. */
putNumbersInBrackets = 2 /**< Indicates that when numbers are appended to make sure
the file is unique, they should go in brackets rather
than just being appended (see File::getNonexistentSibling() )*/
};
//==============================================================================
/** Creates a randomly-named temporary file in the default temp directory.
@param suffix a file suffix to use for the file
@param optionFlags a combination of the values listed in the OptionFlags enum
The file will not be created until you write to it. And remember that when
this object is deleted, the file will also be deleted!
*/
TemporaryFile (const String& suffix = String(),
int optionFlags = 0);
/** Creates a temporary file in the same directory as a specified file.
This is useful if you have a file that you want to overwrite, but don't
want to harm the original file if the write operation fails. You can
use this to create a temporary file next to the target file, then
write to the temporary file, and finally use overwriteTargetFileWithTemporary()
to replace the target file with the one you've just written.
This class won't create any files until you actually write to them. And remember
that when this object is deleted, the temporary file will also be deleted!
@param targetFile the file that you intend to overwrite - the temporary
file will be created in the same directory as this
@param optionFlags a combination of the values listed in the OptionFlags enum
*/
TemporaryFile (const File& targetFile,
int optionFlags = 0);
/** Creates a temporary file using an explicit filename.
The other constructors are a better choice than this one, unless for some reason
you need to explicitly specify the temporary file you want to use.
@param targetFile the file that you intend to overwrite
@param temporaryFile the temporary file to be used
*/
TemporaryFile (const File& targetFile,
const File& temporaryFile);
/** Destructor.
When this object is deleted it will make sure that its temporary file is
also deleted! If the operation fails, it'll throw an assertion in debug
mode.
*/
~TemporaryFile();
//==============================================================================
/** Returns the temporary file. */
const File& getFile() const noexcept { return temporaryFile; }
/** Returns the target file that was specified in the constructor. */
const File& getTargetFile() const noexcept { return targetFile; }
/** Tries to move the temporary file to overwrite the target file that was
specified in the constructor.
If you used the constructor that specified a target file, this will attempt
to replace that file with the temporary one.
Before calling this, make sure:
- that you've actually written to the temporary file
- that you've closed any open streams that you were using to write to it
- and that you don't have any streams open to the target file, which would
prevent it being overwritten
If the file move succeeds, this returns false, and the temporary file will
have disappeared. If it fails, the temporary file will probably still exist,
but will be deleted when this object is destroyed.
*/
bool overwriteTargetFileWithTemporary() const;
/** Attempts to delete the temporary file, if it exists.
@returns true if the file is successfully deleted (or if it didn't exist).
*/
bool deleteTemporaryFile() const;
private:
//==============================================================================
const File temporaryFile, targetFile;
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (TemporaryFile)
};
#endif // JUCE_TEMPORARYFILE_H_INCLUDED
@@ -0,0 +1,76 @@
/*
==============================================================================
This file is part of the juce_core module of the JUCE library.
Copyright (c) 2013 - Raw Material Software Ltd.
Permission to use, copy, modify, and/or distribute this software for any purpose with
or without fee is hereby granted, provided that the above copyright notice and this
permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD
TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN
NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL
DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER
IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
------------------------------------------------------------------------------
NOTE! This permissive ISC license applies ONLY to files within the juce_core module!
All other JUCE modules are covered by a dual GPL/commercial license, so if you are
using any other modules, be sure to check that you also comply with their license.
For more details, visit www.juce.com
==============================================================================
*/
static void parseWildcard (const String& pattern, StringArray& result)
{
result.addTokens (pattern.toLowerCase(), ";,", "\"'");
result.trim();
result.removeEmptyStrings();
// special case for *.*, because people use it to mean "any file", but it
// would actually ignore files with no extension.
for (int i = result.size(); --i >= 0;)
if (result[i] == "*.*")
result.set (i, "*");
}
static bool matchWildcard (const File& file, const StringArray& wildcards)
{
const String filename (file.getFileName());
for (int i = wildcards.size(); --i >= 0;)
if (filename.matchesWildcard (wildcards[i], true))
return true;
return false;
}
WildcardFileFilter::WildcardFileFilter (const String& fileWildcardPatterns,
const String& directoryWildcardPatterns,
const String& desc)
: FileFilter (desc.isEmpty() ? fileWildcardPatterns
: (desc + " (" + fileWildcardPatterns + ")"))
{
parseWildcard (fileWildcardPatterns, fileWildcards);
parseWildcard (directoryWildcardPatterns, directoryWildcards);
}
WildcardFileFilter::~WildcardFileFilter()
{
}
bool WildcardFileFilter::isFileSuitable (const File& file) const
{
return matchWildcard (file, fileWildcards);
}
bool WildcardFileFilter::isDirectorySuitable (const File& file) const
{
return matchWildcard (file, directoryWildcards);
}
@@ -0,0 +1,82 @@
/*
==============================================================================
This file is part of the juce_core module of the JUCE library.
Copyright (c) 2013 - Raw Material Software Ltd.
Permission to use, copy, modify, and/or distribute this software for any purpose with
or without fee is hereby granted, provided that the above copyright notice and this
permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD
TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN
NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL
DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER
IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
------------------------------------------------------------------------------
NOTE! This permissive ISC license applies ONLY to files within the juce_core module!
All other JUCE modules are covered by a dual GPL/commercial license, so if you are
using any other modules, be sure to check that you also comply with their license.
For more details, visit www.juce.com
==============================================================================
*/
#ifndef JUCE_WILDCARDFILEFILTER_H_INCLUDED
#define JUCE_WILDCARDFILEFILTER_H_INCLUDED
//==============================================================================
/**
A type of FileFilter that works by wildcard pattern matching.
This filter only allows files that match one of the specified patterns, but
allows all directories through.
@see FileFilter, DirectoryContentsList, FileListComponent, FileBrowserComponent
*/
class JUCE_API WildcardFileFilter : public FileFilter
{
public:
//==============================================================================
/**
Creates a wildcard filter for one or more patterns.
The wildcardPatterns parameter is a comma or semicolon-delimited set of
patterns, e.g. "*.wav;*.aiff" would look for files ending in either .wav
or .aiff.
Passing an empty string as a pattern will fail to match anything, so by leaving
either the file or directory pattern parameter empty means you can control
whether files or directories are found.
The description is a name to show the user in a list of possible patterns, so
for the wav/aiff example, your description might be "audio files".
*/
WildcardFileFilter (const String& fileWildcardPatterns,
const String& directoryWildcardPatterns,
const String& description);
/** Destructor. */
~WildcardFileFilter();
//==============================================================================
/** Returns true if the filename matches one of the patterns specified. */
bool isFileSuitable (const File& file) const;
/** This always returns true. */
bool isDirectorySuitable (const File& file) const;
private:
//==============================================================================
StringArray fileWildcards, directoryWildcards;
JUCE_LEAK_DETECTOR (WildcardFileFilter)
};
#endif // JUCE_WILDCARDFILEFILTER_H_INCLUDED